Player Matchup

Cthulhu
Cthulhu
Aeggys
Cthulhu
Level 18
God Stats
14W - 13L
1,514 SR
Queue Stats
16W - 21L
1,450 Elo+
Party 3
Nike
Nike
Al-Iskxnder
Nike
Level 29
God Stats
13W - 5L
1,394 SR
Queue Stats
351W - 172L
1,735 Elo+
Party 1
Cabrakan
Cabrakan
BuffUllrAgain
Cabrakan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,569 Elo+
Party 3
Sol
Sol
Cyfö
Sol
Level 78
God Stats
4W - 0L
1,500 SR
Queue Stats
298W - 163L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
asadsdas
Danzaburou
Level 98
God Stats
2W - 0L
1,703 SR
Queue Stats
51W - 44L
1,494 Elo+
Party 3
Team Averages
Level 66
1,522 SR
1,584 Elo+

VS

Team Averages
Level 44
1,448 SR
1,323 Elo+
Hades
Hades
Felix96778
Hades
Level 83
God Stats
3W - 3L
1,600 SR
Queue Stats
199W - 252L
1,375 Elo+
Party 2
Fafnir
Fafnir
FireFox275
Fafnir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 156L
1,351 Elo+
Party 2
Arachne
Arachne
MechaMerc
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 101L
1,335 Elo+
Party 2
Anubis
Anubis
Preto_CZE
Anubis
Level 48
God Stats
56W - 72L
1,417 SR
Queue Stats
111W - 139L
1,368 Elo+
Solo
Olorun
Olorun
TelliTubbies
Olorun
Level 16
God Stats
2W - 10L
1,224 SR
Queue Stats
4W - 11L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aeggys
Cthulhu
9
2 / 1 / 6
5,653
565
4,521
5,198
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 1
6,464
646
5,371
8,060
2,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
BuffUllrAgain
Cabrakan
10
5 / 1 / 3
6,081
608
5,488
5,600
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
Cyfö
Sol
12
4 / 0 / 4
6,615
662
4,645
3,074
1,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
asadsdas
Danzaburou
10
4 / 0 / 6
6,620
662
4,648
4,213
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
1 / 2 / 0
5,630
563
4,808
7,726
3,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
FireFox275
Fafnir
6
1 / 5 / 0
4,696
470
1,779
8,035
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
MechaMerc
Arachne
8
0 / 2 / 1
4,843
484
1,303
5,590
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Preto_CZE
Anubis
10
0 / 3 / 0
5,552
555
623
5,573
2,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
7
0 / 5 / 1
4,725
473
3,830
6,559
1,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
2
2
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aeggys
Cthulhu
2
1
6
5
W
2
0
1
2.5
W
Cabrakan
BuffUllrAgain
Cabrakan
5
1
3
6.5
W
Sol
Cyfö
Sol
4
0
4
6
L
Hades
1
2
0
0.5
L
Fafnir
FireFox275
Fafnir
1
5
0
0.2
L
Arachne
MechaMerc
Arachne
0
2
1
0.25
L
Anubis
Preto_CZE
Anubis
0
3
0
0
L
Olorun
0
5
1
0.1
W
Danzaburou
asadsdas
Danzaburou
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,673
Damage
12,343
26,145
Taken
33,483
10,810
Mitigated
15,334
10,459
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aeggys
Cthulhu
4,521
566
0
1,143
5,198
2,462
0
2,591
2,607
17,195
0
W
5,371
850
0
2,132
8,060
2,965
0
3,750
4,310
2,060
42,701
W
Cabrakan
BuffUllrAgain
Cabrakan
5,488
1,284
0
2,860
5,600
3,039
0
1,620
3,980
26,141
0
W
Sol
Cyfö
Sol
4,645
1,075
0
2,064
3,074
1,006
0
1,035
2,039
38,638
0
L
Hades
4,808
814
142
3,434
7,726
3,577
148
1,604
6,122
31,537
0
L
Fafnir
FireFox275
Fafnir
1,779
670
87
1,411
8,035
5,829
125
3,381
4,654
5,126
0
L
Arachne
MechaMerc
Arachne
1,303
1,077
0
449
5,590
1,698
0
2,854
2,736
0
17,652
L
Anubis
Preto_CZE
Anubis
623
0
0
1,536
5,573
2,427
0
3,810
1,763
28,631
0
L
Olorun
3,830
1,928
94
1,056
6,559
1,803
117
3,497
3,062
21,849
0
W
Danzaburou
asadsdas
Danzaburou
4,648
2,061
0
2,260
4,213
1,338
470
2,044
2,169
0
29,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
25,446
317
Minions Killed
227
0
Camps Cleared
0
995,115
Distance Traveled
956,039
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,653
565
23
2
0
219,539
2
W
Nike
6,464
646
106
11
0
188,996
0
W
Cabrakan
6,081
608
53
5
0
191,532
2
W
Sol
6,615
662
85
9
0
212,527
5
L
Hades
5,630
563
74
7
0
189,331
2
L
Fafnir
4,696
470
7
1
0
188,747
0
L
Arachne
4,843
484
34
3
0
220,740
5
L
Anubis
5,552
555
72
7
0
177,681
3
L
Olorun
4,725
473
40
4
0
179,540
1
W
Danzaburou
6,620
662
50
5
0
182,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role