Player Matchup

Mulan
Mulan
MAIKY2021rv
Mulan
Level 3
God Stats
15W - 9L
1,299 SR
Queue Stats
47W - 42L
1,456 Elo+
Solo
Sol
Sol
XiaoziSaitake
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
get_em_boys_
Nemesis
Level 27
God Stats
5W - 2L
1,501 SR
Queue Stats
109W - 88L
1,530 Elo+
Solo
Merlin
Merlin
klaudi908
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,686 Elo+
Solo
Anhur
Anhur
le-wa91
Anhur
Level 23
God Stats
2W - 2L
1,591 SR
Queue Stats
350W - 330L
1,494 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,533 Elo+

VS

Team Averages
Level 15
1,571 SR
1,478 Elo+
Cupid
Cupid
Cown2896
Cupid
Level 17
God Stats
32W - 31L
1,552 SR
Queue Stats
76W - 75L
1,494 Elo+
Solo
Ravana
Ravana
PUZYDESTROYR2007
Ravana
Level 17
God Stats
13W - 11L
1,677 SR
Queue Stats
59W - 35L
1,551 Elo+
Solo
Olorun
Olorun
SUPPOSIT_-_WAR
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,395 Elo+
Solo
Athena
Athena
coL plu
Athena
Level 25
God Stats
22W - 15L
1,591 SR
Queue Stats
69W - 69L
1,468 Elo+
Solo
Tyr
Tyr
zxcTyrMain-
Tyr
Level 14
God Stats
24W - 21L
1,533 SR
Queue Stats
31W - 29L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,609
507
4,606
9,832
6,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 6
7,405
494
8,773
8,948
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
get_em_boys_
Nemesis
16
6 / 1 / 3
9,222
615
5,831
10,699
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
klaudi908
Merlin
12
3 / 2 / 3
7,435
496
5,870
4,649
1,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
le-wa91
Anhur
14
3 / 3 / 0
7,731
515
8,157
11,125
3,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cown2896
Cupid
12
1 / 2 / 3
6,821
455
4,984
9,378
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 2 / 3
8,981
599
11,749
8,328
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 7 / 2
6,410
427
2,675
10,378
3,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
coL plu
Athena
11
1 / 1 / 4
6,987
466
3,665
7,703
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 3 / 1
6,892
459
3,799
9,983
4,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
12
12
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
Cown2896
Cupid
1
2
3
1.25
W
0
3
3
0.5
L
7
2
3
4.25
L
0
7
2
0.14
W
3
3
6
2
L
Athena
coL plu
Athena
1
1
4
3
W
Nemesis
get_em_boys_
Nemesis
6
1
3
7.5
W
Merlin
klaudi908
Merlin
3
2
3
2.25
W
Anhur
le-wa91
Anhur
3
3
0
1
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,237
Damage
26,872
45,253
Taken
45,770
16,760
Mitigated
16,064
16,610
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Cown2896
Cupid
4,984
2,883
0
5,149
9,378
1,998
124
869
8,509
0
40,009
W
4,606
1,314
0
3,744
9,832
6,227
586
539
9,293
0
40,491
L
11,749
3,629
0
1,122
8,328
3,835
0
1,774
6,554
0
69,734
L
2,675
1,060
0
1,364
10,378
3,167
25
6,140
4,238
21,571
0
W
8,773
1,412
0
3,466
8,948
2,071
645
1,583
7,365
34,936
0
L
Athena
coL plu
Athena
3,665
1,137
0
2,624
7,703
2,981
60
2,504
5,199
24,890
0
W
Nemesis
get_em_boys_
Nemesis
5,831
1,967
0
2,609
10,699
3,860
0
915
9,784
0
64,664
W
Merlin
klaudi908
Merlin
5,870
209
0
339
4,649
1,294
577
813
3,836
29,807
0
W
Anhur
le-wa91
Anhur
8,157
4,286
0
6,452
11,125
3,308
710
2,490
8,635
0
52,719
L
3,799
1,327
366
2,675
9,983
4,083
0
3,356
6,627
0
26,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,402
Gold Earned
36,091
404
Minions Killed
351
0
Camps Cleared
0
1,353,420
Distance Traveled
1,349,801
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,821
455
92
6
0
238,806
3
W
Mulan
7,609
507
94
6
0
266,752
3
L
Ravana
8,981
599
118
8
0
303,849
2
L
Olorun
6,410
427
43
3
0
222,187
2
W
Sol
7,405
494
55
4
0
258,949
8
L
Athena
6,987
466
38
3
0
331,971
5
W
Nemesis
9,222
615
109
7
0
299,697
2
W
Merlin
7,435
496
62
4
0
286,086
0
W
Anhur
7,731
515
84
6
0
241,936
3
L
Tyr
6,892
459
60
4
0
252,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role