Player Matchup

Zeus
Zeus
Felix96778
Zeus
Level 82
God Stats
3W - 0L
1,726 SR
Queue Stats
199W - 252L
1,385 Elo+
Party 1
Khepri
Khepri
FireFox275
Khepri
Level 42
God Stats
2W - 2L
1,319 SR
Queue Stats
100W - 156L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
KaputConstant9
Sun Wukong
Level 146
God Stats
3W - 3L
1,114 SR
Queue Stats
119W - 143L
1,352 Elo+
Solo
Loki
Loki
MechaMerc
Loki
Level 29
God Stats
4W - 6L
1,640 SR
Queue Stats
52W - 101L
1,342 Elo+
Party 1
Olorun
Olorun
TelliTubbies
Olorun
Level 16
God Stats
2W - 10L
1,137 SR
Queue Stats
4W - 11L
1,128 Elo+
Party 1
Team Averages
Level 63
1,387 SR
1,313 Elo+

VS

Team Averages
Level 49
1,466 SR
1,383 Elo+
Artio
Artio
NF700S
Artio
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
201W - 254L
1,349 Elo+
Party 2
Tiamat
Tiamat
ryuyanng
Tiamat
Level 59
God Stats
3W - 5L
1,386 SR
Queue Stats
94W - 131L
1,377 Elo+
Party 2
Neith
Neith
sagqmi_original
Neith
Level 28
God Stats
40W - 32L
1,555 SR
Queue Stats
157W - 206L
1,392 Elo+
Party 2
Artemis
Artemis
snowboardROCKS
Artemis
Level 56
God Stats
19W - 17L
1,799 SR
Queue Stats
205W - 186L
1,532 Elo+
Solo
Hun Batz
Hun Batz
vahedi
Hun Batz
Level 38
God Stats
0W - 6L
1,092 SR
Queue Stats
34W - 67L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 3
7,200
655
7,528
4,838
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
FireFox275
Khepri
9
2 / 0 / 2
5,818
529
1,623
6,847
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
KaputConstant9
Sun Wukong
11
0 / 1 / 1
5,970
543
2,613
5,237
2,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
6 / 1 / 5
6,757
614
6,291
4,323
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
10
4 / 2 / 3
6,019
547
4,250
4,054
1,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
NF700S
Artio
8
1 / 4 / 1
5,712
519
2,493
8,059
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
ryuyanng
Tiamat
10
0 / 6 / 0
5,704
519
2,599
7,493
4,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 1
6,053
550
5,064
5,179
1,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 0
7,101
646
4,552
6,720
2,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
vahedi
Hun Batz
7
1 / 6 / 0
4,969
452
1,797
7,675
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
20
Kills
5
5
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Khepri
FireFox275
Khepri
2
0
2
3
W
Sun Wukong
KaputConstant9
Sun Wukong
0
1
1
0.5
W
Loki
6
1
5
8.5
L
Artio
NF700S
Artio
1
4
1
0.38
W
Olorun
4
2
3
2.75
L
Tiamat
ryuyanng
Tiamat
0
6
0
0
L
1
3
1
0.5
L
2
1
0
2
L
Hun Batz
vahedi
Hun Batz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,305
Damage
16,505
25,299
Taken
35,126
10,089
Mitigated
14,674
3,097
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,528
1,085
0
471
4,838
1,550
180
2,429
2,409
36,446
0
W
Khepri
FireFox275
Khepri
1,623
275
316
974
6,847
3,701
0
999
5,848
14,601
0
W
Sun Wukong
KaputConstant9
Sun Wukong
2,613
512
0
452
5,237
2,433
0
0
5,237
0
30,402
W
Loki
6,291
2,616
0
0
4,323
1,116
0
372
3,951
0
25,227
L
Artio
NF700S
Artio
2,493
176
120
2,318
8,059
4,385
23
3,863
4,196
13,880
0
W
Olorun
4,250
1,880
90
794
4,054
1,289
790
1,292
2,762
24,250
0
L
Tiamat
ryuyanng
Tiamat
2,599
184
0
2,009
7,493
4,029
0
3,410
4,083
31,940
0
L
5,064
2,349
0
1,588
5,179
1,823
69
4,041
1,138
0
23,489
L
4,552
2,346
0
4,092
6,720
2,255
1,064
0
6,720
0
43,041
L
Hun Batz
vahedi
Hun Batz
1,797
585
0
963
7,675
2,182
0
2,087
5,588
0
16,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
29,539
235
Minions Killed
270
0
Camps Cleared
0
1,086,829
Distance Traveled
1,010,165
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,200
655
67
6
0
198,799
3
W
Khepri
5,818
529
29
3
0
228,744
0
W
Sun Wukong
5,970
543
49
4
0
213,831
0
W
Loki
6,757
614
45
4
0
233,331
5
L
Artio
5,712
519
16
1
0
224,728
3
W
Olorun
6,019
547
45
4
0
212,124
2
L
Tiamat
5,704
519
67
6
0
205,266
6
L
Neith
6,053
550
52
5
0
209,842
2
L
Artemis
7,101
646
105
10
0
143,965
2
L
Hun Batz
4,969
452
30
3
0
226,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role