Player Matchup

Nemesis
Nemesis
FearDN
Nemesis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
HayriPoturcuk
Cerberus
Level 4
God Stats
1W - 1L
1,659 SR
Queue Stats
14W - 11L
1,303 Elo+
Party 1
Sol
Sol
PurityOfTime
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,500 Elo+
Party 1
Medusa
Medusa
TheDarkEnygma
Medusa
Level 28
God Stats
9W - 10L
1,538 SR
Queue Stats
28W - 22L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
СREMATORIY
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,100 Elo+
Solo
Team Averages
Level 11
1,539 SR
1,380 Elo+

VS

Team Averages
Level 19
1,550 SR
1,412 Elo+
Baron Samedi
Baron Samedi
MarcCithov12345
Baron Samedi
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,403 Elo+
Solo
Guan Yu
Guan Yu
Pacomuna
Guan Yu
Level 26
God Stats
10W - 4L
1,637 SR
Queue Stats
59W - 52L
1,425 Elo+
Solo
Cerberus
Cerberus
imnotnikhil
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 151L
1,411 Elo+
Solo
Loki
Loki
topgameri
Loki
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,338 Elo+
Solo
Artemis
Artemis
월하익송
Artemis
Level 26
God Stats
3W - 0L
1,613 SR
Queue Stats
115W - 103L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FearDN
Nemesis
12
4 / 8 / 4
7,481
440
9,254
14,784
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
HayriPoturcuk
Cerberus
11
3 / 3 / 6
7,695
453
8,201
10,283
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 5 / 2
8,964
527
11,292
9,705
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 4 / 3
9,256
544
13,077
11,495
4,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
СREMATORIY
Erlang Shen
1
0 / 0 / 0
4,769
281
0
337
84
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MarcCithov12345
Baron Samedi
15
5 / 6 / 6
9,301
547
10,760
11,929
4,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Pacomuna
Guan Yu
16
2 / 1 / 2
9,427
555
2,497
9,228
8,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
imnotnikhil
Cerberus
13
1 / 2 / 11
8,406
494
5,396
18,244
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
18
11 / 3 / 2
10,812
636
9,065
10,869
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
월하익송
Artemis
15
1 / 4 / 2
8,752
515
6,922
12,923
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
15
Kills
20
20
Deaths
16
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FearDN
Nemesis
4
8
4
0.75
L
Cerberus
HayriPoturcuk
Cerberus
3
3
6
2
W
Baron Samedi
MarcCithov12345
Baron Samedi
5
6
6
1.33
W
Guan Yu
Pacomuna
Guan Yu
2
1
2
3
L
4
5
2
1
L
4
4
3
1.38
W
Cerberus
imnotnikhil
Cerberus
1
2
11
3.25
W
Loki
11
3
2
4
L
Erlang Shen
СREMATORIY
Erlang Shen
0
0
0
0
W
Artemis
월하익송
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,824
Damage
34,640
46,604
Taken
63,193
18,119
Mitigated
35,187
12,017
Healing
22,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FearDN
Nemesis
9,254
5,263
0
3,108
14,784
5,162
0
5,792
8,854
0
34,666
L
Cerberus
HayriPoturcuk
Cerberus
8,201
873
0
2,623
10,283
5,519
0
3,400
6,681
23,361
0
W
Baron Samedi
MarcCithov12345
Baron Samedi
10,760
1,219
1,682
3,706
11,929
4,424
400
5,821
6,108
42,137
0
W
Guan Yu
Pacomuna
Guan Yu
2,497
65
346
2,357
9,228
8,325
443
2,707
6,521
0
55,437
L
11,292
3,357
0
2,180
9,705
3,152
312
4,543
4,818
46,892
2,169
L
13,077
5,879
378
3,728
11,495
4,202
1,257
1,598
9,859
0
54,796
W
Cerberus
imnotnikhil
Cerberus
5,396
541
0
3,716
18,244
13,818
0
6,862
11,382
24,026
0
W
Loki
9,065
2,286
0
5,090
10,869
4,059
564
2,856
8,013
0
79,366
L
Erlang Shen
СREMATORIY
Erlang Shen
0
0
0
0
337
84
0
101
236
0
291
W
Artemis
월하익송
Artemis
6,922
3,206
0
5,672
12,923
4,561
956
913
12,010
0
55,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,165
Gold Earned
46,698
296
Minions Killed
494
0
Camps Cleared
0
1,149,270
Distance Traveled
1,521,471
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,481
440
57
3
0
310,027
0
L
Cerberus
7,695
453
50
3
0
273,389
1
W
Baron Samedi
9,301
547
90
5
0
255,201
0
W
Guan Yu
9,427
555
136
8
0
326,595
1
L
Sol
8,964
527
99
6
0
262,055
2
L
Medusa
9,256
544
90
5
0
274,811
3
W
Cerberus
8,406
494
44
3
0
345,989
8
W
Loki
10,812
636
122
7
0
324,656
1
L
Erlang Shen
4,769
281
0
0
0
28,988
0
W
Artemis
8,752
515
102
6
0
269,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role