Player Matchup

Kumbhakarna
Kumbhakarna
BayCann
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Blakblade
Sun Wukong
Level 128
God Stats
0W - 1L
1,713 SR
Queue Stats
48W - 26L
1,712 Elo+
Party 1
Kukulkan
Kukulkan
Major9123
Kukulkan
Level 131
God Stats
14W - 7L
1,516 SR
Queue Stats
228W - 205L
1,499 Elo+
Solo
Rama
Rama
xXxHawklordxXx
Rama
Level 146
God Stats
1W - 1L
1,754 SR
Queue Stats
189W - 173L
1,640 Elo+
Party 1
Chang'e
Chang'e
xXxYunoGasaixXx
Chang'e
Level 106
God Stats
21W - 11L
1,722 SR
Queue Stats
181W - 159L
1,640 Elo+
Party 1
Team Averages
Level 123
1,641 SR
1,598 Elo+

VS

Team Averages
Level 115
1,542 SR
1,541 Elo+
Medusa
Medusa
Aloeveral
Medusa
Level 146
God Stats
1W - 3L
1,272 SR
Queue Stats
143W - 119L
1,565 Elo+
Solo
Ah Puch
Ah Puch
Borasuk
Ah Puch
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,543 Elo+
Solo
Terra
Terra
NimbleWecker
Terra
Level 85
God Stats
4W - 3L
1,744 SR
Queue Stats
298W - 286L
1,430 Elo+
Solo
Fenrir
Fenrir
Smatt94
Fenrir
Level 137
God Stats
17W - 15L
1,798 SR
Queue Stats
1,217W - 1,207L
1,575 Elo+
Solo
King Arthur
King Arthur
YoNWaN
King Arthur
Level 68
God Stats
2W - 3L
1,399 SR
Queue Stats
13W - 12L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BayCann
Kumbhakarna
9
1 / 2 / 2
5,443
495
3,815
9,953
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Blakblade
Sun Wukong
9
2 / 3 / 4
6,056
551
4,168
9,047
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Major9123
Kukulkan
9
0 / 6 / 0
5,447
495
2,113
6,381
2,254
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
3 / 3 / 3
5,891
536
5,175
8,330
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 0
6,516
592
5,602
6,875
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aloeveral
Medusa
9
2 / 3 / 2
5,382
489
9,167
5,943
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Puch
Borasuk
Ah Puch
13
7 / 0 / 3
7,460
678
7,170
4,039
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 3 / 3
5,362
487
1,306
8,581
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Smatt94
Fenrir
10
3 / 1 / 4
6,009
546
5,455
7,188
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
YoNWaN
King Arthur
11
2 / 1 / 1
6,399
582
4,506
8,825
5,058
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
15
16
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aloeveral
Medusa
2
3
2
1
L
Kumbhakarna
BayCann
Kumbhakarna
1
2
2
1
L
Sun Wukong
Blakblade
Sun Wukong
2
3
4
1.33
W
Ah Puch
Borasuk
Ah Puch
7
0
3
8.5
L
Kukulkan
Major9123
Kukulkan
0
6
0
0
W
1
3
3
0.83
W
Fenrir
Smatt94
Fenrir
3
1
4
5
W
King Arthur
YoNWaN
King Arthur
2
1
1
2.5
L
3
3
3
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,873
Damage
27,604
40,586
Taken
34,576
14,931
Mitigated
13,615
13,953
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aloeveral
Medusa
9,167
4,288
0
1,595
5,943
1,947
0
513
5,430
0
34,007
L
Kumbhakarna
BayCann
Kumbhakarna
3,815
266
0
2,885
9,953
3,419
0
1,325
8,628
24,656
0
L
Sun Wukong
Blakblade
Sun Wukong
4,168
905
0
3,667
9,047
3,882
0
1,436
7,611
0
18,911
W
Ah Puch
Borasuk
Ah Puch
7,170
752
0
2,243
4,039
1,195
404
1,107
2,932
42,039
0
L
Kukulkan
Major9123
Kukulkan
2,113
263
0
234
6,381
2,254
0
3,293
3,088
32,431
0
W
1,306
356
613
2,410
8,581
2,906
0
1,277
7,270
8,670
0
W
Fenrir
Smatt94
Fenrir
5,455
715
0
2,874
7,188
2,509
0
3,125
3,995
0
28,577
W
King Arthur
YoNWaN
King Arthur
4,506
497
0
2,450
8,825
5,058
0
5,397
3,419
0
36,963
L
5,175
4,558
0
2,724
8,330
2,286
152
1,442
6,888
0
35,658
L
5,602
634
395
4,048
6,875
3,090
696
980
5,895
35,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
30,612
330
Minions Killed
297
0
Camps Cleared
0
1,030,902
Distance Traveled
1,053,940
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,382
489
54
5
0
193,684
3
L
Kumbhakarna
5,443
495
66
6
0
206,114
3
L
Sun Wukong
6,056
551
34
3
0
230,167
1
W
Ah Puch
7,460
678
90
8
0
209,441
5
L
Kukulkan
5,447
495
74
7
0
209,517
3
W
Terra
5,362
487
17
2
0
213,176
1
W
Fenrir
6,009
546
62
6
0
215,602
3
W
King Arthur
6,399
582
74
7
0
222,037
2
L
Rama
5,891
536
75
7
0
188,087
3
L
Chang'e
6,516
592
81
7
0
197,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role