Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
DaniGamer1999
Cu Chulainn
Gold I
Level 130
God Stats
1W - 2L
1,568 SR
Queue Stats
29W - 19L
1,831 MMR
Solo
Hachiman
Hachiman
Platinum II
Gorks01
Hachiman
Platinum II
Level 160
God Stats
6W - 1L
1,949 SR
Queue Stats
216W - 204L
1,866 MMR
Party 2
Arachne
Arachne
Platinum III
GrayFох
Arachne
Platinum III
Level 160
God Stats
28W - 9L
1,515 SR
Queue Stats
340W - 354L
1,841 MMR
Solo
Ymir
Ymir
Gold I
JGG650
Ymir
Gold I
Level 40
God Stats
0W - 1L
1,745 SR
Queue Stats
25W - 13L
1,895 MMR
Party 2
Scylla
Scylla
Platinum I
Prozimon
Scylla
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,655 SR
1,786 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,524 SR
1,792 MMR
Chronos
Chronos
Platinum II
Biiste
Chronos
Platinum II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 231L
1,827 MMR
Solo
King Arthur
King Arthur
Platinum I
Erny00
King Arthur
Platinum I
Level 120
God Stats
11W - 8L
1,686 SR
Queue Stats
131W - 125L
1,929 MMR
Solo
Tyr
Tyr
Platinum I
Olmo01
Tyr
Platinum I
Level 125
God Stats
67W - 56L
1,659 SR
Queue Stats
244W - 244L
1,857 MMR
Solo
Mercury
Mercury
Gold I
Stuluan
Mercury
Gold I
Level 152
God Stats
3W - 4L
1,276 SR
Queue Stats
22W - 16L
1,847 MMR
Party 1
Chang'e
Chang'e
Platinum I
Няки
Chang'e
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaniGamer1999
Cu Chulainn
15
0 / 5 / 1
9,430
472
13,959
19,090
18,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Gorks01
Hachiman
16
4 / 7 / 1
10,306
515
8,188
15,488
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
GrayFох
Arachne
15
5 / 8 / 2
9,798
490
12,154
19,821
10,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
JGG650
Ymir
13
1 / 5 / 4
9,369
468
4,245
17,939
10,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Prozimon
Scylla
16
3 / 5 / 3
10,034
502
9,599
10,851
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiApolloTiamatAthenaAo Kuang

VS

Bans
SetGuan YuKumbhakarnaDanzaburouAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Biiste
Chronos
20
6 / 5 / 5
12,209
610
14,651
14,665
6,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Erny00
King Arthur
19
3 / 2 / 5
11,564
578
14,034
24,203
18,696
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
Olmo01
Tyr
16
5 / 0 / 14
10,885
544
9,464
10,601
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Stuluan
Mercury
19
11 / 4 / 7
11,741
587
14,377
16,140
7,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Няки
Chang'e
17
5 / 2 / 7
11,055
553
11,101
14,378
5,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
13
Kills
30
30
Deaths
13
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chronos
Biiste
Chronos
6
5
5
1.7
L
Cu Chulainn
DaniGamer1999
Cu Chulainn
0
5
1
0.1
W
King Arthur
Erny00
King Arthur
3
2
5
2.75
L
Hachiman
Gorks01
Hachiman
4
7
1
0.64
L
Arachne
GrayFох
Arachne
5
8
2
0.75
L
Ymir
JGG650
Ymir
1
5
4
0.6
W
Tyr
Olmo01
Tyr
5
0
14
12
L
Scylla
Prozimon
Scylla
3
5
3
0.9
W
Mercury
Stuluan
Mercury
11
4
7
3.63
W
Chang'e
Няки
Chang'e
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,145
Damage
63,627
83,189
Taken
79,987
47,771
Mitigated
45,508
20,664
Healing
24,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Biiste
Chronos
14,651
4,256
0
2,560
14,665
6,008
856
1,121
13,544
102,842
0
L
Cu Chulainn
DaniGamer1999
Cu Chulainn
13,959
1,942
0
7,050
19,090
18,891
0
1,467
17,623
7,894
63,570
W
King Arthur
Erny00
King Arthur
14,034
1,942
0
8,348
24,203
18,696
40
4,273
19,824
0
90,313
L
Hachiman
Gorks01
Hachiman
8,188
4,029
0
4,649
15,488
4,887
0
7,178
8,310
0
66,742
L
Arachne
GrayFох
Arachne
12,154
7,724
0
5,766
19,821
10,401
0
4,025
15,796
0
76,108
L
Ymir
JGG650
Ymir
4,245
959
0
1,207
17,939
10,012
0
8,872
9,067
20,061
0
W
Tyr
Olmo01
Tyr
9,464
689
0
3,984
10,601
7,745
0
2,833
7,608
0
43,507
L
Scylla
Prozimon
Scylla
9,599
1,136
0
1,992
10,851
3,580
0
4,368
6,483
44,655
0
W
Mercury
Stuluan
Mercury
14,377
9,312
0
1,329
16,140
7,493
0
3,359
12,545
0
87,874
W
Chang'e
Няки
Chang'e
11,101
617
1,895
6,178
14,378
5,566
388
4,238
9,765
75,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,937
Gold Earned
57,454
491
Minions Killed
696
0
Camps Cleared
0
1,784,299
Distance Traveled
2,063,891
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,209
610
180
9
0
366,944
4
L
Cu Chulainn
9,430
472
146
7
0
392,145
6
W
King Arthur
11,564
578
180
9
0
412,773
9
L
Hachiman
10,306
515
132
7
0
329,897
4
L
Arachne
9,798
490
107
5
0
385,269
2
L
Ymir
9,369
468
28
1
0
326,896
5
W
Tyr
10,885
544
68
3
0
434,140
10
L
Scylla
10,034
502
78
4
0
350,092
6
W
Mercury
11,741
587
120
6
0
458,508
5
W
Chang'e
11,055
553
148
7
0
391,526
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role