Player Matchup

Bellona
Bellona
AkBlaze907
Bellona
Level 26
God Stats
2W - 6L
1,414 SR
Queue Stats
14W - 19L
1,398 Elo+
Party 1
Cerberus
Cerberus
ChRoNIc_Od
Cerberus
Level 48
God Stats
0W - 2L
1,478 SR
Queue Stats
77W - 82L
1,409 Elo+
Party 1
Arachne
Arachne
Darowind
Arachne
Level 46
God Stats
5W - 4L
1,541 SR
Queue Stats
36W - 32L
1,445 Elo+
Party 1
Discordia
Discordia
TheSiberias
Discordia
Level 95
God Stats
18W - 13L
1,610 SR
Queue Stats
259W - 235L
1,475 Elo+
Solo
Skadi
Skadi
tayutama2
Skadi
Level 45
God Stats
12W - 7L
1,435 SR
Queue Stats
108W - 126L
1,422 Elo+
Solo
Team Averages
Level 52
1,496 SR
1,430 Elo+

VS

Team Averages
Level 82
1,657 SR
1,499 Elo+
Artemis
Artemis
SammyySam
Artemis
Level 41
God Stats
40W - 32L
1,586 SR
Queue Stats
367W - 440L
1,373 Elo+
Solo
Ne Zha
Ne Zha
傷ついた心で誰かを愛せる
Ne Zha
Level 78
God Stats
3W - 2L
1,512 SR
Queue Stats
141W - 141L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
加藤正行
Ah Muzen Cab
Level 85
God Stats
24W - 18L
1,831 SR
Queue Stats
434W - 420L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
柴米油盐不觉甜
Sylvanus
Level 62
God Stats
27W - 17L
1,500 SR
Queue Stats
464W - 432L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
疯帽子舰长
Nu Wa
Level 146
God Stats
41W - 14L
1,855 SR
Queue Stats
590W - 560L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkBlaze907
Bellona
12
1 / 5 / 3
7,283
455
2,945
11,198
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ChRoNIc_Od
Cerberus
12
3 / 4 / 4
7,287
455
3,820
11,562
4,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Darowind
Arachne
12
2 / 5 / 2
7,366
460
3,313
16,684
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
TheSiberias
Discordia
15
1 / 2 / 4
9,023
564
7,459
7,966
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
tayutama2
Skadi
13
3 / 5 / 3
8,317
520
6,093
12,965
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SammyySam
Artemis
13
0 / 4 / 9
7,803
488
8,380
7,919
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
6 / 1 / 4
9,635
602
6,823
8,539
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
加藤正行
Ah Muzen Cab
17
1 / 1 / 4
9,989
624
5,479
6,953
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 2 / 6
8,436
527
6,912
11,815
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 2 / 5
9,905
619
14,478
7,016
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
10
Kills
21
21
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
AkBlaze907
Bellona
1
5
3
0.5
L
Cerberus
ChRoNIc_Od
Cerberus
3
4
4
1.25
L
Arachne
Darowind
Arachne
2
5
2
0.6
W
Artemis
SammyySam
Artemis
0
4
9
1.13
L
Discordia
TheSiberias
Discordia
1
2
4
1.5
L
Skadi
tayutama2
Skadi
3
5
3
0.9
W
Ah Muzen Cab
加藤正行
Ah Muzen Cab
1
1
4
3
W
5
2
6
4
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,630
Damage
42,072
60,375
Taken
42,242
20,271
Mitigated
20,611
18,746
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AkBlaze907
Bellona
2,945
635
0
3,125
11,198
4,764
399
2,505
8,513
297
26,889
L
Cerberus
ChRoNIc_Od
Cerberus
3,820
309
420
1,530
11,562
4,762
71
4,841
6,563
16,078
0
L
Arachne
Darowind
Arachne
3,313
2,608
0
8,599
16,684
4,463
0
3,434
13,028
0
41,351
W
Artemis
SammyySam
Artemis
8,380
3,164
0
1,545
7,919
3,138
825
1,565
6,312
0
31,112
L
Discordia
TheSiberias
Discordia
7,459
246
0
629
7,966
2,427
0
4,135
3,495
63,040
0
L
Skadi
tayutama2
Skadi
6,093
1,883
0
4,443
12,965
3,855
596
4,792
8,099
0
60,730
W
6,823
1,288
0
5,088
8,539
3,686
924
546
7,861
0
62,923
W
Ah Muzen Cab
加藤正行
Ah Muzen Cab
5,479
1,188
0
3,780
6,953
2,521
4,242
1,125
5,794
0
67,494
W
6,912
2,725
1,648
4,366
11,815
8,829
503
3,477
8,274
29,480
7,373
W
14,478
2,608
0
416
7,016
2,437
278
4,092
2,514
58,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
45,768
412
Minions Killed
509
0
Camps Cleared
0
1,420,509
Distance Traveled
1,439,564
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,283
455
65
4
0
292,410
0
L
Cerberus
7,287
455
31
2
0
318,793
2
L
Arachne
7,366
460
85
5
0
284,841
2
W
Artemis
7,803
488
60
4
0
250,628
8
L
Discordia
9,023
564
132
8
0
281,350
6
L
Skadi
8,317
520
99
6
0
243,115
1
W
Ne Zha
9,635
602
130
8
0
328,114
0
W
Ah Muzen Cab
9,989
624
149
9
0
290,502
5
W
Sylvanus
8,436
527
63
4
0
268,920
2
W
Nu Wa
9,905
619
107
7
0
301,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role