Player Matchup

Cthulhu
Cthulhu
Infected-ITchy
Cthulhu
Level 30
God Stats
10W - 19L
1,477 SR
Queue Stats
299W - 290L
1,217 Elo+
Party 2
Thoth
Thoth
LOSTA1R
Thoth
Level 27
God Stats
7W - 8L
1,395 SR
Queue Stats
170W - 251L
1,351 Elo+
Solo
Neith
Neith
OvL_RedLine
Neith
Level 7
God Stats
4W - 5L
1,558 SR
Queue Stats
207W - 192L
1,217 Elo+
Party 2
Loki
Loki
mr101993
Loki
Level 12
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 8L
1,441 Elo+
Solo
Apollo
Apollo
sienio
Apollo
Level 17
God Stats
7W - 13L
1,429 SR
Queue Stats
51W - 50L
1,510 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,347 Elo+

VS

Team Averages
Level 23
1,579 SR
1,455 Elo+
Tyr
Tyr
DanielyBea27
Tyr
Level 25
God Stats
13W - 19L
1,611 SR
Queue Stats
97W - 101L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
SP1TF1RE11
Kukulkan
Level 20
God Stats
5W - 2L
1,603 SR
Queue Stats
125W - 110L
1,452 Elo+
Solo
Ra
Ra
SuperKitor1
Ra
Level 24
God Stats
7W - 10L
1,488 SR
Queue Stats
155W - 165L
1,430 Elo+
Solo
Nemesis
Nemesis
ThatBlackGamerEU
Nemesis
Level 29
God Stats
32W - 12L
1,865 SR
Queue Stats
194W - 200L
1,540 Elo+
Party 1
Neith
Neith
sneller_unit
Neith
Level 16
God Stats
14W - 18L
1,327 SR
Queue Stats
22W - 26L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
11,403
439
13,072
27,359
23,312
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
LOSTA1R
Thoth
17
3 / 13 / 1
11,057
425
12,525
21,335
8,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 12 / 3
10,621
409
12,709
21,524
9,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Loki
13
0 / 13 / 4
8,905
343
3,990
19,577
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
sienio
Apollo
16
3 / 10 / 2
10,331
397
12,139
24,041
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 10
14,882
572
16,305
24,141
38,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
SP1TF1RE11
Kukulkan
18
4 / 5 / 11
12,865
495
12,716
13,126
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 3 / 13
14,970
576
18,361
16,144
7,288
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
22 / 0 / 6
16,047
617
24,498
23,566
14,460
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 7
11,383
438
12,574
17,201
7,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
14
Kills
53
53
Deaths
14
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
L
5
5
5
1.5
L
Thoth
LOSTA1R
Thoth
3
13
1
0.27
L
3
12
3
0.38
W
Kukulkan
SP1TF1RE11
Kukulkan
4
5
11
1.9
W
12
3
13
6.17
W
22
0
6
25
L
Loki
0
13
4
0.15
L
Apollo
sienio
Apollo
3
10
2
0.4
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,435
Damage
84,454
113,836
Taken
94,178
57,444
Mitigated
72,649
15,134
Healing
38,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,305
1,036
0
9,473
24,141
38,468
1,159
3,501
20,374
0
83,645
L
13,072
181
715
3,745
27,359
23,312
347
12,006
14,697
58,791
0
L
Thoth
LOSTA1R
Thoth
12,525
675
172
2,291
21,335
8,446
0
3,969
17,084
63,073
0
L
12,709
6,094
0
2,171
21,524
9,520
207
4,622
16,688
0
47,108
W
Kukulkan
SP1TF1RE11
Kukulkan
12,716
2,595
0
4,514
13,126
5,126
3,294
6,111
6,917
62,899
0
W
18,361
2,182
2,712
7,836
16,144
7,288
1,800
5,908
9,840
95,410
0
W
24,498
16,232
0
6,979
23,566
14,460
3,213
5,279
18,085
0
134,492
L
Loki
3,990
887
0
2,930
19,577
7,490
20
2,237
17,252
0
44,281
L
Apollo
sienio
Apollo
12,139
5,715
0
3,110
24,041
8,676
0
6,602
17,038
0
65,294
W
12,574
4,532
0
6,733
17,201
7,307
1,737
4,619
12,582
0
66,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,317
Gold Earned
70,147
424
Minions Killed
676
0
Camps Cleared
0
2,096,238
Distance Traveled
2,473,920
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,882
572
149
6
0
520,294
0
L
Cthulhu
11,403
439
85
3
0
505,159
1
L
Thoth
11,057
425
112
4
0
367,612
2
L
Neith
10,621
409
66
3
0
410,976
0
W
Kukulkan
12,865
495
126
5
0
452,211
2
W
Ra
14,970
576
160
6
0
503,363
0
W
Nemesis
16,047
617
173
7
0
585,330
3
L
Loki
8,905
343
57
2
0
415,895
0
L
Apollo
10,331
397
104
4
0
396,596
3
W
Neith
11,383
438
68
3
0
412,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role