Player Matchup

Thanatos
Thanatos
Bleku85
Thanatos
Level 29
God Stats
9W - 5L
1,582 SR
Queue Stats
193W - 161L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Flaretritium
Nu Wa
Level 25
God Stats
10W - 6L
1,721 SR
Queue Stats
182W - 189L
1,348 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Handlesshunter
Ah Muzen Cab
Level 6
God Stats
7W - 1L
1,888 SR
Queue Stats
15W - 2L
1,923 Elo+
Party 1
Tyr
Tyr
TYRannicaI
Tyr
Level 3
God Stats
27W - 13L
1,997 SR
Queue Stats
56W - 25L
1,897 Elo+
Party 1
Ganesha
Ganesha
darkloppay
Ganesha
Level 116
God Stats
16W - 7L
1,593 SR
Queue Stats
309W - 225L
1,686 Elo+
Party 1
Team Averages
Level 36
1,756 SR
1,683 Elo+

VS

Team Averages
Level 23
1,477 SR
1,477 Elo+
Neith
Neith
Batikaan
Neith
Level 28
God Stats
45W - 41L
1,548 SR
Queue Stats
126W - 125L
1,540 Elo+
Solo
Cabrakan
Cabrakan
Buraaak
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,485 Elo+
Solo
Ah Puch
Ah Puch
Malihor
Ah Puch
Level 29
God Stats
3W - 10L
1,300 SR
Queue Stats
454W - 500L
1,450 Elo+
Solo
Mercury
Mercury
Terrathul
Mercury
Level 17
God Stats
3W - 4L
1,515 SR
Queue Stats
43W - 56L
1,531 Elo+
Solo
Ra
Ra
Thelord04
Ra
Level 27
God Stats
4W - 3L
1,520 SR
Queue Stats
37W - 54L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bleku85
Thanatos
16
1 / 3 / 8
9,888
899
3,488
8,187
4,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
2 / 7 / 18
11,920
1,084
10,770
11,488
6,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Handlesshunter
Ah Muzen Cab
20
30 / 4 / 10
19,248
1,750
55,198
16,222
7,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 4 / 23
13,149
1,195
16,933
23,696
19,904
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
darkloppay
Ganesha
20
0 / 5 / 39
13,429
1,221
16,631
16,581
13,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

156

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Batikaan
Neith
19
7 / 5 / 10
12,607
1,146
14,208
22,577
10,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Buraaak
Cabrakan
17
2 / 6 / 9
10,783
980
11,413
26,894
36,043
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Malihor
Ah Puch
18
3 / 7 / 11
11,648
1,059
19,862
15,238
7,187
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Terrathul
Mercury
18
6 / 11 / 12
12,216
1,111
12,369
21,947
10,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 12 / 6
11,438
1,040
9,187
22,180
20,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
71
41
Kills
23
23
Deaths
41
98
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
Batikaan
Neith
7
5
10
2.4
W
Thanatos
Bleku85
Thanatos
1
3
8
1.67
L
Cabrakan
Buraaak
Cabrakan
2
6
9
1.08
W
2
7
18
1.57
W
Ah Muzen Cab
Handlesshunter
Ah Muzen Cab
30
4
10
8.75
L
Ah Puch
Malihor
Ah Puch
3
7
11
1.21
W
8
4
23
4.88
L
Mercury
Terrathul
Mercury
6
11
12
1.09
L
5
12
6
0.67
W
Ganesha
darkloppay
Ganesha
0
5
39
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,020
Damage
67,039
76,174
Taken
108,836
51,765
Mitigated
84,602
11,131
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Batikaan
Neith
14,208
8,739
0
2,692
22,577
10,425
0
6,451
16,126
0
40,749
W
Thanatos
Bleku85
Thanatos
3,488
990
0
1,513
8,187
4,009
0
3,451
4,283
0
10,936
L
Cabrakan
Buraaak
Cabrakan
11,413
741
0
0
26,894
36,043
0
5,929
20,965
23,525
0
W
10,770
3,830
0
0
11,488
6,254
0
5,984
5,504
38,634
0
W
Ah Muzen Cab
Handlesshunter
Ah Muzen Cab
55,198
45,906
0
6,908
16,222
7,629
0
9,635
6,587
0
101,130
L
Ah Puch
Malihor
Ah Puch
19,862
1,964
808
2,060
15,238
7,187
0
3,116
12,122
49,639
0
W
16,933
1,006
0
2,710
23,696
19,904
0
10,772
12,465
0
25,789
L
Mercury
Terrathul
Mercury
12,369
6,468
0
481
21,947
10,046
0
6,892
15,055
0
32,200
L
9,187
592
1,715
2,037
22,180
20,901
0
5,013
17,167
31,025
0
W
Ganesha
darkloppay
Ganesha
16,631
703
0
0
16,581
13,969
0
10,620
5,961
30,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,634
Gold Earned
58,692
222
Minions Killed
252
11
Camps Cleared
6
992,228
Distance Traveled
1,067,291
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,607
1,146
53
5
1
207,993
0
W
Thanatos
9,888
899
16
1
0
124,202
1
L
Cabrakan
10,783
980
31
3
0
188,499
0
W
Nu Wa
11,920
1,084
70
6
1
186,331
0
W
Ah Muzen Cab
19,248
1,750
103
9
8
195,478
0
L
Ah Puch
11,648
1,059
80
7
1
203,170
1
W
Tyr
13,149
1,195
23
2
2
269,790
0
L
Mercury
12,216
1,111
39
4
3
264,076
2
L
Ra
11,438
1,040
49
4
1
203,553
0
W
Ganesha
13,429
1,221
10
1
0
216,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role