Player Matchup

Danzaburou
Danzaburou
ItsOldMann
Danzaburou
Level 105
God Stats
1W - 0L
1,678 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
MykeOxlong
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
hereK2x
Scylla
Level 6
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,620 SR
1,500 Elo+

VS

Team Averages
Level 13
1,500 SR
1,321 Elo+
Cthulhu
Cthulhu
EddiEMaideN
Cthulhu
Level 17
God Stats
0W - 1L
1,728 SR
Queue Stats
8W - 13L
1,290 Elo+
Solo
Yemoja
Yemoja
FIyingsword
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Hachiman
Hachiman
furry857
Hachiman
Level 14
God Stats
5W - 12L
1,273 SR
Queue Stats
29W - 40L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsOldMann
Danzaburou
13
9 / 0 / 7
9,651
877
13,514
9,794
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
MykeOxlong
Achilles
12
8 / 1 / 8
9,014
819
9,391
8,864
8,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
hereK2x
Scylla
10
0 / 3 / 12
7,405
673
2,076
2,850
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EddiEMaideN
Cthulhu
9
0 / 5 / 3
6,435
585
4,825
11,320
7,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yemoja
10
2 / 4 / 2
6,729
612
2,858
8,601
3,674
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
furry857
Hachiman
9
2 / 8 / 2
6,987
635
4,725
9,430
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EddiEMaideN
Cthulhu
0
5
3
0.3
L
Yemoja
2
4
2
0.75
W
Danzaburou
ItsOldMann
Danzaburou
9
0
7
12.5
W
Achilles
MykeOxlong
Achilles
8
1
8
12
L
Hachiman
furry857
Hachiman
2
8
2
0.38
W
Scylla
hereK2x
Scylla
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,981
Damage
12,408
21,508
Taken
29,351
13,206
Mitigated
14,613
9,671
Healing
2,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EddiEMaideN
Cthulhu
4,825
227
90
176
11,320
7,797
0
773
10,427
19,665
0
L
Yemoja
2,858
532
884
848
8,601
3,674
0
325
8,196
13,602
0
W
Danzaburou
ItsOldMann
Danzaburou
13,514
6,092
0
7,145
9,794
3,369
1,969
4,736
5,058
0
52,474
W
Achilles
MykeOxlong
Achilles
9,391
3,509
0
2,526
8,864
8,987
92
1,760
7,104
0
29,215
L
Hachiman
furry857
Hachiman
4,725
3,007
0
378
9,430
3,142
0
718
8,632
0
15,438
W
Scylla
hereK2x
Scylla
2,076
354
0
0
2,850
850
610
1,271
1,579
8,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
20,151
143
Minions Killed
71
0
Camps Cleared
0
534,098
Distance Traveled
503,096
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,435
585
29
3
0
179,072
1
L
Yemoja
6,729
612
24
2
0
160,025
5
W
Danzaburou
9,651
877
94
9
0
186,716
1
W
Achilles
9,014
819
30
3
0
198,414
1
L
Hachiman
6,987
635
18
2
0
163,999
1
W
Scylla
7,405
673
19
2
0
148,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role