Player Matchup

Vulcan
Vulcan
AndiTheke420
Vulcan
Level 26
God Stats
4W - 2L
1,729 SR
Queue Stats
56W - 54L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Deurgesx
Cthulhu
Level 28
God Stats
196W - 177L
1,631 SR
Queue Stats
218W - 216L
1,523 Elo+
Solo
Hades
Hades
Syco1703
Hades
Level 28
God Stats
8W - 2L
1,675 SR
Queue Stats
64W - 65L
1,472 Elo+
Solo
Heimdallr
Heimdallr
leonundsam2
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 208L
1,467 Elo+
Solo
Cerberus
Cerberus
pawilon12
Cerberus
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
106W - 121L
1,431 Elo+
Solo
Team Averages
Level 27
1,607 SR
1,481 Elo+

VS

Team Averages
Level 17
1,581 SR
1,520 Elo+
Neith
Neith
Death-_-Nexxer
Neith
Level 16
God Stats
15W - 18L
1,501 SR
Queue Stats
15W - 22L
1,384 Elo+
Solo
Tiamat
Tiamat
LemonHaZe352
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
Purrrrrrfect
Chang'e
Level 15
God Stats
25W - 23L
1,570 SR
Queue Stats
31W - 29L
1,516 Elo+
Party 1
Achilles
Achilles
Smellslikea2700
Achilles
Level 17
God Stats
4W - 4L
1,833 SR
Queue Stats
24W - 14L
1,659 Elo+
Party 1
Fenrir
Fenrir
draduill
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
6 / 3 / 16
12,975
998
21,227
10,924
5,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Deurgesx
Cthulhu
20
10 / 2 / 22
14,509
1,116
22,858
22,238
31,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
Syco1703
Hades
20
9 / 3 / 19
13,725
1,056
24,306
17,709
11,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
leonundsam2
Heimdallr
20
7 / 1 / 16
13,698
1,054
19,818
13,020
6,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
pawilon12
Cerberus
19
7 / 8 / 21
13,055
1,004
19,540
24,766
12,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 9
12,184
937
18,444
22,045
6,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
18
3 / 9 / 9
13,126
1,010
18,505
21,389
20,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Purrrrrrfect
Chang'e
18
2 / 3 / 10
12,165
936
11,583
20,822
6,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
19
8 / 8 / 6
13,733
1,056
21,354
25,236
13,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
draduill
Fenrir
19
1 / 11 / 9
12,152
935
11,948
28,478
21,982
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
60
39
Kills
17
17
Deaths
39
94
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
3
16
4.67
L
3
8
9
0.94
W
Cthulhu
Deurgesx
Cthulhu
10
2
22
10.5
L
Tiamat
3
9
9
0.83
L
Chang'e
Purrrrrrfect
Chang'e
2
3
10
2.33
L
Achilles
8
8
6
1.38
W
Hades
Syco1703
Hades
9
3
19
6.17
L
Fenrir
draduill
Fenrir
1
11
9
0.5
W
Heimdallr
leonundsam2
Heimdallr
7
1
16
15
W
Cerberus
pawilon12
Cerberus
7
8
21
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,749
Damage
81,834
88,657
Taken
117,970
66,559
Mitigated
68,940
13,126
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
21,227
7,122
752
637
10,924
5,123
0
3,276
7,648
36,437
0
L
18,444
13,584
0
333
22,045
6,891
0
17,119
4,926
0
39,234
W
Cthulhu
Deurgesx
Cthulhu
22,858
949
0
1,976
22,238
31,275
0
7,029
15,209
41,422
0
L
Tiamat
18,505
3,513
0
3,623
21,389
20,215
0
14,630
6,759
33,503
0
L
Chang'e
Purrrrrrfect
Chang'e
11,583
799
5,594
5,077
20,822
6,660
0
14,816
6,006
39,021
0
L
Achilles
21,354
6,409
0
1,948
25,236
13,192
0
19,498
5,738
0
38,445
W
Hades
Syco1703
Hades
24,306
3,224
272
3,068
17,709
11,436
0
6,761
10,948
45,922
0
L
Fenrir
draduill
Fenrir
11,948
3,135
1,445
2,343
28,478
21,982
0
21,868
6,610
0
37,960
W
Heimdallr
leonundsam2
Heimdallr
19,818
7,976
0
1,641
13,020
6,300
0
3,795
9,225
0
57,242
W
Cerberus
pawilon12
Cerberus
19,540
1,127
729
4,051
24,766
12,425
0
9,227
15,539
31,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,962
Gold Earned
63,360
239
Minions Killed
226
5
Camps Cleared
3
1,170,951
Distance Traveled
1,103,187
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,975
998
37
3
2
233,799
0
L
Neith
12,184
937
36
3
0
198,301
0
W
Cthulhu
14,509
1,116
45
3
1
284,729
2
L
Tiamat
13,126
1,010
23
2
1
187,720
0
L
Chang'e
12,165
936
73
6
0
257,472
0
L
Achilles
13,733
1,056
39
3
2
226,380
0
W
Hades
13,725
1,056
51
4
0
185,582
0
L
Fenrir
12,152
935
55
4
0
233,314
2
W
Heimdallr
13,698
1,054
76
6
2
259,722
2
W
Cerberus
13,055
1,004
30
2
0
207,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role