Player Matchup

Neith
Neith
HectorBlue
Neith
Level 158
God Stats
6W - 12L
1,575 SR
Queue Stats
202W - 222L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
NekoLucina
Baron Samedi
Level 95
God Stats
14W - 6L
1,751 SR
Queue Stats
307W - 166L
1,631 Elo+
Solo
Sun Wukong
Sun Wukong
QueenKatawa
Sun Wukong
Level 148
God Stats
1W - 2L
1,316 SR
Queue Stats
151W - 132L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
UroSenpai
Tsukuyomi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
iQueenz
Persephone
Level 36
God Stats
11W - 9L
1,535 SR
Queue Stats
76W - 86L
1,414 Elo+
Solo
Team Averages
Level 101
1,536 SR
1,525 Elo+

VS

Team Averages
Level 121
1,530 SR
1,601 Elo+
Erlang Shen
Erlang Shen
Arkdaim
Erlang Shen
Level 149
God Stats
35W - 21L
1,288 SR
Queue Stats
455W - 255L
1,668 Elo+
Party 1
Sol
Sol
DeyaniraStorm
Sol
Level 31
God Stats
6W - 2L
1,767 SR
Queue Stats
23W - 13L
1,635 Elo+
Party 1
Mercury
Mercury
Hearton4u
Mercury
Level 122
God Stats
16W - 22L
1,453 SR
Queue Stats
115W - 110L
1,551 Elo+
Solo
Fafnir
Fafnir
Horrighon
Fafnir
Level 143
God Stats
26W - 12L
1,644 SR
Queue Stats
455W - 258L
1,651 Elo+
Party 1
Kukulkan
Kukulkan
NinjaKittyKisses
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
13 / 1 / 7
19,264
1,133
31,082
19,069
10,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
NekoLucina
Baron Samedi
20
4 / 3 / 19
17,031
1,002
30,306
26,326
23,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
QueenKatawa
Sun Wukong
20
3 / 6 / 17
15,728
925
31,585
45,919
65,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
UroSenpai
Tsukuyomi
20
4 / 5 / 10
14,596
859
6,302
16,655
7,750
Persephone
iQueenz
Persephone
20
1 / 6 / 12
14,854
874
22,644
21,014
10,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arkdaim
Erlang Shen
20
4 / 5 / 12
15,527
913
34,316
35,892
34,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 6 / 8
14,031
825
17,880
20,582
10,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Hearton4u
Mercury
20
11 / 9 / 5
17,098
1,006
21,124
27,957
13,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
Horrighon
Fafnir
20
3 / 2 / 16
17,870
1,051
18,045
22,192
41,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 3 / 13
15,449
909
30,330
20,741
11,872
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
75
25
Kills
21
21
Deaths
25
65
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Arkdaim
Erlang Shen
4
5
12
2
L
1
6
8
0.83
L
Mercury
Hearton4u
Mercury
11
9
5
1.5
W
Neith
13
1
7
16.5
L
Fafnir
Horrighon
Fafnir
3
2
16
5.5
W
Baron Samedi
NekoLucina
Baron Samedi
4
3
19
4.5
L
2
3
13
2.83
W
Sun Wukong
QueenKatawa
Sun Wukong
3
6
17
1.92
W
Tsukuyomi
UroSenpai
Tsukuyomi
4
5
10
1.8
W
Persephone
iQueenz
Persephone
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,919
Damage
121,695
128,983
Taken
127,364
116,983
Mitigated
111,441
48,000
Healing
23,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Arkdaim
Erlang Shen
34,316
14,522
0
6,024
35,892
34,364
0
13,333
22,317
4,009
44,067
L
17,880
4,429
1,183
4,605
20,582
10,492
0
10,777
9,705
33,400
0
L
Mercury
Hearton4u
Mercury
21,124
9,366
0
851
27,957
13,634
0
9,973
17,734
0
43,686
W
Neith
31,082
19,134
0
10,188
19,069
10,053
0
11,800
7,269
0
102,034
L
Fafnir
Horrighon
Fafnir
18,045
4,211
0
7,026
22,192
41,079
0
12,026
9,966
34,646
0
W
Baron Samedi
NekoLucina
Baron Samedi
30,306
1,584
9,146
15,226
26,326
23,130
0
19,322
7,004
51,309
0
L
30,330
1,206
822
2,809
20,741
11,872
0
11,721
8,795
116,338
0
W
Sun Wukong
QueenKatawa
Sun Wukong
31,585
4,824
0
8,804
45,919
65,835
0
21,911
24,008
9,004
48,556
W
Tsukuyomi
UroSenpai
Tsukuyomi
6,302
1,545
0
239
16,655
7,750
0
6,728
9,927
0
15,606
W
Persephone
iQueenz
Persephone
22,644
831
1,539
2,858
21,014
10,215
0
9,643
11,367
56,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,473
Gold Earned
79,975
364
Minions Killed
360
19
Camps Cleared
5
1,598,079
Distance Traveled
1,743,261
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,527
913
18
1
1
386,893
1
L
Sol
14,031
825
36
2
1
270,559
0
L
Mercury
17,098
1,006
57
3
2
428,406
0
W
Neith
19,264
1,133
147
9
16
351,699
0
L
Fafnir
17,870
1,051
35
2
0
335,609
3
W
Baron Samedi
17,031
1,002
50
3
1
343,478
0
L
Kukulkan
15,449
909
214
13
1
321,794
0
W
Sun Wukong
15,728
925
66
4
0
347,348
1
W
Tsukuyomi
14,596
859
18
1
2
250,499
1
W
Persephone
14,854
874
83
5
0
305,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role