Player Matchup

Fenrir
Fenrir
DeorumDeath
Fenrir
Level 121
God Stats
0W - 2L
1,345 SR
Queue Stats
5W - 7L
1,243 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FableMoar
Tsukuyomi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FearDrBERT
Danzaburou
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
319W - 349L
1,532 Elo+
Solo
Janus
Janus
Myrmidden
Janus
Level 67
God Stats
3W - 9L
1,409 SR
Queue Stats
222W - 178L
1,614 Elo+
Solo
Zeus
Zeus
SoulMuncher31
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 106
1,451 SR
1,478 Elo+

VS

Team Averages
Level 108
1,558 SR
1,467 Elo+
Ne Zha
Ne Zha
CipressKronik72
Ne Zha
Level 127
God Stats
8W - 3L
1,734 SR
Queue Stats
23W - 20L
1,548 Elo+
Solo
Aphrodite
Aphrodite
MrsTrych
Aphrodite
Level 69
God Stats
2W - 4L
1,868 SR
Queue Stats
36W - 46L
1,408 Elo+
Solo
Odin
Odin
SonGohan21
Odin
Level 154
God Stats
2W - 1L
1,471 SR
Queue Stats
247W - 264L
1,445 Elo+
Solo
Chang'e
Chang'e
bigmacdaddyE
Chang'e
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
440W - 443L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fa21
Ah Muzen Cab
Level 80
God Stats
1W - 1L
1,215 SR
Queue Stats
88W - 89L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 2 / 1
9,044
476
1,230
5,475
2,507
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
FableMoar
Tsukuyomi
16
0 / 15 / 3
9,851
518
8,515
24,194
10,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
FearDrBERT
Danzaburou
20
6 / 2 / 2
15,596
821
21,779
18,136
10,916
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Myrmidden
Janus
18
1 / 1 / 4
11,517
606
14,819
7,766
3,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 9 / 3
12,302
647
23,523
15,113
5,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 6
14,201
747
7,745
12,042
5,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MrsTrych
Aphrodite
19
2 / 1 / 12
12,472
656
5,403
19,118
13,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 2 / 5
16,278
857
22,410
20,369
10,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
bigmacdaddyE
Chang'e
20
2 / 3 / 16
13,004
684
12,767
29,843
13,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
fa21
Ah Muzen Cab
20
6 / 3 / 5
13,641
718
13,938
17,962
7,858
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
9
Kills
29
29
Deaths
9
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Fenrir
0
2
1
0.25
L
Tsukuyomi
FableMoar
Tsukuyomi
0
15
3
0.1
L
Danzaburou
FearDrBERT
Danzaburou
6
2
2
3.5
W
Aphrodite
MrsTrych
Aphrodite
2
1
12
8
L
Janus
Myrmidden
Janus
1
1
4
3
W
16
2
5
9.25
L
2
9
3
0.39
W
Chang'e
bigmacdaddyE
Chang'e
2
3
16
3.33
W
Ah Muzen Cab
fa21
Ah Muzen Cab
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,866
Damage
62,263
70,684
Taken
99,334
33,027
Mitigated
50,907
8,881
Healing
61,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,745
301
0
8,846
12,042
5,541
0
5,291
6,001
0
75,899
L
Fenrir
1,230
529
0
614
5,475
2,507
0
1,411
4,064
0
8,171
L
Tsukuyomi
FableMoar
Tsukuyomi
8,515
757
139
2,013
24,194
10,402
0
7,544
16,519
0
25,442
L
Danzaburou
FearDrBERT
Danzaburou
21,779
8,175
0
5,422
18,136
10,916
174
4,464
13,573
106
82,189
W
Aphrodite
MrsTrych
Aphrodite
5,403
357
17,822
12,922
19,118
13,308
644
11,858
7,260
23,813
0
L
Janus
Myrmidden
Janus
14,819
120
0
53
7,766
3,635
2
1,687
6,079
48,636
0
W
22,410
3,882
0
1,638
20,369
10,668
489
5,483
14,886
0
67,396
L
23,523
1,485
378
262
15,113
5,567
67
3,329
11,704
55,716
0
W
Chang'e
bigmacdaddyE
Chang'e
12,767
2,165
5,593
8,967
29,843
13,532
1,241
11,645
18,198
45,897
0
W
Ah Muzen Cab
fa21
Ah Muzen Cab
13,938
5,450
0
5,624
17,962
7,858
4,425
5,392
12,570
0
67,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,310
Gold Earned
69,596
423
Minions Killed
516
4
Camps Cleared
11
1,379,408
Distance Traveled
1,813,975
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,201
747
127
7
8
322,323
3
L
Fenrir
9,044
476
19
1
1
163,122
0
L
Tsukuyomi
9,851
518
26
1
0
222,036
0
L
Danzaburou
15,596
821
183
10
2
328,211
1
W
Aphrodite
12,472
656
74
4
1
368,439
0
L
Janus
11,517
606
108
6
0
393,670
1
W
Odin
16,278
857
114
6
1
394,948
0
L
Zeus
12,302
647
87
5
1
272,369
1
W
Chang'e
13,004
684
83
4
0
351,345
2
W
Ah Muzen Cab
13,641
718
118
6
1
376,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role