Player Matchup

Sobek
Sobek
Gold II
HolUpHoldMyPhone
Sobek
Gold II
Level 152
God Stats
1W - 7L
1,497 SR
Queue Stats
98W - 87L
1,597 MMR
Solo
Chaac
Chaac
Gold V
HydroFragged
Chaac
Gold V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 75L
1,666 MMR
Solo
Thanatos
Thanatos
Gold III
ICantFindMyDad
Thanatos
Gold III
Level 149
God Stats
16W - 14L
1,522 SR
Queue Stats
182W - 166L
1,595 MMR
Solo
Persephone
Persephone
Gold IV
MathStrokeTrojan
Persephone
Gold IV
Level 123
God Stats
1W - 6L
1,390 SR
Queue Stats
35W - 26L
1,640 MMR
Solo
Danzaburou
Danzaburou
Platinum V
ThyGrimoire
Danzaburou
Platinum V
Level 132
God Stats
6W - 6L
1,673 SR
Queue Stats
102W - 95L
1,688 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,516 SR
1,637 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,656 SR
1,637 MMR
King Arthur
King Arthur
Gold II
L0v3ly Smith
King Arthur
Gold II
Level 103
God Stats
50W - 44L
1,606 SR
Queue Stats
262W - 235L
1,600 MMR
Party 1
Izanami
Izanami
Platinum V
MoRaNsItOu
Izanami
Platinum V
Level 127
God Stats
15W - 6L
1,849 SR
Queue Stats
188W - 168L
1,782 MMR
Party 1
Ra
Ra
Gold II
SlimgrimmShady
Ra
Gold II
Level 58
God Stats
5W - 8L
1,598 SR
Queue Stats
205W - 208L
1,510 MMR
Solo
Fenrir
Fenrir
Gold I
XvTRUSTvX
Fenrir
Gold I
Level 129
God Stats
15W - 17L
1,623 SR
Queue Stats
658W - 663L
1,642 MMR
Solo
Cabrakan
Cabrakan
Gold I
zothuras
Cabrakan
Gold I
Level 103
God Stats
77W - 78L
1,605 SR
Queue Stats
996W - 996L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
9,037
361
7,161
24,434
21,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 6 / 5
11,223
449
8,750
27,573
25,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
19
8 / 8 / 1
11,895
476
11,424
22,701
9,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
MathStrokeTrojan
Persephone
18
2 / 3 / 7
11,867
475
16,320
10,413
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ThyGrimoire
Danzaburou
17
0 / 6 / 1
11,103
444
10,827
16,356
6,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetScyllaAphroditeCu ChulainnTiamat

VS

Bans
CthulhuJanusNemesisTsukuyomiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
L0v3ly Smith
King Arthur
20
3 / 3 / 12
14,101
564
14,669
18,857
17,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
MoRaNsItOu
Izanami
20
13 / 0 / 10
16,599
664
28,385
23,742
10,481
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 4 / 10
13,055
522
10,084
15,049
7,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
XvTRUSTvX
Fenrir
20
7 / 3 / 9
13,687
547
10,333
18,403
9,482
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
zothuras
Cabrakan
19
4 / 2 / 23
13,648
546
10,118
19,425
21,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
12
Kills
30
31
Deaths
12
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
L
2
6
5
0.75
L
Thanatos
8
8
1
1.06
W
King Arthur
L0v3ly Smith
King Arthur
3
3
12
3
L
Persephone
MathStrokeTrojan
Persephone
2
3
7
1.83
W
Izanami
MoRaNsItOu
Izanami
13
0
10
18
W
3
4
10
2
L
Danzaburou
ThyGrimoire
Danzaburou
0
6
1
0.08
W
Fenrir
XvTRUSTvX
Fenrir
7
3
9
3.83
W
Cabrakan
zothuras
Cabrakan
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,482
Damage
73,589
101,477
Taken
95,476
66,120
Mitigated
65,742
39,020
Healing
43,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,161
784
0
6,067
24,434
21,937
55
4,842
19,218
19,017
0
L
8,750
2,337
0
10,311
27,573
25,315
0
3,835
23,226
165
69,290
L
Thanatos
11,424
4,141
0
16,834
22,701
9,032
0
6,298
16,309
0
83,852
W
King Arthur
L0v3ly Smith
King Arthur
14,669
1,661
0
4,427
18,857
17,409
92
5,340
13,338
340
90,416
L
Persephone
MathStrokeTrojan
Persephone
16,320
923
0
814
10,413
3,818
384
2,042
8,213
87,917
0
W
Izanami
MoRaNsItOu
Izanami
28,385
21,047
0
15,304
23,742
10,481
5,282
3,612
20,051
0
192,205
W
10,084
957
2,726
5,989
15,049
7,201
1,212
4,504
10,235
91,647
0
L
Danzaburou
ThyGrimoire
Danzaburou
10,827
4,327
0
4,994
16,356
6,018
0
2,622
13,436
0
81,970
W
Fenrir
XvTRUSTvX
Fenrir
10,333
2,098
0
6,098
18,403
9,482
746
3,432
14,815
0
104,616
W
Cabrakan
zothuras
Cabrakan
10,118
1,829
668
7,816
19,425
21,169
0
6,997
12,147
34,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,125
Gold Earned
71,090
580
Minions Killed
765
0
Camps Cleared
0
2,226,644
Distance Traveled
2,380,733
47
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,037
361
29
1
0
480,694
10
L
Chaac
11,223
449
131
5
0
462,621
6
L
Thanatos
11,895
476
111
4
0
421,554
14
W
King Arthur
14,101
564
177
7
0
503,267
4
L
Persephone
11,867
475
164
7
0
455,670
8
W
Izanami
16,599
664
237
9
0
435,186
3
W
Ra
13,055
522
171
7
0
469,561
4
L
Danzaburou
11,103
444
145
6
0
406,105
9
W
Fenrir
13,687
547
136
5
0
517,431
6
W
Cabrakan
13,648
546
44
2
0
455,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role