Player Matchup

Chang'e
Chang'e
King_Achar
Chang'e
Level 149
God Stats
0W - 2L
1,516 SR
Queue Stats
26W - 19L
1,644 Elo+
Party 1
Tyr
Tyr
Mr_hankyy0F
Tyr
Level 105
God Stats
1W - 2L
1,302 SR
Queue Stats
25W - 21L
1,618 Elo+
Party 1
Ullr
Ullr
YourEarStinks
Ullr
Level 55
God Stats
1W - 1L
1,506 SR
Queue Stats
3W - 1L
1,891 Elo+
Party 1
Team Averages
Level 103
1,441 SR
1,718 Elo+

VS

Team Averages
Level 151
1,787 SR
1,812 Elo+
Susano
Susano
Cqboose
Susano
Level 154
God Stats
12W - 4L
1,747 SR
Queue Stats
405W - 125L
1,814 Elo+
Party 2
Chang'e
Chang'e
Kashiasu
Chang'e
Level 160
God Stats
7W - 1L
1,796 SR
Queue Stats
213W - 65L
1,839 Elo+
Party 2
Artio
Artio
Satanicvibez995
Artio
Level 138
God Stats
20W - 9L
1,817 SR
Queue Stats
116W - 81L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
King_Achar
Chang'e
14
0 / 8 / 4
10,328
574
11,020
16,257
4,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 6 / 1
12,996
722
9,658
19,678
17,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 7 / 3
10,862
603
7,490
17,450
5,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cqboose
Susano
17
13 / 4 / 6
13,750
764
18,294
16,133
7,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Kashiasu
Chang'e
17
5 / 2 / 13
12,718
707
22,076
14,154
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 14
13,411
745
5,783
15,447
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
21
21
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Susano
Cqboose
Susano
13
4
6
4
W
Chang'e
Kashiasu
Chang'e
5
2
13
5.75
L
Chang'e
King_Achar
Chang'e
0
8
4
0.25
L
5
6
1
0.92
W
3
0
14
10
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,168
Damage
46,153
53,385
Taken
45,734
27,668
Mitigated
30,358
7,929
Healing
20,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Cqboose
Susano
18,294
6,807
0
657
16,133
7,857
1,165
4,121
11,787
0
60,640
W
Chang'e
Kashiasu
Chang'e
22,076
1,009
4,620
8,149
14,154
6,032
1,416
4,452
9,627
88,993
0
L
Chang'e
King_Achar
Chang'e
11,020
528
2,065
3,067
16,257
4,782
0
8,873
7,384
47,911
0
L
9,658
2,282
0
2,562
19,678
17,278
0
9,281
10,397
0
30,920
W
5,783
926
1,560
5,537
15,447
16,469
609
3,303
12,019
35,826
0
L
7,490
1,870
0
235
17,450
5,608
0
9,760
7,690
0
45,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
39,879
161
Minions Killed
217
0
Camps Cleared
0
939,870
Distance Traveled
999,848
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,750
764
60
3
0
320,808
5
W
Chang'e
12,718
707
106
6
0
331,130
2
L
Chang'e
10,328
574
72
4
0
303,867
2
L
Tyr
12,996
722
34
2
0
332,590
2
W
Artio
13,411
745
51
3
0
347,910
2
L
Ullr
10,862
603
55
3
0
303,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role