Player Matchup

Loki
Loki
blackbananaman
Loki
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 24L
1,555 Elo+
Party 1
Hercules
Hercules
jeffxfaxfa
Hercules
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 15L
1,836 Elo+
Party 1
Discordia
Discordia
just BROLY fool
Discordia
Level 158
God Stats
8W - 26L
1,500 SR
Queue Stats
860W - 1,455L
1,277 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,556 Elo+

VS

Team Averages
Level 74
1,420 SR
1,265 Elo+
Mercury
Mercury
InfernoFoxToph
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,225 Elo+
Party 2
Jing Wei
Jing Wei
TenshiBaru
Jing Wei
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 18L
1,114 Elo+
Party 2
Janus
Janus
xX1Julian1Xx
Janus
Level 85
God Stats
7W - 8L
1,261 SR
Queue Stats
53W - 63L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
17 / 1 / 3
10,744
977
12,958
7,000
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
jeffxfaxfa
Hercules
12
2 / 2 / 14
8,964
815
5,510
10,015
9,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Discordia
just BROLY fool
Discordia
11
2 / 1 / 10
8,011
728
2,682
3,681
1,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
6,995
636
3,675
10,529
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
TenshiBaru
Jing Wei
10
2 / 6 / 1
7,100
645
2,082
8,232
2,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 2
6,876
625
4,267
6,250
1,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
21
Kills
4
4
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Jing Wei
TenshiBaru
Jing Wei
2
6
1
0.42
W
17
1
3
18.5
W
Hercules
jeffxfaxfa
Hercules
2
2
14
4.5
W
Discordia
just BROLY fool
Discordia
2
1
10
7
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
10,024
20,696
Taken
25,011
14,103
Mitigated
7,213
4,243
Healing
1,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,675
1,215
0
890
10,529
3,265
0
715
9,814
0
17,745
L
Jing Wei
TenshiBaru
Jing Wei
2,082
1,666
0
434
8,232
2,348
0
909
7,323
0
9,352
W
12,958
4,769
0
437
7,000
3,555
951
1,622
5,378
0
44,751
W
Hercules
jeffxfaxfa
Hercules
5,510
1,086
0
2,841
10,015
9,246
504
1,958
8,057
0
14,076
W
Discordia
just BROLY fool
Discordia
2,682
97
0
965
3,681
1,302
841
726
2,955
27,971
0
L
4,267
215
0
0
6,250
1,600
0
1,134
5,116
25,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
20,971
151
Minions Killed
80
0
Camps Cleared
0
584,068
Distance Traveled
548,014
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,995
636
26
2
0
194,170
0
L
Jing Wei
7,100
645
26
2
0
184,953
0
W
Loki
10,744
977
69
6
0
227,476
0
W
Hercules
8,964
815
22
2
0
200,827
5
W
Discordia
8,011
728
60
5
0
155,765
0
L
Janus
6,876
625
28
3
0
168,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role