Player Matchup

Fafnir
Fafnir
goku_ss_god_Blue
Fafnir
Level 55
God Stats
25W - 14L
1,431 SR
Queue Stats
608W - 628L
1,436 Elo+
Solo
Zeus
Zeus
傷ついた心で誰かを愛せる
Zeus
Level 78
God Stats
10W - 3L
1,622 SR
Queue Stats
141W - 141L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
加藤正行
Ah Muzen Cab
Level 85
God Stats
24W - 18L
1,790 SR
Queue Stats
434W - 420L
1,544 Elo+
Party 1
Neith
Neith
柴米油盐不觉甜
Neith
Level 62
God Stats
22W - 18L
1,690 SR
Queue Stats
464W - 432L
1,497 Elo+
Party 1
Mercury
Mercury
疯帽子舰长
Mercury
Level 146
God Stats
4W - 6L
1,482 SR
Queue Stats
590W - 560L
1,525 Elo+
Party 1
Team Averages
Level 85
1,603 SR
1,504 Elo+

VS

Team Averages
Level 95
1,548 SR
1,482 Elo+
Erlang Shen
Erlang Shen
DiorTec
Erlang Shen
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 158L
1,407 Elo+
Party 2
Hel
Hel
KillMachine0965
Hel
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 114L
1,487 Elo+
Solo
Rama
Rama
True XGN
Rama
Level 62
God Stats
3W - 5L
1,468 SR
Queue Stats
322W - 358L
1,516 Elo+
Solo
Khepri
Khepri
WoofumEcho
Khepri
Level 155
God Stats
0W - 2L
1,519 SR
Queue Stats
236W - 239L
1,444 Elo+
Party 2
Guan Yu
Guan Yu
如驴得水
Guan Yu
Level 62
God Stats
7W - 7L
1,755 SR
Queue Stats
164W - 139L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
5,035
629
1,078
2,705
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 1 / 4
5,463
683
5,215
4,019
1,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
加藤正行
Ah Muzen Cab
10
1 / 0 / 1
5,476
685
3,357
2,797
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 0
5,148
644
3,204
4,361
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 2
6,121
765
1,790
4,516
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DiorTec
Erlang Shen
5
0 / 3 / 0
3,795
474
843
5,077
1,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 2
4,689
586
2,898
5,639
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
8
0 / 0 / 0
4,361
545
910
3,580
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
WoofumEcho
Khepri
7
0 / 0 / 1
4,358
545
1,287
4,203
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
如驴得水
Guan Yu
8
3 / 2 / 0
4,786
598
2,817
5,403
2,277
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DiorTec
Erlang Shen
0
3
0
0
L
0
4
2
0.25
L
Rama
0
0
0
0
L
Khepri
WoofumEcho
Khepri
0
0
1
0.5
W
0
0
3
1.5
W
Ah Muzen Cab
加藤正行
Ah Muzen Cab
1
0
1
1.5
L
Guan Yu
如驴得水
Guan Yu
3
2
0
1.5
W
2
1
0
2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,644
Damage
8,755
18,398
Taken
23,902
7,101
Mitigated
8,008
5,949
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DiorTec
Erlang Shen
843
490
0
392
5,077
1,463
0
340
4,737
0
7,425
L
2,898
436
437
1,689
5,639
1,922
286
3,006
2,633
22,438
0
L
Rama
910
605
0
2,364
3,580
809
0
484
3,096
0
18,881
L
Khepri
WoofumEcho
Khepri
1,287
372
0
1,457
4,203
1,537
0
1,100
3,103
15,472
0
W
1,078
283
0
907
2,705
2,351
72
0
2,705
9,852
0
W
5,215
1,414
0
1,165
4,019
1,602
541
2,094
1,711
24,029
0
W
Ah Muzen Cab
加藤正行
Ah Muzen Cab
3,357
1,324
0
2,057
2,797
823
501
682
2,115
0
25,970
L
Guan Yu
如驴得水
Guan Yu
2,817
523
208
1,650
5,403
2,277
0
1,363
4,040
0
19,121
W
3,204
1,332
0
1,820
4,361
1,001
0
327
4,034
0
22,311
W
1,790
831
0
0
4,516
1,324
787
790
3,648
0
28,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,243
Gold Earned
21,989
239
Minions Killed
184
0
Camps Cleared
0
762,890
Distance Traveled
738,649
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,795
474
27
3
0
142,609
0
L
Hel
4,689
586
51
6
0
165,451
1
L
Rama
4,361
545
38
5
0
134,893
1
L
Khepri
4,358
545
41
5
0
151,643
0
W
Fafnir
5,035
629
17
2
0
147,957
0
W
Zeus
5,463
683
48
6
0
149,178
0
W
Ah Muzen Cab
5,476
685
60
8
0
132,138
0
L
Guan Yu
4,786
598
27
3
0
144,053
2
W
Neith
5,148
644
46
6
0
141,663
2
W
Mercury
6,121
765
68
9
0
191,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role