Player Matchup

Neith
Neith
De4dG4mer101
Neith
Level 25
God Stats
56W - 80L
1,413 SR
Queue Stats
58W - 87L
1,343 Elo+
Solo
Hel
Hel
resistingadrian
Hel
Level 84
God Stats
6W - 7L
1,206 SR
Queue Stats
216W - 260L
1,336 Elo+
Party 1
Hun Batz
Hun Batz
squidATTACK123
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 134L
1,288 Elo+
Party 1
Team Averages
Level 45
1,373 SR
1,323 Elo+

VS

Team Averages
Level 97
1,535 SR
1,335 Elo+
Cabrakan
Cabrakan
ShutrStyl
Cabrakan
Level 41
God Stats
23W - 20L
1,662 SR
Queue Stats
81W - 96L
1,257 Elo+
Solo
Hel
Hel
TeamBatMan117
Hel
Level 126
God Stats
1W - 0L
1,182 SR
Queue Stats
16W - 26L
1,374 Elo+
Party 2
Hou Yi
Hou Yi
TeamCaptain117
Hou Yi
Level 125
God Stats
3W - 0L
1,760 SR
Queue Stats
15W - 20L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
10,306
687
13,026
13,939
4,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 7 / 4
9,976
665
9,930
14,077
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
12
1 / 6 / 5
9,016
601
9,274
15,458
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ShutrStyl
Cabrakan
13
6 / 3 / 4
10,913
728
9,965
11,095
6,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 6 / 8
11,010
734
17,735
19,386
7,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 5
10,678
712
6,926
15,203
6,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
11
Kills
15
15
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
W
Cabrakan
ShutrStyl
Cabrakan
6
3
4
2.67
W
5
6
8
1.5
W
4
2
5
3.25
L
5
7
4
1
L
Hun Batz
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,230
Damage
34,626
43,474
Taken
45,684
15,590
Mitigated
20,692
13,117
Healing
23,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,026
4,808
773
2,724
13,939
4,744
0
8,092
5,847
0
51,411
W
Cabrakan
ShutrStyl
Cabrakan
9,965
1,228
0
0
11,095
6,605
360
1,897
9,002
19,735
0
W
17,735
208
7,831
10,801
19,386
7,876
770
4,229
14,819
41,864
0
W
6,926
3,093
968
3,599
15,203
6,211
1,854
3,025
11,869
0
66,713
L
9,930
1,028
4,677
4,511
14,077
5,045
0
9,866
4,211
27,890
0
L
Hun Batz
9,274
1,632
0
432
15,458
5,801
0
9,822
5,636
0
33,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,298
Gold Earned
32,601
135
Minions Killed
175
0
Camps Cleared
0
743,820
Distance Traveled
779,213
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,306
687
66
4
0
266,750
0
W
Cabrakan
10,913
728
27
2
0
256,011
0
W
Hel
11,010
734
46
3
0
279,507
0
W
Hou Yi
10,678
712
102
7
0
243,695
1
L
Hel
9,976
665
32
2
0
224,156
2
L
Hun Batz
9,016
601
37
2
0
252,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role