Player Matchup

Arachne
Arachne
Chifo
Arachne
Level 101
God Stats
1W - 3L
1,407 SR
Queue Stats
87W - 151L
1,393 Elo+
Party 2
Sylvanus
Sylvanus
Flewyy
Sylvanus
Level 107
God Stats
14W - 18L
1,485 SR
Queue Stats
65W - 121L
1,367 Elo+
Party 2
Nike
Nike
Kanechif
Nike
Level 54
God Stats
3W - 8L
1,237 SR
Queue Stats
35W - 85L
1,303 Elo+
Party 2
Merlin
Merlin
TheOtherChifo
Merlin
Level 105
God Stats
0W - 2L
1,268 SR
Queue Stats
99W - 170L
1,438 Elo+
Party 2
Xbalanque
Xbalanque
gỉbs
Xbalanque
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,224 Elo+
Party 2
Team Averages
Level 93
1,379 SR
1,345 Elo+

VS

Team Averages
Level 103
1,572 SR
1,567 Elo+
Cabrakan
Cabrakan
Ashdrone
Cabrakan
Level 91
God Stats
2W - 2L
1,204 SR
Queue Stats
185W - 244L
1,514 Elo+
Solo
Heimdallr
Heimdallr
DistinctTaste
Heimdallr
Level 129
God Stats
92W - 50L
1,807 SR
Queue Stats
1,590W - 820L
1,730 Elo+
Solo
Arachne
Arachne
Redacteď
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
SandPuppers
Tiamat
Level 124
God Stats
22W - 12L
1,645 SR
Queue Stats
116W - 109L
1,576 Elo+
Party 1
King Arthur
King Arthur
yoursobadcuz
King Arthur
Level 24
God Stats
2W - 1L
1,705 SR
Queue Stats
50W - 45L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chifo
Arachne
12
2 / 5 / 0
6,841
526
4,343
11,975
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Flewyy
Sylvanus
9
0 / 6 / 1
5,332
410
5,979
10,585
8,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
11
1 / 3 / 0
6,400
492
4,845
9,850
5,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 5 / 3
6,115
470
5,204
7,376
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
gỉbs
Xbalanque
9
2 / 8 / 1
6,201
477
6,682
11,949
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ashdrone
Cabrakan
13
7 / 1 / 6
8,008
616
6,062
11,323
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
DistinctTaste
Heimdallr
14
9 / 1 / 6
8,598
661
12,514
8,894
3,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Redacteď
Arachne
13
3 / 2 / 2
7,650
588
3,857
8,871
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
5 / 1 / 7
8,640
665
11,141
7,536
5,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
yoursobadcuz
King Arthur
14
3 / 0 / 1
7,926
610
5,808
8,502
4,035
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
27
27
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Ashdrone
Cabrakan
7
1
6
10
L
Arachne
Chifo
Arachne
2
5
0
0.4
W
Heimdallr
DistinctTaste
Heimdallr
9
1
6
12
L
Sylvanus
Flewyy
Sylvanus
0
6
1
0.08
L
Nike
1
3
0
0.33
W
Arachne
Redacteď
Arachne
3
2
2
2
W
Tiamat
5
1
7
8.5
L
0
5
3
0.3
L
Xbalanque
gỉbs
Xbalanque
2
8
1
0.31
W
King Arthur
yoursobadcuz
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,053
Damage
39,382
51,735
Taken
45,126
24,436
Mitigated
27,341
12,045
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Ashdrone
Cabrakan
6,062
912
0
4,285
11,323
9,783
108
3,181
8,061
22,941
0
L
Arachne
Chifo
Arachne
4,343
2,774
0
2,483
11,975
3,821
0
4,531
7,230
0
41,828
W
Heimdallr
DistinctTaste
Heimdallr
12,514
6,296
0
2,706
8,894
3,589
222
2,952
5,906
0
56,095
L
Sylvanus
Flewyy
Sylvanus
5,979
1,586
1,291
2,345
10,585
8,611
0
3,449
7,084
19,176
4,584
L
Nike
4,845
963
0
3,050
9,850
5,953
0
754
8,888
1,477
30,416
W
Arachne
Redacteď
Arachne
3,857
2,578
0
2,977
8,871
3,980
0
1,425
7,291
0
51,191
W
Tiamat
11,141
1,321
0
3,121
7,536
5,954
488
2,776
4,497
55,609
0
L
5,204
183
0
876
7,376
2,101
0
5,081
1,975
32,179
0
L
Xbalanque
gỉbs
Xbalanque
6,682
3,317
0
2,000
11,949
3,950
0
2,764
9,160
0
28,222
W
King Arthur
yoursobadcuz
King Arthur
5,808
429
0
2,533
8,502
4,035
62
306
8,196
0
45,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
40,822
319
Minions Killed
433
0
Camps Cleared
0
1,365,916
Distance Traveled
1,292,779
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,008
616
29
2
0
276,535
1
L
Arachne
6,841
526
96
7
0
261,990
1
W
Heimdallr
8,598
661
88
7
0
226,804
1
L
Sylvanus
5,332
410
32
2
0
335,784
3
L
Nike
6,400
492
63
5
0
260,575
3
W
Arachne
7,650
588
97
7
0
270,521
1
W
Tiamat
8,640
665
118
9
0
260,497
0
L
Merlin
6,115
470
80
6
0
235,216
1
L
Xbalanque
6,201
477
48
4
0
272,351
0
W
King Arthur
7,926
610
101
8
0
258,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role