Player Matchup

Cthulhu
Cthulhu
Silver IV
LesSachets
Cthulhu
Silver IV
Level 88
God Stats
3W - 3L
1,654 SR
Queue Stats
7W - 11L
1,278 MMR
Solo
Bellona
Bellona
Gold IV
Queso247
Bellona
Gold IV
Level 93
God Stats
0W - 2L
1,136 SR
Queue Stats
60W - 67L
1,595 MMR
Solo
Ullr
Ullr
Silver II
gunzerker057
Ullr
Silver II
Level 48
God Stats
11W - 23L
1,334 SR
Queue Stats
357W - 354L
1,069 MMR
Solo
Agni
Agni
Gold IV
kopalex
Agni
Gold IV
Level 150
God Stats
97W - 77L
1,645 SR
Queue Stats
290W - 292L
1,333 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
sadsololaner
Ao Kuang
Gold V
Level 89
God Stats
0W - 3L
1,625 SR
Queue Stats
15W - 23L
1,254 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,479 SR
1,306 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,506 SR
1,403 MMR
Anhur
Anhur
Gold V
Gummycatt
Anhur
Gold V
Level 126
God Stats
6W - 7L
1,562 SR
Queue Stats
167W - 181L
1,183 MMR
Solo
Anubis
Anubis
Silver II
H0kut0sh1nk3n
Anubis
Silver II
Level 107
God Stats
2W - 0L
1,686 SR
Queue Stats
67W - 86L
1,002 MMR
Solo
Janus
Janus
Platinum IV
Ishlovek
Janus
Platinum IV
Level 154
God Stats
4W - 6L
1,473 SR
Queue Stats
40W - 36L
1,793 MMR
Solo
Ymir
Ymir
Silver I
Nuclear5150
Ymir
Silver I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
dunkxn
Thor
Gold IV
Level 126
God Stats
13W - 13L
1,308 SR
Queue Stats
160W - 156L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LesSachets
Cthulhu
9
0 / 3 / 1
6,102
381
641
6,079
1,877
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Queso247
Bellona
15
1 / 2 / 1
8,622
539
5,697
11,102
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 0
7,259
454
3,908
7,354
2,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
kopalex
Agni
15
0 / 1 / 0
8,553
535
5,959
7,306
2,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
sadsololaner
Ao Kuang
11
1 / 2 / 0
7,173
448
1,487
6,708
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
TiamatApolloDanzaburouSetGuan Yu

VS

Bans
TsukuyomiSobekGebAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gummycatt
Anhur
16
4 / 1 / 1
10,071
629
2,999
8,142
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 2 / 1
8,493
531
4,723
6,651
3,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Ishlovek
Janus
16
1 / 0 / 1
9,542
596
2,365
5,020
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 3
8,057
504
2,595
8,197
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
dunkxn
Thor
15
3 / 0 / 3
8,880
555
8,101
11,313
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
9
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
Gummycatt
Anhur
4
1
1
4.5
W
1
2
1
0.75
W
Janus
Ishlovek
Janus
1
0
1
1.5
L
Cthulhu
LesSachets
Cthulhu
0
3
1
0.17
W
0
0
3
1.5
L
Bellona
Queso247
Bellona
1
2
1
0.75
W
Thor
dunkxn
Thor
3
0
3
4.5
L
1
2
0
0.5
L
Agni
kopalex
Agni
0
1
0
0
L
Ao Kuang
sadsololaner
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,692
Damage
20,783
38,549
Taken
39,323
14,508
Mitigated
17,843
14,436
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Gummycatt
Anhur
2,999
1,433
0
4,934
8,142
2,583
1,786
297
7,845
0
75,934
W
4,723
169
0
2,281
6,651
3,454
0
895
5,756
45,487
0
W
Janus
Ishlovek
Janus
2,365
159
0
667
5,020
1,719
110
2,700
2,320
80,018
0
L
Cthulhu
LesSachets
Cthulhu
641
0
233
973
6,079
1,877
0
425
5,590
18,013
0
W
2,595
128
0
959
8,197
5,675
39
1,688
6,509
36,592
0
L
Bellona
Queso247
Bellona
5,697
1,738
0
4,723
11,102
6,243
0
6,337
4,707
0
51,830
W
Thor
dunkxn
Thor
8,101
1,224
0
4,248
11,313
4,412
99
2,507
8,806
0
57,183
L
3,908
1,413
0
2,103
7,354
2,003
0
306
7,048
0
47,605
L
Agni
kopalex
Agni
5,959
250
0
2,977
7,306
2,219
0
1,925
5,329
67,104
0
L
Ao Kuang
sadsololaner
Ao Kuang
1,487
337
0
3,427
6,708
2,166
0
480
6,192
36,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,709
Gold Earned
45,043
455
Minions Killed
571
0
Camps Cleared
0
1,274,356
Distance Traveled
1,591,450
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,071
629
140
9
0
264,436
4
W
Anubis
8,493
531
95
6
0
291,540
10
W
Janus
9,542
596
174
11
0
352,516
5
L
Cthulhu
6,102
381
20
1
0
182,625
3
W
Ymir
8,057
504
61
4
0
324,376
10
L
Bellona
8,622
539
126
8
0
329,660
5
W
Thor
8,880
555
101
6
0
358,582
3
L
Ullr
7,259
454
88
6
0
218,181
2
L
Agni
8,553
535
138
9
0
337,943
5
L
Ao Kuang
7,173
448
83
5
0
205,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role