Player Matchup

Da Ji
Da Ji
BabyLucoa
Da Ji
Level 10
God Stats
4W - 1L
1,754 SR
Queue Stats
20W - 12L
1,687 Elo+
Party 2
Izanami
Izanami
ChillaXzilla
Izanami
Level 53
God Stats
1W - 1L
1,714 SR
Queue Stats
30W - 15L
1,767 Elo+
Party 2
Odin
Odin
DaylightCoven
Odin
Level 43
God Stats
2W - 4L
1,590 SR
Queue Stats
46W - 35L
1,579 Elo+
Party 2
Ra
Ra
Zìgh
Ra
Level 65
God Stats
3W - 2L
1,507 SR
Queue Stats
70W - 35L
1,707 Elo+
Party 2
Khepri
Khepri
kylekiller2003
Khepri
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 7L
1,711 Elo+
Party 2
Team Averages
Level 36
1,613 SR
1,690 Elo+

VS

Team Averages
Level 52
1,599 SR
1,704 Elo+
Pele
Pele
Demiiiurge
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,562 Elo+
Party 1
Terra
Terra
I am Demiiurge
Terra
Level 46
God Stats
1W - 2L
1,612 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Sol
Sol
PoeticredruM
Sol
Level 35
God Stats
11W - 18L
1,848 SR
Queue Stats
33W - 32L
1,613 Elo+
Party 1
Erlang Shen
Erlang Shen
TheGoolf
Erlang Shen
Level 124
God Stats
5W - 0L
1,667 SR
Queue Stats
163W - 47L
1,911 Elo+
Party 3
Anhur
Anhur
xHammerBurst
Anhur
Level 28
God Stats
6W - 0L
1,365 SR
Queue Stats
163W - 44L
1,932 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BabyLucoa
Da Ji
12
2 / 4 / 2
7,183
479
2,376
9,166
3,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ChillaXzilla
Izanami
11
3 / 9 / 2
7,197
480
5,679
12,018
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 4
7,388
493
6,081
8,794
5,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
14
4 / 5 / 1
8,681
579
7,300
9,034
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 7 / 5
6,614
441
4,451
11,166
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,362
557
7,843
10,403
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 2 / 7
8,587
572
6,982
9,165
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 2
7,355
490
2,118
5,584
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
TheGoolf
Erlang Shen
14
10 / 2 / 8
9,012
601
10,494
12,422
7,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 3 / 6
9,734
649
12,596
10,361
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
29
29
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BabyLucoa
Da Ji
2
4
2
0.75
L
Izanami
ChillaXzilla
Izanami
3
9
2
0.44
L
1
4
4
0.75
W
4
2
4
3
W
5
2
7
4.25
W
2
2
2
1.5
W
Erlang Shen
TheGoolf
Erlang Shen
10
2
8
7
L
Ra
4
5
1
0.9
L
1
7
5
0.5
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
40,033
50,178
Taken
47,935
19,223
Mitigated
22,736
7,905
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BabyLucoa
Da Ji
2,376
563
0
2,989
9,166
3,349
0
1,323
7,843
0
34,099
L
Izanami
ChillaXzilla
Izanami
5,679
4,162
0
1,433
12,018
2,176
0
0
12,018
0
44,797
L
6,081
2,125
0
146
8,794
5,796
0
3,889
4,905
0
35,226
W
7,843
2,506
0
3,720
10,403
4,010
0
1,956
8,387
0
51,587
W
6,982
1,102
921
3,019
9,165
5,470
558
2,721
6,371
39,044
0
W
2,118
429
0
1,889
5,584
1,990
1,042
868
4,708
39,766
0
W
Erlang Shen
TheGoolf
Erlang Shen
10,494
5,774
318
5,819
12,422
7,871
0
3,117
9,279
0
49,865
L
Ra
7,300
1,105
454
2,253
9,034
3,354
0
2,427
6,607
54,263
0
L
4,451
449
0
630
11,166
4,548
0
1,461
9,705
8,823
0
W
12,596
5,738
0
3,712
10,361
3,395
1,072
2,858
7,439
0
68,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,063
Gold Earned
43,050
385
Minions Killed
425
0
Camps Cleared
0
1,262,652
Distance Traveled
1,337,936
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,183
479
68
5
0
267,335
0
L
Izanami
7,197
480
84
6
0
231,961
1
L
Odin
7,388
493
86
6
0
243,318
3
W
Pele
8,362
557
96
6
0
276,515
3
W
Terra
8,587
572
79
5
0
262,189
0
W
Sol
7,355
490
64
4
0
222,937
2
W
Erlang Shen
9,012
601
51
3
0
311,542
1
L
Ra
8,681
579
126
8
0
260,509
1
L
Khepri
6,614
441
21
1
0
259,529
0
W
Anhur
9,734
649
135
9
0
264,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role