Player Matchup

Nox
Nox
Blackmamba44z
Nox
Level 129
God Stats
18W - 18L
1,546 SR
Queue Stats
388W - 404L
1,437 Elo+
Party 1
Chang'e
Chang'e
GoldWorks18
Chang'e
Level 66
God Stats
1W - 3L
1,558 SR
Queue Stats
191W - 196L
1,475 Elo+
Party 1
Xbalanque
Xbalanque
Mormaw
Xbalanque
Level 102
God Stats
3W - 9L
1,270 SR
Queue Stats
263W - 272L
1,519 Elo+
Party 1
Ne Zha
Ne Zha
SisterCelest
Ne Zha
Level 138
God Stats
2W - 4L
1,342 SR
Queue Stats
348W - 330L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
fishtaco2121
Cthulhu
Level 69
God Stats
4W - 4L
1,614 SR
Queue Stats
57W - 73L
1,435 Elo+
Party 1
Team Averages
Level 101
1,466 SR
1,475 Elo+

VS

Team Averages
Level 98
1,582 SR
1,523 Elo+
Ymir
Ymir
DukeOfCruze
Ymir
Level 112
God Stats
4W - 6L
1,624 SR
Queue Stats
38W - 33L
1,675 Elo+
Party 2
Neith
Neith
Seablitz
Neith
Level 118
God Stats
12W - 10L
1,592 SR
Queue Stats
103W - 79L
1,515 Elo+
Party 2
Artio
Artio
StrangeLogicYT
Artio
Level 59
God Stats
8W - 2L
1,774 SR
Queue Stats
44W - 44L
1,376 Elo+
Party 2
Vamana
Vamana
XxHarryMonxX
Vamana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 61L
1,675 Elo+
Party 2
Chronos
Chronos
juniormafia132
Chronos
Level 76
God Stats
4W - 5L
1,422 SR
Queue Stats
60W - 60L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
10,058
479
9,113
15,429
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
GoldWorks18
Chang'e
15
2 / 10 / 2
8,931
425
8,683
18,916
6,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Mormaw
Xbalanque
14
3 / 7 / 4
8,836
421
18,311
18,063
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
13
1 / 11 / 7
8,780
418
11,974
21,937
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
fishtaco2121
Cthulhu
14
4 / 7 / 3
8,795
419
16,341
19,298
11,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 9
12,925
615
14,380
15,015
14,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Seablitz
Neith
19
14 / 1 / 7
12,451
593
24,196
17,211
7,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 6 / 7
10,031
478
9,826
20,728
17,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
18
12 / 5 / 7
12,174
580
13,291
19,646
13,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 12
10,309
491
15,891
21,665
7,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
14
Kills
42
42
Deaths
15
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
10
0
9
14.5
L
Chang'e
GoldWorks18
Chang'e
2
10
2
0.3
L
Xbalanque
Mormaw
Xbalanque
3
7
4
0.71
W
Neith
Seablitz
Neith
14
1
7
17.5
L
Ne Zha
1
11
7
0.41
W
4
6
7
1.25
W
Vamana
12
5
7
3.1
L
Cthulhu
fishtaco2121
Cthulhu
4
7
3
0.79
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,422
Damage
77,584
93,643
Taken
94,265
37,456
Mitigated
60,850
21,244
Healing
34,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,113
612
0
1,250
15,429
5,789
405
2,455
12,974
45,104
0
W
14,380
4,078
0
3,431
15,015
14,577
1,677
4,907
10,037
79,561
2,844
L
Chang'e
GoldWorks18
Chang'e
8,683
1,356
1,217
5,030
18,916
6,650
0
10,426
8,490
36,319
0
L
Xbalanque
Mormaw
Xbalanque
18,311
8,314
0
3,566
18,063
5,967
0
8,758
9,305
0
54,118
W
Neith
Seablitz
Neith
24,196
9,882
0
8,716
17,211
7,049
3,573
7,250
9,936
0
75,404
L
Ne Zha
11,974
3,663
0
5,794
21,937
7,626
0
4,555
17,382
0
50,953
W
9,826
835
1,111
5,081
20,728
17,645
636
9,849
10,377
24,401
0
W
Vamana
13,291
6,610
0
5,717
19,646
13,748
1,224
3,834
15,812
0
70,822
L
Cthulhu
fishtaco2121
Cthulhu
16,341
1,104
837
3,550
19,298
11,424
0
13,554
5,744
47,942
0
W
15,891
3,099
1,137
8,833
21,665
7,831
2,726
7,257
13,966
71,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,400
Gold Earned
57,890
373
Minions Killed
512
0
Camps Cleared
0
1,801,801
Distance Traveled
2,025,586
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,058
479
82
4
0
355,534
6
W
Ymir
12,925
615
141
7
0
357,987
2
L
Chang'e
8,931
425
73
3
0
345,922
2
L
Xbalanque
8,836
421
80
4
0
341,326
0
W
Neith
12,451
593
120
6
0
397,267
4
L
Ne Zha
8,780
418
81
4
0
366,450
3
W
Artio
10,031
478
30
1
0
407,848
0
W
Vamana
12,174
580
103
5
0
448,022
0
L
Cthulhu
8,795
419
57
3
0
392,569
0
W
Chronos
10,309
491
118
6
0
414,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role