Player Matchup

Xing Tian
Xing Tian
Coil Vivid
Xing Tian
Level 88
God Stats
15W - 9L
1,417 SR
Queue Stats
535W - 513L
1,437 Elo+
Party 2
Awilix
Awilix
LaMigra2631
Awilix
Level 59
God Stats
2W - 4L
1,452 SR
Queue Stats
114W - 116L
1,422 Elo+
Party 2
Heimdallr
Heimdallr
SirZukins
Heimdallr
Level 58
God Stats
1W - 1L
1,723 SR
Queue Stats
18W - 32L
1,364 Elo+
Party 3
Anubis
Anubis
Tacodog_mp4
Anubis
Level 67
God Stats
5W - 11L
1,422 SR
Queue Stats
30W - 39L
1,445 Elo+
Party 3
Scylla
Scylla
angrytoad919
Scylla
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 36L
1,365 Elo+
Party 3
Team Averages
Level 76
1,503 SR
1,407 Elo+

VS

Team Averages
Level 126
1,494 SR
1,463 Elo+
Rama
Rama
DrThunder2792
Rama
Level 151
God Stats
21W - 15L
1,356 SR
Queue Stats
642W - 575L
1,538 Elo+
Party 1
Odin
Odin
Nelzoraurs
Odin
Level 96
God Stats
2W - 0L
1,486 SR
Queue Stats
200W - 172L
1,490 Elo+
Party 1
Pele
Pele
OMEGAZIDD
Pele
Level 157
God Stats
10W - 8L
1,460 SR
Queue Stats
270W - 305L
1,419 Elo+
Solo
Cthulhu
Cthulhu
batman12112Xx
Cthulhu
Level 120
God Stats
67W - 40L
1,713 SR
Queue Stats
772W - 774L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
macwitcheese
Kukulkan
Level 104
God Stats
21W - 29L
1,456 SR
Queue Stats
38W - 48L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Coil Vivid
Xing Tian
9
1 / 3 / 2
5,978
427
4,650
11,986
4,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
11
4 / 6 / 2
7,287
521
5,097
10,704
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
SirZukins
Heimdallr
8
0 / 7 / 1
5,649
404
3,613
10,251
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
13
5 / 4 / 1
7,904
565
7,487
10,212
4,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
11
4 / 3 / 4
7,530
538
7,614
5,791
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,294
664
10,727
10,653
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 4
7,160
511
3,727
7,559
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
14
6 / 3 / 3
8,692
621
6,611
12,438
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
13
5 / 3 / 9
9,185
656
7,530
11,231
8,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
macwitcheese
Kukulkan
13
4 / 5 / 4
7,934
567
6,913
7,120
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
14
Kills
23
23
Deaths
14
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Coil Vivid
Xing Tian
1
3
2
0.67
W
7
1
4
9
L
Awilix
4
6
2
0.83
W
1
2
4
1.5
W
Pele
6
3
3
2.5
L
Heimdallr
SirZukins
Heimdallr
0
7
1
0.07
L
Anubis
5
4
1
1.38
L
Scylla
4
3
4
2
W
Cthulhu
5
3
9
3.17
W
Kukulkan
macwitcheese
Kukulkan
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,461
Damage
35,508
48,944
Taken
49,001
19,445
Mitigated
21,824
7,213
Healing
14,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Coil Vivid
Xing Tian
4,650
488
251
2,909
11,986
4,365
245
5,137
6,819
19,116
0
W
10,727
8,855
0
6,079
10,653
3,596
2,890
1,812
8,841
0
67,187
L
Awilix
5,097
2,342
0
740
10,704
4,774
877
3,145
7,534
0
32,534
W
3,727
1,164
0
2,356
7,559
4,155
270
3,248
4,265
0
22,874
W
Pele
6,611
1,900
0
1,825
12,438
3,614
585
3,844
8,524
0
50,998
L
Heimdallr
SirZukins
Heimdallr
3,613
1,372
0
30
10,251
3,521
484
2,067
8,184
0
21,253
L
Anubis
7,487
213
219
3,064
10,212
4,969
514
1,624
8,438
36,091
0
L
Scylla
7,614
1,218
0
0
5,791
1,816
872
2,470
3,296
30,576
0
W
Cthulhu
7,530
615
732
2,488
11,231
8,140
0
5,153
5,956
25,443
0
W
Kukulkan
macwitcheese
Kukulkan
6,913
1,166
195
990
7,120
2,319
530
4,972
1,664
37,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
42,265
261
Minions Killed
383
0
Camps Cleared
0
1,292,453
Distance Traveled
1,353,731
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,978
427
27
2
0
272,931
0
W
Rama
9,294
664
117
8
0
255,407
3
L
Awilix
7,287
521
64
5
0
275,875
0
W
Odin
7,160
511
59
4
0
278,223
5
W
Pele
8,692
621
87
6
0
280,775
0
L
Heimdallr
5,649
404
42
3
0
255,254
1
L
Anubis
7,904
565
60
4
0
232,780
4
L
Scylla
7,530
538
68
5
0
255,613
2
W
Cthulhu
9,185
656
56
4
0
275,792
8
W
Kukulkan
7,934
567
64
5
0
263,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role