Player Matchup

Osiris
Osiris
Jrowbot
Osiris
Level 29
God Stats
5W - 1L
1,995 SR
Queue Stats
221W - 217L
1,445 Elo+
Solo
Scylla
Scylla
Malandrosh
Scylla
Level 25
God Stats
10W - 5L
1,645 SR
Queue Stats
83W - 69L
1,453 Elo+
Solo
Horus
Horus
Matthias810
Horus
Level 29
God Stats
1W - 1L
1,469 SR
Queue Stats
18W - 33L
1,250 Elo+
Solo
Neith
Neith
lllllII
Neith
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 36L
1,295 Elo+
Solo
Nemesis
Nemesis
xwmsven
Nemesis
Level 27
God Stats
3W - 3L
1,487 SR
Queue Stats
62W - 48L
1,611 Elo+
Solo
Team Averages
Level 24
1,619 SR
1,411 Elo+

VS

Team Averages
Level 16
1,537 SR
1,529 Elo+
Bellona
Bellona
OmenVoid
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 27L
1,500 Elo+
Solo
Arachne
Arachne
Ruderaliss
Arachne
Level 22
God Stats
9W - 4L
1,603 SR
Queue Stats
20W - 10L
1,657 Elo+
Solo
Skadi
Skadi
lannake
Skadi
Level 28
God Stats
1W - 5L
1,582 SR
Queue Stats
8W - 11L
1,490 Elo+
Solo
Nu Wa
Nu Wa
oovverrllorrrd
Nu Wa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
wrecker1234
Medusa
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jrowbot
Osiris
14
4 / 2 / 6
8,194
585
8,043
10,473
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Malandrosh
Scylla
12
6 / 4 / 1
7,565
540
6,641
7,545
2,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 12
7,187
513
5,386
8,973
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
lllllII
Neith
13
10 / 0 / 2
8,541
610
7,249
5,476
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
xwmsven
Nemesis
14
8 / 1 / 3
8,124
580
6,859
10,583
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OmenVoid
Bellona
9
2 / 7 / 0
5,877
420
5,905
12,107
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Ruderaliss
Arachne
11
1 / 5 / 2
6,790
485
3,507
10,401
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
lannake
Skadi
13
3 / 2 / 1
7,561
540
7,761
8,293
2,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 8 / 2
5,750
411
3,238
7,163
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
1 / 6 / 0
5,871
419
2,802
7,227
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
28
Kills
7
7
Deaths
28
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Jrowbot
Osiris
4
2
6
3.5
W
Scylla
Malandrosh
Scylla
6
4
1
1.63
W
0
0
12
6
L
Bellona
OmenVoid
Bellona
2
7
0
0.29
L
Arachne
Ruderaliss
Arachne
1
5
2
0.4
L
Skadi
lannake
Skadi
3
2
1
1.75
W
Neith
lllllII
Neith
10
0
2
11
L
0
8
2
0.13
L
Medusa
1
6
0
0.17
W
Nemesis
xwmsven
Nemesis
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,178
Damage
23,213
43,050
Taken
45,191
20,853
Mitigated
17,275
16,213
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Jrowbot
Osiris
8,043
2,509
0
5,258
10,473
6,579
231
353
9,942
0
47,733
W
Scylla
Malandrosh
Scylla
6,641
837
0
1,250
7,545
2,243
232
335
6,848
42,394
0
W
5,386
2,460
642
2,336
8,973
5,771
38
1,192
7,588
0
19,492
L
Bellona
OmenVoid
Bellona
5,905
884
0
1,251
12,107
8,387
0
2,865
9,242
0
22,144
L
Arachne
Ruderaliss
Arachne
3,507
2,985
0
2,995
10,401
3,131
0
428
9,973
0
28,801
L
Skadi
lannake
Skadi
7,761
4,072
135
1,860
8,293
2,576
0
2,380
5,913
0
45,622
W
Neith
lllllII
Neith
7,249
4,187
0
3,215
5,476
1,994
625
595
4,716
0
49,005
L
3,238
848
0
0
7,163
1,755
456
718
6,445
22,029
0
L
Medusa
2,802
1,347
0
0
7,227
1,426
138
250
6,977
0
17,454
W
Nemesis
xwmsven
Nemesis
6,859
3,340
0
3,512
10,583
4,266
0
249
10,122
0
46,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,611
Gold Earned
31,849
373
Minions Killed
286
0
Camps Cleared
0
1,294,141
Distance Traveled
1,161,149
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,194
585
88
6
0
259,538
3
W
Scylla
7,565
540
77
6
0
240,752
1
W
Horus
7,187
513
27
2
0
274,194
3
L
Bellona
5,877
420
43
3
0
252,115
0
L
Arachne
6,790
485
70
5
0
263,867
3
L
Skadi
7,561
540
92
7
0
242,422
0
W
Neith
8,541
610
96
7
0
209,455
3
L
Nu Wa
5,750
411
46
3
0
197,036
3
L
Medusa
5,871
419
35
3
0
205,709
3
W
Nemesis
8,124
580
85
6
0
310,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role