Player Matchup

Anubis
Anubis
El-PheNoMenoO-78
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,357 Elo+
Solo
Osiris
Osiris
HumidSevenTino
Osiris
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 66L
1,688 Elo+
Solo
Hun Batz
Hun Batz
KingBaruk
Hun Batz
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 39L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Mecha Cannon
Danzaburou
Level 10
God Stats
1W - 2L
1,463 SR
Queue Stats
22W - 31L
1,216 Elo+
Solo
Nemesis
Nemesis
zTekuu
Nemesis
Level 5
God Stats
10W - 9L
1,407 SR
Queue Stats
20W - 20L
1,428 Elo+
Solo
Team Averages
Level 12
1,474 SR
1,416 Elo+

VS

Team Averages
Level 15
1,438 SR
1,489 Elo+
Ao Kuang
Ao Kuang
Brutal_un_peu
Ao Kuang
Level 13
God Stats
3W - 3L
1,494 SR
Queue Stats
76W - 100L
1,316 Elo+
Solo
Athena
Athena
Chioxii
Athena
Level 16
God Stats
4W - 9L
1,493 SR
Queue Stats
38W - 38L
1,602 Elo+
Solo
Arachne
Arachne
Cristobal_Balenc
Arachne
Level 28
God Stats
48W - 35L
1,592 SR
Queue Stats
214W - 216L
1,585 Elo+
Solo
Neith
Neith
Poor_Frenchy-_-
Neith
Level 9
God Stats
3W - 3L
1,272 SR
Queue Stats
114W - 108L
1,674 Elo+
Solo
Izanami
Izanami
furry_Spartan
Izanami
Level 8
God Stats
12W - 10L
1,337 SR
Queue Stats
21W - 27L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 1
8,626
375
3,319
18,282
9,197
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
20 / 5 / 3
13,718
596
31,593
25,922
25,242
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
KingBaruk
Hun Batz
15
1 / 13 / 3
10,010
435
5,091
20,752
8,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Mecha Cannon
Danzaburou
15
1 / 14 / 3
9,924
431
11,181
21,794
8,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
zTekuu
Nemesis
17
4 / 4 / 5
10,968
477
8,070
20,556
10,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brutal_un_peu
Ao Kuang
11
2 / 5 / 3
9,666
420
4,688
12,272
8,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Chioxii
Athena
18
12 / 3 / 8
13,818
601
12,108
21,062
20,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 5 / 7
14,794
643
21,532
22,830
10,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 1 / 3
14,917
649
22,193
21,951
9,232
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
14
2 / 12 / 6
11,510
500
10,939
15,541
5,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
26
Kills
46
47
Deaths
26
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Brutal_un_peu
Ao Kuang
2
5
3
0.7
W
Athena
Chioxii
Athena
12
3
8
5.33
W
12
5
7
3.1
L
0
11
1
0.05
L
20
5
3
4.3
L
Hun Batz
KingBaruk
Hun Batz
1
13
3
0.19
L
Danzaburou
Mecha Cannon
Danzaburou
1
14
3
0.18
W
18
1
3
19.5
W
Izanami
2
12
6
0.42
L
Nemesis
zTekuu
Nemesis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,254
Damage
71,460
107,306
Taken
93,656
61,333
Mitigated
54,186
15,354
Healing
34,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Brutal_un_peu
Ao Kuang
4,688
985
234
1,363
12,272
8,478
160
195
12,077
17,736
0
W
Athena
Chioxii
Athena
12,108
3,995
546
6,826
21,062
20,476
807
498
20,564
45,745
0
W
21,532
16,143
0
10,918
22,830
10,397
3,313
760
22,070
0
100,077
L
3,319
461
0
438
18,282
9,197
0
837
17,445
26,041
0
L
31,593
15,835
0
1,925
25,922
25,242
648
4,662
21,260
1,228
105,333
L
Hun Batz
KingBaruk
Hun Batz
5,091
2,261
0
3,000
20,752
8,393
72
2,225
18,527
0
52,147
L
Danzaburou
Mecha Cannon
Danzaburou
11,181
5,087
0
4,136
21,794
8,063
1,298
6,314
15,480
0
63,557
W
22,193
12,016
0
13,351
21,951
9,232
8,227
2,815
19,136
0
133,713
W
Izanami
10,939
8,384
0
937
15,541
5,603
2,941
253
15,288
0
47,760
L
Nemesis
zTekuu
Nemesis
8,070
3,721
0
5,855
20,556
10,438
0
2,758
17,798
0
78,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,246
Gold Earned
64,705
481
Minions Killed
468
0
Camps Cleared
0
1,827,568
Distance Traveled
1,958,045
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,666
420
20
1
0
336,797
1
W
Athena
13,818
601
66
3
0
443,781
1
W
Arachne
14,794
643
136
6
0
484,502
6
L
Anubis
8,626
375
42
2
0
261,502
3
L
Osiris
13,718
596
154
7
0
395,901
1
L
Hun Batz
10,010
435
92
4
0
360,416
0
L
Danzaburou
9,924
431
81
4
0
281,902
0
W
Neith
14,917
649
153
7
0
383,598
4
W
Izanami
11,510
500
93
4
0
309,367
0
L
Nemesis
10,968
477
112
5
0
527,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role