Player Matchup

Mercury
Mercury
ArhiDog
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Davinchi8
Horus
Level 114
God Stats
10W - 10L
1,754 SR
Queue Stats
362W - 364L
1,591 Elo+
Solo
Janus
Janus
GodlyS_Szabolcs
Janus
Level 63
God Stats
10W - 10L
1,490 SR
Queue Stats
109W - 101L
1,598 Elo+
Solo
Chernobog
Chernobog
Nariozha
Chernobog
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
pornstarnemesis
Vamana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,549 SR
1,538 Elo+

VS

Team Averages
Level 149
1,624 SR
1,629 Elo+
Cu Chulainn
Cu Chulainn
Calvìn
Cu Chulainn
Level 160
God Stats
3W - 0L
1,890 SR
Queue Stats
75W - 22L
1,976 Elo+
Party 1
Skadi
Skadi
Echrome
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
MrEsté
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
MsLauré
Janus
Level 146
God Stats
9W - 4L
1,730 SR
Queue Stats
45W - 26L
1,671 Elo+
Party 1
Poseidon
Poseidon
d3s7r0ya
Poseidon
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArhiDog
Mercury
10
4 / 3 / 0
5,690
569
1,810
6,391
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Davinchi8
Horus
6
0 / 6 / 1
4,318
432
2,314
8,298
3,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 1
4,802
480
2,480
4,376
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Nariozha
Chernobog
8
0 / 4 / 0
4,545
455
1,108
7,756
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
2 / 3 / 0
5,716
572
3,139
7,932
3,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Calvìn
Cu Chulainn
10
5 / 1 / 6
6,192
619
7,808
6,663
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
Echrome
Skadi
12
6 / 0 / 2
7,097
710
7,306
5,339
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
MrEsté
Ares
9
4 / 1 / 6
5,888
589
4,853
5,176
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
MsLauré
Janus
9
2 / 2 / 2
5,196
520
2,461
3,101
762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
d3s7r0ya
Poseidon
11
2 / 2 / 2
5,934
593
4,428
4,071
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
19
19
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
ArhiDog
Mercury
4
3
0
1.33
W
Cu Chulainn
Calvìn
Cu Chulainn
5
1
6
8
L
Horus
Davinchi8
Horus
0
6
1
0.08
W
Skadi
Echrome
Skadi
6
0
2
7
L
0
3
1
0.17
W
Ares
MrEsté
Ares
4
1
6
7
W
Janus
MsLauré
Janus
2
2
2
1.5
L
Chernobog
Nariozha
Chernobog
0
4
0
0
W
Poseidon
d3s7r0ya
Poseidon
2
2
2
1.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,851
Damage
26,856
34,753
Taken
24,350
11,442
Mitigated
7,816
9,047
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ArhiDog
Mercury
1,810
461
0
2,046
6,391
1,872
0
1,796
4,585
0
21,624
W
Cu Chulainn
Calvìn
Cu Chulainn
7,808
2,832
0
1,010
6,663
2,543
73
1,025
5,510
0
40,103
L
Horus
Davinchi8
Horus
2,314
1,204
357
1,658
8,298
3,663
0
3,308
4,948
0
6,234
W
Skadi
Echrome
Skadi
7,306
3,848
0
3,674
5,339
1,484
260
0
5,339
0
50,665
L
2,480
291
0
654
4,376
1,026
0
1,213
3,163
27,688
0
W
Ares
MrEsté
Ares
4,853
422
0
1,989
5,176
2,081
0
106
5,028
11,841
0
W
Janus
MsLauré
Janus
2,461
323
0
500
3,101
762
0
1,023
1,922
24,724
0
L
Chernobog
Nariozha
Chernobog
1,108
481
0
2,148
7,756
1,683
0
1,389
6,367
0
23,028
W
Poseidon
d3s7r0ya
Poseidon
4,428
844
0
1,276
4,071
946
0
0
4,071
29,419
0
L
3,139
1,166
0
2,184
7,932
3,198
0
3,544
3,948
0
30,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
30,307
234
Minions Killed
292
0
Camps Cleared
0
991,346
Distance Traveled
997,150
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,690
569
49
5
0
220,259
3
W
Cu Chulainn
6,192
619
63
6
0
231,016
2
L
Horus
4,318
432
12
1
0
213,828
3
W
Skadi
7,097
710
92
9
0
170,796
2
L
Janus
4,802
480
61
6
0
195,965
2
W
Ares
5,888
589
12
1
0
204,046
5
W
Janus
5,196
520
50
5
0
201,682
4
L
Chernobog
4,545
455
45
5
0
164,284
2
W
Poseidon
5,934
593
75
8
0
189,610
2
L
Vamana
5,716
572
67
7
0
197,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role