Player Matchup

Apollo
Apollo
Platinum I
BashBroBo
Apollo
Platinum I
Level 122
God Stats
14W - 13L
1,728 SR
Queue Stats
252W - 246L
1,922 MMR
Solo
Fafnir
Fafnir
Platinum IV
NE v drift v
Fafnir
Platinum IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 171L
1,733 MMR
Solo
Medusa
Medusa
Gold I
TruthFire
Medusa
Gold I
Level 108
God Stats
2W - 3L
1,840 SR
Queue Stats
244W - 228L
1,626 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
drago42069
Cu Chulainn
Gold I
Level 112
God Stats
2W - 3L
1,460 SR
Queue Stats
132W - 132L
1,622 MMR
Solo
Ra
Ra
Gold I
sadsololaner
Ra
Gold I
Level 89
God Stats
1W - 2L
1,654 SR
Queue Stats
21W - 18L
1,777 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,636 SR
1,736 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,584 SR
1,668 MMR
Ganesha
Ganesha
Platinum III
 
Ganesha
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
IAM NOT GUARTOG
Janus
Silver I
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 76L
1,607 MMR
Party 1
Izanami
Izanami
Gold III
MVP_Rafinha9
Izanami
Gold III
Level 125
God Stats
25W - 22L
1,478 SR
Queue Stats
348W - 351L
1,604 MMR
Solo
Olorun
Olorun
Platinum I
PRO5P3R
Olorun
Platinum I
Level 146
God Stats
5W - 2L
1,934 SR
Queue Stats
483W - 429L
1,924 MMR
Solo
Guan Yu
Guan Yu
Gold I
nichoji
Guan Yu
Gold I
Level 144
God Stats
4W - 1L
1,506 SR
Queue Stats
169W - 158L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BashBroBo
Apollo
16
3 / 5 / 2
9,878
494
11,283
15,069
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
13
1 / 4 / 3
8,478
424
7,545
18,379
17,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
TruthFire
Medusa
14
0 / 6 / 1
8,665
433
5,329
14,533
4,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
drago42069
Cu Chulainn
18
0 / 3 / 1
10,389
519
10,156
18,391
15,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 5 / 2
10,083
504
8,183
10,368
4,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ScyllaDanzaburouSetTiamat

VS

Bans
AthenaNemesisCthulhuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 15
11,412
571
6,645
16,286
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 3 / 7
12,328
616
11,488
12,892
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MVP_Rafinha9
Izanami
20
7 / 2 / 5
13,405
670
10,952
11,631
4,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
PRO5P3R
Olorun
20
7 / 1 / 2
13,101
655
18,331
19,324
9,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
nichoji
Guan Yu
19
5 / 1 / 7
12,466
623
8,947
14,980
9,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
9
Kills
23
23
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
15
3.75
L
Apollo
BashBroBo
Apollo
3
5
2
0.8
W
4
3
7
2.5
W
Izanami
MVP_Rafinha9
Izanami
7
2
5
4.75
L
Fafnir
1
4
3
0.63
W
Olorun
PRO5P3R
Olorun
7
1
2
8
L
Medusa
TruthFire
Medusa
0
6
1
0.08
L
Cu Chulainn
drago42069
Cu Chulainn
0
3
1
0.17
W
Guan Yu
nichoji
Guan Yu
5
1
7
8.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,496
Damage
56,363
76,740
Taken
75,113
47,273
Mitigated
42,907
14,369
Healing
38,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,645
537
0
7,003
16,286
14,131
425
5,038
11,248
25,368
0
L
Apollo
BashBroBo
Apollo
11,283
6,715
0
197
15,069
5,103
0
5,557
9,394
0
79,076
W
11,488
922
0
2,175
12,892
5,147
157
3,049
9,843
97,648
0
W
Izanami
MVP_Rafinha9
Izanami
10,952
7,353
0
5,715
11,631
4,930
12,661
2,457
9,174
0
101,490
L
Fafnir
7,545
1,750
0
3,950
18,379
17,880
0
9,071
9,158
29,984
0
W
Olorun
PRO5P3R
Olorun
18,331
12,564
275
14,497
19,324
9,198
4,588
4,820
14,504
101,696
0
L
Medusa
TruthFire
Medusa
5,329
2,273
0
2,651
14,533
4,611
0
1,507
12,962
0
62,430
L
Cu Chulainn
drago42069
Cu Chulainn
10,156
1,458
0
4,394
18,391
15,495
0
13,183
5,204
3,184
77,445
W
Guan Yu
nichoji
Guan Yu
8,947
939
1,499
7,621
14,980
9,501
86
2,248
12,732
0
77,369
L
8,183
794
592
2,585
10,368
4,184
0
6,602
3,558
69,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
62,712
600
Minions Killed
691
0
Camps Cleared
0
1,827,020
Distance Traveled
1,911,704
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,412
571
1
0
0
387,320
3
L
Apollo
9,878
494
132
7
0
404,186
2
W
Janus
12,328
616
180
9
0
429,718
1
W
Izanami
13,405
670
205
10
0
342,117
3
L
Fafnir
8,478
424
29
1
0
380,610
6
W
Olorun
13,101
655
176
9
0
327,750
0
L
Medusa
8,665
433
122
6
0
335,484
1
L
Cu Chulainn
10,389
519
177
9
0
364,772
8
W
Guan Yu
12,466
623
129
6
0
424,799
3
L
Ra
10,083
504
140
7
0
341,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role