Player Matchup

Fenrir
Fenrir
Cover1Robber
Fenrir
Level 81
God Stats
14W - 5L
1,500 SR
Queue Stats
115W - 92L
1,628 Elo+
Solo
Medusa
Medusa
FiiXThinGzZ
Medusa
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 13L
1,455 Elo+
Solo
Chang'e
Chang'e
SloopyDogs
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,528 Elo+

VS

Team Averages
Level 93
1,412 SR
1,458 Elo+
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
francotermico99
Hun Batz
Level 118
God Stats
5W - 4L
1,500 SR
Queue Stats
129W - 103L
1,663 Elo+
Solo
Cu Chulainn
Cu Chulainn
samu-hanstopo
Cu Chulainn
Level 16
God Stats
2W - 13L
1,235 SR
Queue Stats
117W - 180L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 2 / 7
7,557
687
7,353
8,013
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
10
1 / 2 / 3
6,984
635
4,045
5,517
1,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SloopyDogs
Chang'e
12
7 / 0 / 2
8,730
794
5,950
6,691
2,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 3 / 1
6,959
633
6,376
5,860
4,662
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
10
2 / 2 / 2
7,012
637
6,489
7,791
2,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
samu-hanstopo
Cu Chulainn
9
0 / 4 / 4
6,493
590
2,857
11,519
6,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
4
4
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
1
0.83
W
Fenrir
1
2
7
2.25
W
Medusa
1
2
3
1.25
W
Chang'e
SloopyDogs
Chang'e
7
0
2
8
L
Hun Batz
2
2
2
1.5
L
Cu Chulainn
samu-hanstopo
Cu Chulainn
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,348
Damage
15,722
20,221
Taken
25,170
9,300
Mitigated
14,141
7,568
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,376
466
0
650
5,860
4,662
0
1,762
4,028
28,880
0
W
Fenrir
7,353
949
0
2,979
8,013
5,666
0
1,791
6,222
0
17,002
W
Medusa
4,045
2,079
111
206
5,517
1,577
572
2,458
3,059
0
23,968
W
Chang'e
SloopyDogs
Chang'e
5,950
778
1,662
2,610
6,691
2,057
372
2,147
4,544
43,529
0
L
Hun Batz
6,489
1,158
0
0
7,791
2,667
0
1,388
6,228
0
25,840
L
Cu Chulainn
samu-hanstopo
Cu Chulainn
2,857
436
0
1,912
11,519
6,812
0
2,974
8,420
0
13,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,271
Gold Earned
20,464
137
Minions Killed
117
0
Camps Cleared
0
629,592
Distance Traveled
584,558
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,959
633
47
4
0
192,013
4
W
Fenrir
7,557
687
29
3
0
220,277
0
W
Medusa
6,984
635
38
3
0
197,342
0
W
Chang'e
8,730
794
70
6
0
211,973
4
L
Hun Batz
7,012
637
45
4
0
229,125
1
L
Cu Chulainn
6,493
590
25
2
0
163,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role