Player Matchup

Set
Set
GeorgeXatzhDD
Set
Level 27
God Stats
2W - 4L
1,555 SR
Queue Stats
275W - 258L
1,473 Elo+
Solo
Ymir
Ymir
Gruzikpuzik
Ymir
Level 18
God Stats
0W - 2L
1,223 SR
Queue Stats
27W - 28L
1,455 Elo+
Solo
Thoth
Thoth
JohnnyFry
Thoth
Level 28
God Stats
10W - 21L
1,500 SR
Queue Stats
369W - 373L
1,536 Elo+
Solo
Izanami
Izanami
Kroupik00
Izanami
Level 23
God Stats
37W - 22L
1,774 SR
Queue Stats
142W - 130L
1,572 Elo+
Solo
Bellona
Bellona
greatplayerno1
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,706 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,548 Elo+

VS

Team Averages
Level 18
1,500 SR
1,526 Elo+
Cupid
Cupid
Anoobis322
Cupid
Level 29
God Stats
5W - 6L
1,408 SR
Queue Stats
220W - 244L
1,356 Elo+
Solo
Cerberus
Cerberus
BRAZIL12511
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,456 Elo+
Solo
Agni
Agni
Gemorroy
Agni
Level 14
God Stats
32W - 17L
1,759 SR
Queue Stats
53W - 43L
1,695 Elo+
Solo
Erlang Shen
Erlang Shen
LevronBL
Erlang Shen
Level 7
God Stats
1W - 1L
1,332 SR
Queue Stats
9W - 4L
1,648 Elo+
Solo
Sun Wukong
Sun Wukong
Sprite7H
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 4
12,369
476
14,894
23,523
12,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 2 / 3
12,930
497
18,778
24,275
30,499
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
JohnnyFry
Thoth
14
0 / 15 / 3
9,612
370
6,678
17,284
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Kroupik00
Izanami
20
4 / 5 / 2
13,707
527
15,309
20,648
7,019
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 11 / 3
8,178
315
3,194
13,546
8,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
6 / 4 / 3
15,454
594
8,470
18,925
7,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
BRAZIL12511
Cerberus
20
3 / 4 / 14
14,075
541
10,177
23,008
26,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
20
22 / 0 / 2
17,121
659
32,906
17,547
8,971
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
LevronBL
Erlang Shen
20
7 / 3 / 6
15,373
591
18,326
20,339
12,762
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Sprite7H
Sun Wukong
20
2 / 4 / 7
14,228
547
9,951
19,364
15,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
15
Kills
40
40
Deaths
15
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
4
3
1.88
W
Cerberus
BRAZIL12511
Cerberus
3
4
14
2.5
W
Agni
22
0
2
23
L
7
7
4
1.29
L
3
2
3
2.25
L
Thoth
JohnnyFry
Thoth
0
15
3
0.1
L
Izanami
Kroupik00
Izanami
4
5
2
1
W
Erlang Shen
LevronBL
Erlang Shen
7
3
6
3.33
W
Sun Wukong
Sprite7H
Sun Wukong
2
4
7
1.38
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,853
Damage
79,830
99,276
Taken
99,183
64,021
Mitigated
70,552
14,821
Healing
51,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,470
3,578
698
8,411
18,925
7,239
11,557
1,958
16,649
0
126,102
W
Cerberus
BRAZIL12511
Cerberus
10,177
682
0
8,600
23,008
26,242
1,275
6,035
15,988
44,614
0
W
Agni
32,906
2,257
379
17,431
17,547
8,971
2,739
3,606
13,417
145,276
0
L
14,894
9,130
0
2,798
23,523
12,229
0
10,140
13,223
0
83,336
L
18,778
2,767
0
5,497
24,275
30,499
156
6,249
17,810
100,673
0
L
Thoth
JohnnyFry
Thoth
6,678
442
0
750
17,284
5,537
165
12,242
4,962
39,007
0
L
Izanami
Kroupik00
Izanami
15,309
9,633
0
5,606
20,648
7,019
505
9,680
10,968
0
123,554
W
Erlang Shen
LevronBL
Erlang Shen
18,326
11,595
0
11,807
20,339
12,762
0
2,788
16,946
0
146,569
W
Sun Wukong
Sprite7H
Sun Wukong
9,951
1,801
0
4,112
19,364
15,338
148
8,105
10,727
0
88,726
L
3,194
1,058
0
170
13,546
8,737
159
4,772
8,774
0
12,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,796
Gold Earned
76,251
654
Minions Killed
846
0
Camps Cleared
0
1,984,201
Distance Traveled
2,423,848
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,454
594
190
7
0
415,584
3
W
Cerberus
14,075
541
108
4
0
433,619
3
W
Agni
17,121
659
176
7
0
510,223
0
L
Set
12,369
476
129
5
0
418,271
2
L
Ymir
12,930
497
196
8
0
459,695
7
L
Thoth
9,612
370
81
3
0
317,045
5
L
Izanami
13,707
527
233
9
0
437,597
6
W
Erlang Shen
15,373
591
188
7
0
547,000
3
W
Sun Wukong
14,228
547
184
7
0
517,422
2
L
Bellona
8,178
315
15
1
0
351,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role