Player Matchup

Heimdallr
Heimdallr
AshNerfed
Heimdallr
Level 22
God Stats
75W - 45L
1,711 SR
Queue Stats
490W - 418L
1,637 Elo+
Solo
Ymir
Ymir
Chupatrusa72
Ymir
Level 28
God Stats
2W - 4L
1,576 SR
Queue Stats
104W - 83L
1,629 Elo+
Solo
Camazotz
Camazotz
DOGE2MoonVVX
Camazotz
Level 24
God Stats
9W - 6L
1,658 SR
Queue Stats
111W - 83L
1,598 Elo+
Solo
Kukulkan
Kukulkan
MadLad5011
Kukulkan
Level 22
God Stats
1W - 3L
1,476 SR
Queue Stats
5W - 8L
1,704 Elo+
Solo
Bellona
Bellona
shaeieiei
Bellona
Level 29
God Stats
6W - 6L
1,613 SR
Queue Stats
50W - 42L
1,436 Elo+
Solo
Team Averages
Level 25
1,607 SR
1,601 Elo+

VS

Team Averages
Level 16
1,478 SR
1,599 Elo+
Ymir
Ymir
h2sn8w
Ymir
Level 29
God Stats
61W - 51L
1,581 SR
Queue Stats
412W - 404L
1,530 Elo+
Solo
Nemesis
Nemesis
skalofrito13
Nemesis
Level 16
God Stats
5W - 2L
1,476 SR
Queue Stats
66W - 75L
1,544 Elo+
Solo
Hun Batz
Hun Batz
uwuAdrian
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,705 Elo+
Solo
Nu Wa
Nu Wa
xCrodx
Nu Wa
Level 12
God Stats
1W - 1L
1,333 SR
Queue Stats
34W - 23L
1,748 Elo+
Solo
Neith
Neith
斩钢闪错玉切
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AshNerfed
Heimdallr
12
3 / 0 / 1
7,209
555
6,980
7,960
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 3
6,401
492
5,524
10,329
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
DOGE2MoonVVX
Camazotz
12
4 / 2 / 1
7,435
572
5,003
10,907
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
MadLad5011
Kukulkan
10
0 / 6 / 1
5,743
442
2,025
5,065
1,362
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
shaeieiei
Bellona
11
1 / 5 / 1
6,733
518
5,222
9,083
5,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
h2sn8w
Ymir
10
2 / 2 / 0
6,251
481
4,826
9,232
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
skalofrito13
Nemesis
12
3 / 2 / 3
7,199
554
7,723
10,374
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
uwuAdrian
Hun Batz
14
4 / 1 / 1
8,044
619
4,271
8,223
6,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
xCrodx
Nu Wa
15
6 / 1 / 3
8,793
676
7,221
4,569
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
5,560
428
4,384
5,240
1,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
16
16
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AshNerfed
Heimdallr
3
0
1
3.5
L
1
3
3
0.83
L
Camazotz
DOGE2MoonVVX
Camazotz
4
2
1
2.25
L
Kukulkan
MadLad5011
Kukulkan
0
6
1
0.08
W
Ymir
h2sn8w
Ymir
2
2
0
1
L
Bellona
shaeieiei
Bellona
1
5
1
0.3
W
Nemesis
skalofrito13
Nemesis
3
2
3
2.25
W
Hun Batz
uwuAdrian
Hun Batz
4
1
1
4.5
W
Nu Wa
xCrodx
Nu Wa
6
1
3
7.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,754
Damage
28,425
43,344
Taken
37,638
19,372
Mitigated
18,243
14,962
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AshNerfed
Heimdallr
6,980
4,827
0
4,603
7,960
2,542
0
2,568
5,334
0
49,241
L
5,524
1,089
0
3,079
10,329
4,897
0
3,328
6,943
22,809
0
L
Camazotz
DOGE2MoonVVX
Camazotz
5,003
1,485
0
6,202
10,907
4,602
0
1,251
9,582
0
37,447
L
Kukulkan
MadLad5011
Kukulkan
2,025
145
0
0
5,065
1,362
212
3,065
1,848
35,328
0
W
Ymir
h2sn8w
Ymir
4,826
1,135
393
1,877
9,232
5,019
0
1,984
7,248
26,310
0
L
Bellona
shaeieiei
Bellona
5,222
1,479
207
871
9,083
5,969
0
1,397
7,590
0
34,759
W
Nemesis
skalofrito13
Nemesis
7,723
3,985
0
1,211
10,374
4,252
0
2,236
8,138
0
44,699
W
Hun Batz
uwuAdrian
Hun Batz
4,271
1,593
0
2,710
8,223
6,331
46
1,358
6,865
0
49,215
W
Nu Wa
xCrodx
Nu Wa
7,221
1,734
0
1,240
4,569
1,381
0
930
3,639
55,940
0
W
4,384
2,089
0
712
5,240
1,260
0
1,041
4,198
0
20,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
35,847
330
Minions Killed
396
0
Camps Cleared
0
1,212,774
Distance Traveled
1,353,207
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,209
555
93
7
0
225,543
3
L
Ymir
6,401
492
30
2
0
214,809
1
L
Camazotz
7,435
572
78
6
0
288,674
6
L
Kukulkan
5,743
442
52
4
0
231,528
0
W
Ymir
6,251
481
34
3
0
225,063
0
L
Bellona
6,733
518
77
6
0
252,220
0
W
Nemesis
7,199
554
90
7
0
293,017
2
W
Hun Batz
8,044
619
113
9
0
269,680
1
W
Nu Wa
8,793
676
120
9
0
260,964
3
W
Neith
5,560
428
39
3
0
304,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role