Player Matchup

Kali
Kali
AgentGerry
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,131 Elo+
Party 3
Heimdallr
Heimdallr
Brasilianer420
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,131 Elo+
Party 3
Terra
Terra
Mrozzek
Terra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,145 Elo+
Party 1
Neith
Neith
NanaKyuu
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 132L
1,209 Elo+
Party 1
Camazotz
Camazotz
Zeyroxoxo
Camazotz
Level 2
God Stats
0W - 3L
1,323 SR
Queue Stats
2W - 4L
1,426 Elo+
Party 3
Team Averages
Level 10
1,465 SR
1,208 Elo+

VS

Team Averages
Level 16
1,527 SR
1,316 Elo+
Artemis
Artemis
Eza1or
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,245 Elo+
Solo
Hera
Hera
Masheni
Hera
Level 8
God Stats
3W - 6L
1,692 SR
Queue Stats
32W - 54L
1,298 Elo+
Party 2
Baron Samedi
Baron Samedi
SaularieTn
Baron Samedi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
admMikado
Tsukuyomi
Level 12
God Stats
27W - 29L
1,443 SR
Queue Stats
151W - 201L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
nikzebi123
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,142 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 8 / 7
14,996
536
15,435
25,444
13,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Brasilianer420
Heimdallr
19
7 / 13 / 12
13,457
481
21,425
26,310
10,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Mrozzek
Terra
17
3 / 5 / 6
12,716
454
7,105
34,708
39,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
NanaKyuu
Neith
17
2 / 8 / 8
11,329
405
11,321
20,400
7,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Zeyroxoxo
Camazotz
15
6 / 5 / 3
11,285
403
6,453
18,310
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eza1or
Artemis
16
4 / 12 / 13
12,032
430
14,442
17,959
5,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Masheni
Hera
18
12 / 3 / 10
14,053
502
23,340
14,314
5,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SaularieTn
Baron Samedi
18
9 / 8 / 10
13,334
476
16,926
20,469
9,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
admMikado
Tsukuyomi
20
7 / 7 / 7
14,319
511
17,121
21,089
9,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
nikzebi123
Jormungandr
19
6 / 4 / 21
13,854
495
22,733
29,343
32,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
99
31
Kills
38
39
Deaths
34
36
Assists
61
Player
Kills
Deaths
Assists
KDA
L
13
8
7
2.06
L
Heimdallr
Brasilianer420
Heimdallr
7
13
12
1
W
Artemis
Eza1or
Artemis
4
12
13
0.88
W
Hera
Masheni
Hera
12
3
10
5.67
L
Terra
Mrozzek
Terra
3
5
6
1.2
L
Neith
NanaKyuu
Neith
2
8
8
0.75
W
Baron Samedi
SaularieTn
Baron Samedi
9
8
10
1.75
L
Camazotz
Zeyroxoxo
Camazotz
6
5
3
1.5
W
Tsukuyomi
admMikado
Tsukuyomi
7
7
7
1.5
W
Jormungandr
nikzebi123
Jormungandr
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,739
Damage
94,562
125,172
Taken
103,174
77,491
Mitigated
62,906
36,809
Healing
18,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,435
7,974
0
6,085
25,444
13,536
330
13,014
12,138
0
40,476
L
Heimdallr
Brasilianer420
Heimdallr
21,425
8,602
0
4,256
26,310
10,685
1,849
15,496
10,317
0
72,675
W
Artemis
Eza1or
Artemis
14,442
5,240
0
1,546
17,959
5,928
2,112
2,769
15,190
0
47,026
W
Hera
Masheni
Hera
23,340
6,978
463
2,041
14,314
5,462
1,256
1,548
12,766
74,269
0
L
Terra
Mrozzek
Terra
7,105
1,359
6,754
7,361
34,708
39,257
388
18,776
15,293
34,669
0
L
Neith
NanaKyuu
Neith
11,321
3,154
0
4,420
20,400
7,528
1,999
9,167
10,792
0
52,358
W
Baron Samedi
SaularieTn
Baron Samedi
16,926
3,696
1,209
4,450
20,469
9,175
2,412
2,934
17,532
50,382
0
L
Camazotz
Zeyroxoxo
Camazotz
6,453
1,023
0
7,933
18,310
6,485
1,509
5,283
12,869
0
51,943
W
Tsukuyomi
admMikado
Tsukuyomi
17,121
4,104
0
4,909
21,089
9,403
2,518
1,140
19,949
0
104,359
W
Jormungandr
nikzebi123
Jormungandr
22,733
3,223
1,525
2,013
29,343
32,938
2,119
2,778
26,283
82,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,783
Gold Earned
67,592
324
Minions Killed
498
0
Camps Cleared
0
2,155,539
Distance Traveled
2,485,574
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
14,996
536
50
2
0
470,311
2
L
Heimdallr
13,457
481
81
3
0
439,117
0
W
Artemis
12,032
430
60
2
0
451,083
1
W
Hera
14,053
502
93
3
0
429,513
1
L
Terra
12,716
454
38
1
0
469,997
0
L
Neith
11,329
405
77
3
0
437,270
0
W
Baron Samedi
13,334
476
85
3
0
490,658
0
L
Camazotz
11,285
403
78
3
0
338,844
1
W
Tsukuyomi
14,319
511
153
5
0
516,522
1
W
Jormungandr
13,854
495
107
4
0
597,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role