Player Matchup

Janus
Janus
Bunkies
Janus
Level 21
God Stats
129W - 77L
1,670 SR
Queue Stats
155W - 100L
1,673 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MaxAxin
Ah Muzen Cab
Level 25
God Stats
3W - 4L
1,478 SR
Queue Stats
100W - 102L
1,547 Elo+
Party 1
Hel
Hel
SpinToWln
Hel
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 148L
1,543 Elo+
Solo
Ymir
Ymir
VaderDPL
Ymir
Level 27
God Stats
12W - 20L
1,309 SR
Queue Stats
115W - 119L
1,543 Elo+
Party 1
Bastet
Bastet
九里庆安
Bastet
Level 24
God Stats
11W - 12L
1,456 SR
Queue Stats
80W - 95L
1,462 Elo+
Solo
Team Averages
Level 25
1,483 SR
1,553 Elo+

VS

Team Averages
Level 19
1,549 SR
1,517 Elo+
Arachne
Arachne
ArachneMS
Arachne
Level 4
God Stats
2W - 7L
1,250 SR
Queue Stats
2W - 12L
1,274 Elo+
Solo
Ares
Ares
JeffreyBones
Ares
Level 29
God Stats
4W - 1L
1,763 SR
Queue Stats
130W - 117L
1,560 Elo+
Solo
Nox
Nox
LegendRck
Nox
Level 28
God Stats
12W - 10L
1,467 SR
Queue Stats
77W - 75L
1,558 Elo+
Solo
Cupid
Cupid
Scyth333
Cupid
Level 29
God Stats
8W - 9L
1,501 SR
Queue Stats
79W - 84L
1,465 Elo+
Solo
Tiamat
Tiamat
rainhadoce
Tiamat
Level 7
God Stats
9W - 1L
1,765 SR
Queue Stats
24W - 9L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bunkies
Janus
18
3 / 3 / 5
11,435
520
10,940
13,948
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
MaxAxin
Ah Muzen Cab
14
2 / 3 / 5
9,286
422
8,498
10,713
3,909
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 6 / 4
8,845
402
8,261
12,950
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
19
8 / 2 / 4
12,170
553
12,475
20,004
8,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
18
5 / 5 / 6
12,072
549
8,168
20,288
11,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArachneMS
Arachne
13
0 / 5 / 3
8,595
391
380
11,250
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 3 / 9
11,781
536
13,153
20,178
16,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 3
9,870
449
7,381
11,221
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Scyth333
Cupid
17
5 / 4 / 7
10,628
483
11,393
12,816
4,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
rainhadoce
Tiamat
19
6 / 6 / 6
11,875
540
19,709
15,056
18,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
21
Kills
19
19
Deaths
21
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
ArachneMS
Arachne
0
5
3
0.3
L
Janus
Bunkies
Janus
3
3
5
1.83
W
6
3
9
3.5
W
2
3
3
1.17
L
Ah Muzen Cab
MaxAxin
Ah Muzen Cab
2
3
5
1.5
W
Cupid
Scyth333
Cupid
5
4
7
2.13
L
3
6
4
0.83
L
Ymir
8
2
4
5
W
Tiamat
rainhadoce
Tiamat
6
6
6
1.5
L
Bastet
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,342
Damage
52,016
77,903
Taken
70,521
35,004
Mitigated
47,309
25,750
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ArachneMS
Arachne
380
200
0
0
11,250
4,124
170
3,267
7,917
0
46,782
L
Janus
Bunkies
Janus
10,940
380
0
2,098
13,948
5,092
1,703
5,508
8,440
95,803
0
W
13,153
373
255
5,937
20,178
16,071
0
9,334
10,720
38,098
0
W
7,381
189
0
250
11,221
4,290
231
5,784
5,121
57,711
0
L
Ah Muzen Cab
MaxAxin
Ah Muzen Cab
8,498
3,494
0
1,106
10,713
3,909
1,237
4,100
6,613
0
56,292
W
Cupid
Scyth333
Cupid
11,393
5,639
362
3,639
12,816
4,448
868
6,854
5,894
0
56,635
L
8,261
832
5,835
5,041
12,950
5,634
396
7,087
5,863
24,072
856
L
Ymir
12,475
2,630
183
6,821
20,004
8,473
0
14,050
5,954
72,577
0
W
Tiamat
rainhadoce
Tiamat
19,709
2,158
0
4,484
15,056
18,376
480
5,621
9,350
73,858
0
L
Bastet
8,168
3,333
0
4,666
20,288
11,896
1,686
9,498
10,790
0
71,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,808
Gold Earned
52,749
601
Minions Killed
476
0
Camps Cleared
0
1,947,724
Distance Traveled
1,846,899
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,595
391
80
4
0
223,569
0
L
Janus
11,435
520
172
8
0
436,172
8
W
Ares
11,781
536
36
2
0
435,618
7
W
Nox
9,870
449
120
5
0
429,405
5
L
Ah Muzen Cab
9,286
422
106
5
0
295,124
2
W
Cupid
10,628
483
113
5
0
404,024
3
L
Hel
8,845
402
35
2
0
388,965
0
L
Ymir
12,170
553
149
7
0
419,689
2
W
Tiamat
11,875
540
127
6
0
354,283
1
L
Bastet
12,072
549
139
6
0
407,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role