Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DivineXbaby
Ah Muzen Cab
Level 44
God Stats
2W - 1L
1,765 SR
Queue Stats
390W - 337L
1,505 Elo+
Party 2
Guan Yu
Guan Yu
Sleepynis
Guan Yu
Level 41
God Stats
5W - 5L
1,506 SR
Queue Stats
437W - 381L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
zDonJuan-
Cthulhu
Level 60
God Stats
18W - 19L
1,493 SR
Queue Stats
706W - 719L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zEXPEDITIOUSLYz
Cu Chulainn
Level 68
God Stats
11W - 7L
1,595 SR
Queue Stats
1,221W - 1,127L
1,474 Elo+
Party 1
Team Averages
Level 64
1,572 SR
1,479 Elo+

VS

Team Averages
Level 83
1,521 SR
1,434 Elo+
Hel
Hel
FrosttPyre
Hel
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
457W - 452L
1,515 Elo+
Party 3
Arachne
Arachne
TYTYMASON
Arachne
Level 120
God Stats
4W - 7L
1,484 SR
Queue Stats
355W - 350L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
centaurbabe
Erlang Shen
Level 87
God Stats
6W - 4L
1,651 SR
Queue Stats
360W - 398L
1,452 Elo+
Solo
Tiamat
Tiamat
matador123829
Tiamat
Level 60
God Stats
1W - 1L
1,470 SR
Queue Stats
115W - 141L
1,380 Elo+
Solo
Ah Puch
Ah Puch
nuttin_in_socks
Ah Puch
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
9 / 1 / 2
14,729
614
24,794
21,545
19,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DivineXbaby
Ah Muzen Cab
16
3 / 3 / 3
10,950
456
9,332
13,155
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Sleepynis
Guan Yu
20
8 / 1 / 4
13,901
579
7,171
12,933
15,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
zDonJuan-
Cthulhu
16
1 / 3 / 6
10,941
456
4,164
15,995
11,813
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
zEXPEDITIOUSLYz
Cu Chulainn
20
7 / 1 / 8
13,498
562
14,339
16,082
11,302
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,793
408
9,329
12,420
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
TYTYMASON
Arachne
17
3 / 7 / 1
10,632
443
7,103
23,627
11,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
centaurbabe
Erlang Shen
13
2 / 9 / 0
8,617
359
5,783
13,976
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 4 / 1
9,046
377
6,466
17,373
8,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 1
9,343
389
14,050
13,952
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
28
Kills
9
9
Deaths
28
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
1
2
10
W
Ah Muzen Cab
DivineXbaby
Ah Muzen Cab
3
3
3
1.5
L
1
4
4
0.75
W
Guan Yu
Sleepynis
Guan Yu
8
1
4
10
L
Arachne
TYTYMASON
Arachne
3
7
1
0.5
L
Erlang Shen
centaurbabe
Erlang Shen
2
9
0
0.22
L
0
4
1
0.13
L
3
4
1
0.88
W
Cthulhu
zDonJuan-
Cthulhu
1
3
6
1.33
W
Cu Chulainn
zEXPEDITIOUSLYz
Cu Chulainn
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,800
Damage
42,731
79,710
Taken
81,348
62,406
Mitigated
38,967
35,622
Healing
25,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
24,794
951
172
12,926
21,545
19,833
1,094
9,025
12,299
111,467
0
W
Ah Muzen Cab
DivineXbaby
Ah Muzen Cab
9,332
3,037
0
4,284
13,155
4,146
2,401
8,569
3,836
0
67,519
L
9,329
600
3,065
5,046
12,420
4,603
0
4,175
8,141
62,544
0
W
Guan Yu
Sleepynis
Guan Yu
7,171
1,870
1,120
5,515
12,933
15,312
1,931
1,005
11,814
0
89,158
L
Arachne
TYTYMASON
Arachne
7,103
4,111
0
6,812
23,627
11,983
88
7,235
16,023
0
77,961
L
Erlang Shen
centaurbabe
Erlang Shen
5,783
2,844
0
2,951
13,976
9,109
0
2,163
11,440
0
32,234
L
6,466
466
174
4,968
17,373
8,811
0
9,642
7,074
56,294
0
L
14,050
270
0
2,138
13,952
4,461
0
4,561
9,277
49,665
0
W
Cthulhu
zDonJuan-
Cthulhu
4,164
278
0
3,959
15,995
11,813
0
6,266
9,004
34,983
0
W
Cu Chulainn
zEXPEDITIOUSLYz
Cu Chulainn
14,339
4,274
0
7,646
16,082
11,302
102
2,959
12,912
0
112,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,019
Gold Earned
47,431
741
Minions Killed
540
0
Camps Cleared
0
2,229,624
Distance Traveled
2,004,241
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,729
614
229
10
0
439,899
3
W
Ah Muzen Cab
10,950
456
136
6
0
419,032
2
L
Hel
9,793
408
152
6
0
411,081
2
W
Guan Yu
13,901
579
157
7
0
446,829
2
L
Arachne
10,632
443
142
6
0
474,017
1
L
Erlang Shen
8,617
359
55
2
0
336,819
1
L
Tiamat
9,046
377
109
5
0
374,583
0
L
Ah Puch
9,343
389
82
3
0
407,741
4
W
Cthulhu
10,941
456
62
3
0
451,992
1
W
Cu Chulainn
13,498
562
157
7
0
471,872
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role