Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
Dr_jacx-z-ADC
Fafnir
Gold V
Level 160
God Stats
2W - 3L
1,835 SR
Queue Stats
373W - 380L
1,385 MMR
Solo
Cupid
Cupid
Bronze III
Jnbake23
Cupid
Bronze III
Level 89
God Stats
0W - 4L
1,544 SR
Queue Stats
6W - 18L
1,400 MMR
Solo
Bellona
Bellona
Gold IV
KILL3RBUNNY689
Bellona
Gold IV
Level 104
God Stats
200W - 167L
1,624 SR
Queue Stats
437W - 436L
1,421 MMR
Solo
Persephone
Persephone
Silver I
vJulianoo
Persephone
Silver I
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 176L
1,151 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,601 SR
1,371 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,593 SR
1,299 MMR
Sobek
Sobek
Silver I
BaNNeD-AiD
Sobek
Silver I
Level 122
God Stats
11W - 24L
1,284 SR
Queue Stats
370W - 380L
1,232 MMR
Party 1
Awilix
Awilix
Silver IV
Hex Sheldon
Awilix
Silver IV
Level 106
God Stats
87W - 55L
1,595 SR
Queue Stats
223W - 224L
1,415 MMR
Solo
Apollo
Apollo
Bronze III
LilKoboogan
Apollo
Bronze III
Level 68
God Stats
1W - 1L
1,584 SR
Queue Stats
4W - 7L
1,442 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Xero_NYC
Zhong Kui
Silver III
Level 97
God Stats
3W - 1L
1,759 SR
Queue Stats
165W - 181L
981 MMR
Party 1
Hel
Hel
Gold II
XxTheSoloistXX
Hel
Gold II
Level 120
God Stats
3W - 1L
1,740 SR
Queue Stats
145W - 142L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
0 / 5 / 2
7,261
484
8,261
14,373
5,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 6
6,915
461
4,992
13,203
12,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Jnbake23
Cupid
11
2 / 2 / 3
7,049
470
5,826
5,673
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 4 / 2
8,093
540
7,033
13,197
7,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
vJulianoo
Persephone
12
1 / 4 / 4
7,641
509
5,561
7,617
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetDanzaburouAthenaTiamatCu Chulainn

VS

Bans
Guan YuYemojaLokiCthulhuSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
3 / 2 / 8
7,910
527
4,871
15,173
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
15
11 / 0 / 6
9,353
624
9,822
9,733
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
12
1 / 2 / 2
7,327
488
2,741
7,700
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Xero_NYC
Zhong Kui
13
2 / 2 / 9
7,808
521
9,403
11,048
7,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 10
7,903
527
8,751
7,205
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
8
Kills
19
19
Deaths
8
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
2
0.2
W
Sobek
3
2
8
3.5
L
0
4
6
0.75
W
Awilix
11
0
6
14
L
Cupid
Jnbake23
Cupid
2
2
3
1.75
L
5
4
2
1.5
W
Apollo
1
2
2
1
W
Zhong Kui
Xero_NYC
Zhong Kui
2
2
9
3.25
W
2
2
10
3.5
L
Persephone
vJulianoo
Persephone
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,673
Damage
35,588
54,063
Taken
50,859
31,265
Mitigated
26,729
11,603
Healing
24,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,261
4,949
0
4,150
14,373
5,849
0
5,143
9,230
0
40,662
W
Sobek
4,871
306
0
5,007
15,173
10,066
102
3,507
10,879
18,212
0
L
4,992
850
0
2,745
13,203
12,729
84
5,020
8,183
12,709
0
W
Awilix
9,822
3,600
0
2,290
9,733
3,999
231
1,320
8,119
0
52,101
L
Cupid
Jnbake23
Cupid
5,826
3,358
315
1,333
5,673
2,229
682
2,975
2,698
0
34,367
L
7,033
4,204
0
1,794
13,197
7,950
719
5,794
7,403
0
56,288
W
Apollo
2,741
1,316
0
3,245
7,700
2,617
1,284
1,079
6,527
0
40,354
W
Zhong Kui
Xero_NYC
Zhong Kui
9,403
736
288
5,032
11,048
7,683
286
1,474
8,554
42,536
0
W
8,751
1,467
4,211
4,651
7,205
2,364
203
2,603
4,286
48,716
0
L
Persephone
vJulianoo
Persephone
5,561
539
0
1,266
7,617
2,508
233
4,092
3,521
38,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
40,301
333
Minions Killed
378
0
Camps Cleared
0
1,378,178
Distance Traveled
1,449,951
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,261
484
83
6
0
273,785
3
W
Sobek
7,910
527
22
1
0
276,200
3
L
Fafnir
6,915
461
15
1
0
278,970
4
W
Awilix
9,353
624
97
6
0
348,708
1
L
Cupid
7,049
470
63
4
0
257,429
4
L
Bellona
8,093
540
98
7
0
293,983
1
W
Apollo
7,327
488
99
7
0
254,670
3
W
Zhong Kui
7,808
521
79
5
0
266,331
1
W
Hel
7,903
527
81
5
0
304,042
2
L
Persephone
7,641
509
74
5
0
274,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role