Player Matchup

Chernobog
Chernobog
Cipherling
Chernobog
Level 19
God Stats
3W - 2L
1,519 SR
Queue Stats
10W - 16L
1,403 Elo+
Party 1
Yemoja
Yemoja
Gliiph
Yemoja
Level 154
God Stats
3W - 4L
1,555 SR
Queue Stats
148W - 132L
1,560 Elo+
Party 1
Ra
Ra
Kiitemworth
Ra
Level 41
God Stats
2W - 2L
1,434 SR
Queue Stats
151W - 121L
1,723 Elo+
Party 2
Set
Set
ToxicMalva
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Voluruund
He Bo
Level 68
God Stats
6W - 5L
1,689 SR
Queue Stats
71W - 58L
1,642 Elo+
Party 2
Team Averages
Level 88
1,539 SR
1,566 Elo+

VS

Team Averages
Level 108
1,654 SR
1,529 Elo+
Tsukuyomi
Tsukuyomi
GodCham3leon
Tsukuyomi
Level 38
God Stats
9W - 11L
1,610 SR
Queue Stats
296W - 270L
1,522 Elo+
Solo
Scylla
Scylla
Rafijs92
Scylla
Level 138
God Stats
1W - 5L
1,890 SR
Queue Stats
348W - 331L
1,524 Elo+
Solo
Chaac
Chaac
ViTiaX
Chaac
Level 83
God Stats
1W - 9L
1,451 SR
Queue Stats
405W - 410L
1,542 Elo+
Solo
Artemis
Artemis
tjus93
Artemis
Level 127
God Stats
6W - 3L
1,698 SR
Queue Stats
20W - 18L
1,560 Elo+
Party 3
Sylvanus
Sylvanus
zskocaj
Sylvanus
Level 152
God Stats
4W - 4L
1,620 SR
Queue Stats
24W - 27L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cipherling
Chernobog
15
2 / 1 / 7
8,881
467
3,450
9,396
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Gliiph
Yemoja
15
3 / 1 / 7
9,417
496
5,972
12,359
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 1 / 7
11,299
595
14,804
13,808
6,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 0 / 4
10,179
536
9,650
16,318
10,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Voluruund
He Bo
19
8 / 3 / 8
11,554
608
11,067
12,722
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GodCham3leon
Tsukuyomi
16
2 / 7 / 0
9,530
502
9,059
15,362
6,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Rafijs92
Scylla
14
2 / 6 / 2
9,125
480
8,013
12,565
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ViTiaX
Chaac
15
1 / 2 / 0
9,024
475
7,102
15,241
16,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
tjus93
Artemis
15
1 / 5 / 1
8,708
458
8,517
10,136
3,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
zskocaj
Sylvanus
12
0 / 4 / 2
7,884
415
7,131
15,371
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
24
Kills
6
6
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Cipherling
Chernobog
2
1
7
5.5
W
Yemoja
Gliiph
Yemoja
3
1
7
6.5
L
Tsukuyomi
GodCham3leon
Tsukuyomi
2
7
0
0.29
W
8
1
7
11.5
L
Scylla
Rafijs92
Scylla
2
6
2
0.5
W
3
0
4
5
L
Chaac
ViTiaX
Chaac
1
2
0
0.5
W
He Bo
Voluruund
He Bo
8
3
8
4
L
Artemis
tjus93
Artemis
1
5
1
0.3
L
Sylvanus
zskocaj
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,943
Damage
39,822
64,603
Taken
68,675
35,814
Mitigated
40,914
30,115
Healing
26,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Cipherling
Chernobog
3,450
2,278
0
4,285
9,396
3,690
163
2,210
7,148
0
56,820
W
Yemoja
Gliiph
Yemoja
5,972
1,202
3,955
3,250
12,359
10,432
108
4,878
7,418
29,954
0
L
Tsukuyomi
GodCham3leon
Tsukuyomi
9,059
3,791
0
5,571
15,362
6,100
504
5,469
9,771
0
67,060
W
14,804
1,009
2,126
5,941
13,808
6,487
606
4,981
8,293
85,140
0
L
Scylla
Rafijs92
Scylla
8,013
357
0
3,441
12,565
4,372
0
7,390
4,884
52,464
0
W
9,650
6,490
0
3,841
16,318
10,559
768
1,528
14,398
0
72,427
L
Chaac
ViTiaX
Chaac
7,102
1,462
0
7,127
15,241
16,137
382
3,534
11,670
0
56,628
W
He Bo
Voluruund
He Bo
11,067
402
462
6,255
12,722
4,646
19
1,121
11,390
90,472
0
L
Artemis
tjus93
Artemis
8,517
3,094
0
1,913
10,136
3,394
0
5,242
4,780
0
61,920
L
Sylvanus
zskocaj
Sylvanus
7,131
1,748
1,952
6,396
15,371
10,911
0
9,478
5,727
21,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,330
Gold Earned
44,271
600
Minions Killed
497
0
Camps Cleared
0
1,893,468
Distance Traveled
1,648,942
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,881
467
109
6
0
358,888
4
W
Yemoja
9,417
496
55
3
0
349,461
6
L
Tsukuyomi
9,530
502
137
7
0
389,557
0
W
Ra
11,299
595
153
8
0
407,673
3
L
Scylla
9,125
480
99
5
0
311,803
4
W
Set
10,179
536
134
7
0
403,585
4
L
Chaac
9,024
475
106
6
0
329,423
1
W
He Bo
11,554
608
149
8
0
373,861
2
L
Artemis
8,708
458
129
7
0
287,996
4
L
Sylvanus
7,884
415
26
1
0
330,163
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role