Player Matchup

Fenrir
Fenrir
Gold II
KuramaKemono
Fenrir
Gold II
Level 108
God Stats
8W - 6L
1,437 SR
Queue Stats
302W - 281L
1,425 MMR
Solo
Cabrakan
Cabrakan
Gold III
Pasedon95
Cabrakan
Gold III
Level 86
God Stats
1W - 3L
1,366 SR
Queue Stats
229W - 240L
1,422 MMR
Solo
Janus
Janus
Gold V
alejandrodd55
Janus
Gold V
Level 124
God Stats
1W - 3L
1,554 SR
Queue Stats
28W - 28L
1,516 MMR
Solo
Sobek
Sobek
Gold IV
jpexposito8
Sobek
Gold IV
Level 86
God Stats
10W - 9L
1,595 SR
Queue Stats
97W - 111L
1,430 MMR
Solo
Cupid
Cupid
Gold III
siemback
Cupid
Gold III
Level 89
God Stats
6W - 4L
1,446 SR
Queue Stats
289W - 287L
1,523 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,480 SR
1,463 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,681 SR
1,464 MMR
Merlin
Merlin
Gold I
Deepsie
Merlin
Gold I
Level 160
God Stats
15W - 11L
1,771 SR
Queue Stats
341W - 331L
1,471 MMR
Solo
Ymir
Ymir
Gold IV
Naruto_XIII
Ymir
Gold IV
Level 126
God Stats
23W - 16L
1,623 SR
Queue Stats
159W - 148L
1,434 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
WhoDoesThis3989
Guan Yu
Platinum V
Level 104
God Stats
22W - 18L
1,629 SR
Queue Stats
167W - 153L
1,554 MMR
Solo
Danzaburou
Danzaburou
Gold IV
kasperjoe14
Danzaburou
Gold IV
Level 157
God Stats
21W - 18L
1,641 SR
Queue Stats
412W - 419L
1,450 MMR
Party 1
Bakasura
Bakasura
Gold V
maikel275
Bakasura
Gold V
Level 109
God Stats
3W - 0L
1,739 SR
Queue Stats
37W - 42L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
3 / 7 / 3
15,368
466
12,825
30,530
18,998
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Pasedon95
Cabrakan
20
3 / 6 / 3
15,538
471
26,369
32,576
44,937
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 6 / 5
14,633
443
13,985
20,719
9,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 8
11,419
346
7,667
28,411
30,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
siemback
Cupid
20
4 / 5 / 5
16,375
496
23,355
26,008
12,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaSetKing ArthurTsukuyomiScylla

VS

Bans
ApolloSun WukongTiamatMulanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deepsie
Merlin
20
6 / 4 / 10
17,746
538
26,331
17,389
7,540
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 4 / 17
16,414
497
12,746
31,367
40,625
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 0 / 8
17,957
544
22,407
40,127
54,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Danzaburou
kasperjoe14
Danzaburou
20
7 / 3 / 11
19,238
583
26,546
26,893
13,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
maikel275
Bakasura
20
7 / 3 / 9
17,842
541
16,821
21,794
13,841
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
14
Kills
30
30
Deaths
14
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
Deepsie
Merlin
6
4
10
2.75
L
Fenrir
3
7
3
0.64
W
4
4
17
3.13
L
Cabrakan
Pasedon95
Cabrakan
3
6
3
0.75
W
6
0
8
10
L
3
6
5
0.92
L
1
6
8
0.83
W
Danzaburou
kasperjoe14
Danzaburou
7
3
11
4.17
W
Bakasura
maikel275
Bakasura
7
3
9
3.83
L
Cupid
siemback
Cupid
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,201
Damage
104,851
138,244
Taken
137,570
115,774
Mitigated
130,299
40,579
Healing
62,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Deepsie
Merlin
26,331
845
0
3,057
17,389
7,540
1,860
6,333
10,962
153,262
0
L
Fenrir
12,825
3,031
0
9,589
30,530
18,998
0
8,347
21,344
0
155,342
W
12,746
1,493
0
5,830
31,367
40,625
503
12,193
17,141
51,599
0
L
Cabrakan
Pasedon95
Cabrakan
26,369
2,219
0
8,021
32,576
44,937
0
5,620
26,384
117,693
0
W
22,407
2,972
4,733
26,053
40,127
54,575
826
19,232
19,908
0
119,651
L
13,985
625
237
2,795
20,719
9,028
0
7,606
12,272
110,730
0
L
7,667
745
761
5,692
28,411
30,499
0
12,131
15,174
39,962
0
W
Danzaburou
kasperjoe14
Danzaburou
26,546
12,600
0
15,770
26,893
13,718
6,704
4,380
22,433
0
190,043
W
Bakasura
maikel275
Bakasura
16,821
12,429
0
7,425
21,794
13,841
2,065
7,506
14,176
0
123,845
L
Cupid
siemback
Cupid
23,355
13,373
224
13,260
26,008
12,312
0
4,193
21,564
0
142,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,333
Gold Earned
89,197
889
Minions Killed
822
0
Camps Cleared
0
2,827,246
Distance Traveled
3,202,609
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,746
538
203
6
0
567,306
12
L
Fenrir
15,368
466
204
6
0
629,877
5
W
Ymir
16,414
497
53
2
0
600,440
7
L
Cabrakan
15,538
471
219
7
0
495,841
4
W
Guan Yu
17,957
544
169
5
0
707,615
2
L
Janus
14,633
443
201
6
0
562,951
8
L
Sobek
11,419
346
47
1
0
530,527
5
W
Danzaburou
19,238
583
212
6
0
646,034
0
W
Bakasura
17,842
541
185
6
0
681,214
7
L
Cupid
16,375
496
218
7
0
608,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role