Player Matchup

Sun Wukong
Sun Wukong
Bαρе
Sun Wukong
Level 64
God Stats
1W - 7L
1,218 SR
Queue Stats
5W - 13L
1,360 Elo+
Solo
Janus
Janus
Felix96778
Janus
Level 82
God Stats
2W - 8L
1,500 SR
Queue Stats
199W - 252L
1,396 Elo+
Party 3
Sylvanus
Sylvanus
FireFox275
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 156L
1,371 Elo+
Party 3
Loki
Loki
MechaMerc
Loki
Level 29
God Stats
4W - 6L
1,695 SR
Queue Stats
52W - 101L
1,357 Elo+
Party 3
Olorun
Olorun
TelliTubbies
Olorun
Level 16
God Stats
2W - 10L
1,280 SR
Queue Stats
4W - 11L
1,251 Elo+
Party 3
Team Averages
Level 47
1,439 SR
1,347 Elo+

VS

Team Averages
Level 119
1,553 SR
1,422 Elo+
Baba Yaga
Baba Yaga
SlyBlue007
Baba Yaga
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 147L
1,320 Elo+
Party 1
Geb
Geb
Vamp_for_life
Geb
Level 159
God Stats
10W - 0L
1,529 SR
Queue Stats
222W - 205L
1,512 Elo+
Party 2
Mercury
Mercury
cadelandee17
Mercury
Level 25
God Stats
4W - 4L
1,397 SR
Queue Stats
122W - 182L
1,304 Elo+
Party 1
Artemis
Artemis
iNSOMNIANTICS
Artemis
Level 158
God Stats
19W - 14L
1,557 SR
Queue Stats
255W - 247L
1,509 Elo+
Party 2
Bellona
Bellona
michelleanggie
Bellona
Level 128
God Stats
12W - 12L
1,782 SR
Queue Stats
160W - 161L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bαρе
Sun Wukong
15
10 / 5 / 1
9,854
493
16,773
16,893
10,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
14
2 / 2 / 1
9,065
453
9,462
10,167
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
FireFox275
Sylvanus
9
1 / 10 / 4
7,102
355
5,429
16,616
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
14
0 / 4 / 8
8,509
425
7,187
13,042
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
13
1 / 8 / 2
8,457
423
5,489
13,080
4,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SlyBlue007
Baba Yaga
15
8 / 1 / 5
9,926
496
12,280
11,753
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 10
8,903
445
7,446
15,320
13,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
cadelandee17
Mercury
13
3 / 5 / 6
8,710
436
5,598
14,109
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
18
13 / 1 / 6
12,025
601
20,449
12,107
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 9
9,097
455
8,118
14,635
11,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
14
Kills
29
29
Deaths
14
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bαρе
Sun Wukong
10
5
1
2.1
L
Janus
2
2
1
1.25
L
Sylvanus
FireFox275
Sylvanus
1
10
4
0.3
L
Loki
0
4
8
1
W
Baba Yaga
SlyBlue007
Baba Yaga
8
1
5
10.5
L
Olorun
1
8
2
0.25
W
4
4
10
2.25
W
Mercury
cadelandee17
Mercury
3
5
6
1.2
W
Artemis
13
1
6
16
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,340
Damage
53,891
69,798
Taken
67,924
35,677
Mitigated
41,038
9,310
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bαρе
Sun Wukong
16,773
4,143
0
1,276
16,893
10,215
123
3,580
12,799
0
47,846
L
Janus
9,462
557
0
574
10,167
3,435
540
4,735
5,139
63,932
0
L
Sylvanus
FireFox275
Sylvanus
5,429
2,182
1,481
2,900
16,616
12,691
0
4,258
12,134
10,117
0
L
Loki
7,187
1,764
0
0
13,042
4,754
0
3,535
9,311
0
52,553
W
Baba Yaga
SlyBlue007
Baba Yaga
12,280
372
132
5,194
11,753
5,168
1,066
3,632
8,121
56,454
0
L
Olorun
5,489
2,335
149
2,930
13,080
4,582
1,532
2,835
10,137
45,956
0
W
7,446
518
0
1,607
15,320
13,415
105
6,475
8,845
21,684
0
W
Mercury
cadelandee17
Mercury
5,598
2,042
465
3,946
14,109
5,335
758
2,370
11,739
0
40,987
W
Artemis
20,449
10,438
0
1,870
12,107
5,121
0
5,181
6,926
0
83,689
W
8,118
1,711
0
4,663
14,635
11,999
956
2,722
11,913
0
46,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,987
Gold Earned
48,661
359
Minions Killed
427
0
Camps Cleared
0
1,777,658
Distance Traveled
1,820,399
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,854
493
74
4
0
329,866
0
L
Janus
9,065
453
127
6
0
395,756
4
L
Sylvanus
7,102
355
11
1
0
304,005
0
L
Loki
8,509
425
76
4
0
399,841
6
W
Baba Yaga
9,926
496
96
5
0
375,774
1
L
Olorun
8,457
423
71
4
0
348,190
5
W
Geb
8,903
445
25
1
0
382,951
4
W
Mercury
8,710
436
77
4
0
409,387
0
W
Artemis
12,025
601
135
7
0
335,132
2
W
Bellona
9,097
455
94
5
0
317,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role