Player Matchup

Chernobog
Chernobog
DogmaHalal
Chernobog
Level 3
God Stats
9W - 1L
1,740 SR
Queue Stats
43W - 31L
1,748 Elo+
Party 2
Guan Yu
Guan Yu
MrRubin23YTNoob
Guan Yu
Level 6
God Stats
4W - 5L
1,291 SR
Queue Stats
9W - 13L
1,379 Elo+
Party 3
Kukulkan
Kukulkan
ScarletRabbit
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
Undefined3278
Cthulhu
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 61L
1,573 Elo+
Party 2
Scylla
Scylla
danao3cr
Scylla
Level 103
God Stats
5W - 2L
1,596 SR
Queue Stats
24W - 17L
1,546 Elo+
Party 3
Team Averages
Level 25
1,525 SR
1,513 Elo+

VS

Team Averages
Level 18
1,601 SR
1,399 Elo+
Ra
Ra
HooDin1
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,203 Elo+
Party 1
Baron Samedi
Baron Samedi
Malybezel
Baron Samedi
Level 18
God Stats
3W - 3L
1,732 SR
Queue Stats
7W - 9L
1,525 Elo+
Solo
Pele
Pele
Markysan97
Pele
Level 26
God Stats
2W - 1L
1,743 SR
Queue Stats
69W - 57L
1,437 Elo+
Party 1
Neith
Neith
kavkazgudrat
Neith
Level 18
God Stats
31W - 28L
1,472 SR
Queue Stats
75W - 64L
1,400 Elo+
Solo
Artemis
Artemis
markysandisck1
Artemis
Level 26
God Stats
5W - 6L
1,557 SR
Queue Stats
76W - 63L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DogmaHalal
Chernobog
20
13 / 5 / 20
13,657
1,242
20,066
17,377
9,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 3 / 18
12,417
1,129
11,514
16,487
19,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ScarletRabbit
Kukulkan
19
9 / 4 / 16
12,913
1,174
18,132
9,737
5,077
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
20
3 / 5 / 25
11,602
1,055
12,925
19,678
22,864
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
danao3cr
Scylla
20
6 / 4 / 25
12,988
1,181
30,419
13,229
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

187

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 12 / 16
10,931
994
7,295
19,191
8,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Malybezel
Baron Samedi
19
4 / 4 / 14
12,246
1,113
18,968
19,321
8,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 12 / 9
12,750
1,159
16,303
24,273
9,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
7 / 2 / 4
12,128
1,103
7,489
13,573
5,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
3 / 8 / 11
11,645
1,059
19,995
21,696
9,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
75
38
Kills
21
21
Deaths
38
104
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DogmaHalal
Chernobog
13
5
20
4.6
L
0
12
16
0.67
L
Baron Samedi
Malybezel
Baron Samedi
4
4
14
2.75
L
7
12
9
0.96
W
7
3
18
5.33
W
Kukulkan
ScarletRabbit
Kukulkan
9
4
16
4.25
W
Cthulhu
3
5
25
3.1
W
Scylla
danao3cr
Scylla
6
4
25
4.63
L
7
2
4
4.5
L
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,056
Damage
70,050
76,508
Taken
98,054
62,163
Mitigated
41,348
12,224
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DogmaHalal
Chernobog
20,066
9,627
0
1,409
17,377
9,279
0
6,167
10,640
0
34,986
L
7,295
2,607
732
281
19,191
8,329
0
11,836
7,175
20,085
0
L
Baron Samedi
Malybezel
Baron Samedi
18,968
2,337
1,966
4,698
19,321
8,799
0
9,112
10,047
34,270
0
L
16,303
3,084
0
848
24,273
9,586
0
14,774
9,235
0
29,717
W
11,514
2,724
4,332
3,897
16,487
19,660
0
5,003
10,919
0
22,683
W
Kukulkan
ScarletRabbit
Kukulkan
18,132
1,403
0
594
9,737
5,077
0
3,261
6,476
51,710
0
W
Cthulhu
12,925
875
0
0
19,678
22,864
0
8,332
11,346
25,976
0
W
Scylla
danao3cr
Scylla
30,419
2,152
456
1,536
13,229
5,283
0
3,500
9,729
46,444
0
L
7,489
3,426
0
2,751
13,573
5,462
0
9,134
4,183
0
35,161
L
19,995
10,521
0
37
21,696
9,172
0
15,452
5,938
0
42,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,577
Gold Earned
59,700
223
Minions Killed
184
3
Camps Cleared
8
1,075,902
Distance Traveled
1,027,286
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,657
1,242
36
3
2
204,800
1
L
Ra
10,931
994
20
2
1
197,477
0
L
Baron Samedi
12,246
1,113
38
3
2
193,546
0
L
Pele
12,750
1,159
28
3
2
225,745
0
W
Guan Yu
12,417
1,129
24
2
1
230,961
0
W
Kukulkan
12,913
1,174
95
9
0
200,022
0
W
Cthulhu
11,602
1,055
25
2
0
222,452
1
W
Scylla
12,988
1,181
43
4
0
217,667
0
L
Neith
12,128
1,103
55
5
0
203,182
0
L
Artemis
11,645
1,059
43
4
3
207,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role