Player Matchup

Da Ji
Da Ji
GUSTHEG209
Da Ji
Level 12
God Stats
16W - 3L
1,913 SR
Queue Stats
442W - 239L
1,599 Elo+
Party 1
Janus
Janus
GoofyBoomer
Janus
Level 78
God Stats
66W - 51L
1,586 SR
Queue Stats
813W - 582L
1,587 Elo+
Party 1
Guan Yu
Guan Yu
HypnoShrub
Guan Yu
Level 37
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 130L
1,559 Elo+
Solo
Chernobog
Chernobog
ImToooCute1012
Chernobog
Level 58
God Stats
41W - 15L
1,477 SR
Queue Stats
622W - 438L
1,587 Elo+
Party 1
Khepri
Khepri
Saltedpepper_01
Khepri
Level 83
God Stats
28W - 26L
1,718 SR
Queue Stats
311W - 273L
1,529 Elo+
Party 1
Team Averages
Level 54
1,639 SR
1,572 Elo+

VS

Team Averages
Level 50
1,751 SR
1,600 Elo+
Thanatos
Thanatos
DarkyWarky
Thanatos
Level 18
God Stats
28W - 23L
1,639 SR
Queue Stats
516W - 523L
1,388 Elo+
Party 3
Chaac
Chaac
Demiiiurge
Chaac
Level 27
God Stats
0W - 1L
2,017 SR
Queue Stats
3W - 6L
1,687 Elo+
Party 2
Terra
Terra
I am Demiiurge
Terra
Level 46
God Stats
1W - 2L
1,718 SR
Queue Stats
1W - 4L
1,877 Elo+
Party 2
Sol
Sol
PoeticredruM
Sol
Level 35
God Stats
11W - 18L
1,881 SR
Queue Stats
33W - 32L
1,647 Elo+
Party 2
Izanami
Izanami
Solairic
Izanami
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
374W - 360L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
12 / 5 / 10
10,682
562
16,376
18,680
9,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 3 / 7
11,477
604
10,823
8,288
2,964
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
HypnoShrub
Guan Yu
17
1 / 1 / 8
9,797
516
9,946
15,318
15,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
ImToooCute1012
Chernobog
16
5 / 2 / 8
10,409
548
10,771
10,933
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 13
9,085
478
3,898
19,677
17,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkyWarky
Thanatos
13
0 / 9 / 2
8,431
444
3,265
14,442
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
15
5 / 5 / 5
9,957
524
11,925
15,703
12,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 3 / 3
8,787
462
12,115
16,734
14,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 5 / 5
9,478
499
7,975
11,116
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Solairic
Izanami
17
9 / 6 / 1
11,317
596
15,673
16,590
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
27
Kills
17
17
Deaths
28
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarkyWarky
Thanatos
0
9
2
0.11
L
Chaac
5
5
5
1.5
W
Da Ji
12
5
10
3.4
W
7
3
7
3.5
W
Guan Yu
HypnoShrub
Guan Yu
1
1
8
5
L
0
3
3
0.5
W
Chernobog
ImToooCute1012
Chernobog
5
2
8
4.5
L
3
5
5
1.1
W
2
6
13
1.42
L
Izanami
Solairic
Izanami
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,814
Damage
50,953
72,896
Taken
74,585
49,719
Mitigated
44,045
20,244
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarkyWarky
Thanatos
3,265
1,445
0
6,186
14,442
6,442
0
1,908
12,384
0
45,358
L
Chaac
11,925
2,199
0
3,014
15,703
12,659
444
2,730
12,948
75
51,043
W
Da Ji
16,376
5,339
0
5,202
18,680
9,069
0
4,651
14,029
0
57,068
W
10,823
1,283
0
1,037
8,288
2,964
40
1,667
6,621
78,984
0
W
Guan Yu
HypnoShrub
Guan Yu
9,946
1,552
1,364
6,570
15,318
15,386
647
6,498
8,820
0
65,135
L
12,115
921
1,058
4,006
16,734
14,363
286
4,392
11,971
53,520
0
W
Chernobog
ImToooCute1012
Chernobog
10,771
6,063
0
2,575
10,933
4,629
725
2,431
8,502
0
68,029
L
7,975
1,838
0
3,882
11,116
4,254
2,461
2,397
8,669
43,119
3,981
W
3,898
369
0
3,496
19,677
17,671
395
4,647
15,030
15,545
0
L
Izanami
Solairic
Izanami
15,673
8,563
0
5,926
16,590
6,327
981
3,294
13,271
0
84,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
47,970
467
Minions Killed
454
0
Camps Cleared
0
1,876,152
Distance Traveled
1,735,398
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,431
444
86
5
0
333,219
3
L
Chaac
9,957
524
73
4
0
383,534
2
W
Da Ji
10,682
562
74
4
0
380,935
1
W
Janus
11,477
604
152
8
0
379,633
0
W
Guan Yu
9,797
516
121
6
0
391,069
5
L
Terra
8,787
462
103
5
0
361,277
1
W
Chernobog
10,409
548
110
6
0
351,317
3
L
Sol
9,478
499
71
4
0
326,326
3
W
Khepri
9,085
478
10
1
0
373,198
2
L
Izanami
11,317
596
121
6
0
331,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role