Player Matchup

Achilles
Achilles
CptBananarama
Achilles
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 15L
1,144 Elo+
Party 4
He Bo
He Bo
LEONHOME1500
He Bo
Level 80
God Stats
2W - 0L
1,803 SR
Queue Stats
9W - 6L
1,292 Elo+
Party 1
Aphrodite
Aphrodite
OGmidgamble
Aphrodite
Level 37
God Stats
2W - 2L
1,722 SR
Queue Stats
8W - 8L
1,144 Elo+
Party 1
Nu Wa
Nu Wa
PlayerLoading
Nu Wa
Level 118
God Stats
1W - 0L
1,879 SR
Queue Stats
23W - 18L
1,313 Elo+
Party 1
Tiamat
Tiamat
TheSpartan015
Tiamat
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 11L
1,144 Elo+
Party 4
Team Averages
Level 99
1,681 SR
1,208 Elo+

VS

Team Averages
Level 117
1,484 SR
1,438 Elo+
Poseidon
Poseidon
Kefka_Palazzo_87
Poseidon
Level 152
God Stats
0W - 1L
1,263 SR
Queue Stats
64W - 80L
1,378 Elo+
Party 2
Ne Zha
Ne Zha
Siegfried__91
Ne Zha
Level 145
God Stats
1W - 1L
1,725 SR
Queue Stats
18W - 41L
1,374 Elo+
Party 2
Izanami
Izanami
Usuario7197
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ZeroNoShogun
Cthulhu
Level 28
God Stats
1W - 1L
1,498 SR
Queue Stats
12W - 16L
1,508 Elo+
Party 3
Amaterasu
Amaterasu
rokilondor07
Amaterasu
Level 125
God Stats
0W - 3L
1,435 SR
Queue Stats
15W - 40L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CptBananarama
Achilles
18
4 / 4 / 12
12,612
788
11,358
17,258
21,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
12 / 2 / 7
13,764
860
19,053
13,639
6,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
OGmidgamble
Aphrodite
17
1 / 1 / 15
11,700
731
4,555
11,170
12,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 2 / 17
13,401
838
21,570
10,718
4,576
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 7 / 14
11,876
742
13,189
16,282
12,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
11,326
708
14,689
11,090
3,840
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
6 / 5 / 4
12,312
770
6,577
13,693
6,011
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Usuario7197
Izanami
20
3 / 8 / 7
12,788
799
11,063
17,431
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ZeroNoShogun
Cthulhu
17
1 / 5 / 11
10,829
677
13,183
18,187
20,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
rokilondor07
Amaterasu
16
2 / 7 / 6
10,243
640
6,959
21,398
19,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
29
Kills
16
16
Deaths
29
65
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
CptBananarama
Achilles
4
4
12
2.5
L
4
4
7
1.88
W
12
2
7
7.75
W
Aphrodite
OGmidgamble
Aphrodite
1
1
15
8.5
W
8
2
17
8.25
L
6
5
4
1.6
W
4
7
14
1.57
L
Izanami
Usuario7197
Izanami
3
8
7
0.81
L
Cthulhu
ZeroNoShogun
Cthulhu
1
5
11
1.3
L
Amaterasu
rokilondor07
Amaterasu
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,725
Damage
52,471
69,067
Taken
81,799
57,738
Mitigated
56,685
26,287
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CptBananarama
Achilles
11,358
3,507
0
2,567
17,258
21,391
53
7,085
9,895
0
32,627
L
14,689
1,990
0
2,724
11,090
3,840
420
8,686
2,334
56,806
0
W
19,053
1,497
0
3,052
13,639
6,559
3,207
3,096
10,468
41,676
0
W
Aphrodite
OGmidgamble
Aphrodite
4,555
552
8,116
7,427
11,170
12,520
879
5,968
5,052
15,654
0
W
21,570
5,825
0
0
10,718
4,576
807
4,627
5,962
57,181
0
L
6,577
696
0
1,945
13,693
6,011
2,498
7,798
5,701
0
29,899
W
13,189
1,009
318
4,807
16,282
12,692
531
6,334
9,818
37,574
0
L
Izanami
Usuario7197
Izanami
11,063
6,190
0
2,072
17,431
6,646
779
13,145
4,135
0
50,754
L
Cthulhu
ZeroNoShogun
Cthulhu
13,183
453
65
990
18,187
20,833
99
12,710
5,174
29,495
0
L
Amaterasu
rokilondor07
Amaterasu
6,959
2,174
0
4,139
21,398
19,355
619
15,747
5,509
0
20,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,353
Gold Earned
57,498
290
Minions Killed
315
4
Camps Cleared
10
1,490,121
Distance Traveled
1,379,793
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,612
788
42
3
1
300,216
7
L
Poseidon
11,326
708
101
6
3
275,168
1
W
He Bo
13,764
860
77
5
0
308,291
2
W
Aphrodite
11,700
731
31
2
0
329,412
0
W
Nu Wa
13,401
838
83
5
2
286,123
0
L
Ne Zha
12,312
770
62
4
2
270,205
3
W
Tiamat
11,876
742
57
4
1
266,079
0
L
Izanami
12,788
799
103
6
4
252,132
3
L
Cthulhu
10,829
677
22
1
0
302,398
3
L
Amaterasu
10,243
640
27
2
1
279,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role