Player Matchup

Erlang Shen
Erlang Shen
EDFS28
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,715 Elo+
Solo
Anubis
Anubis
Hannibal030
Anubis
Level 18
God Stats
10W - 14L
1,508 SR
Queue Stats
14W - 19L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
StayAtPhoenix
Kuzenbo
Level 10
God Stats
68W - 65L
1,760 SR
Queue Stats
69W - 66L
1,747 Elo+
Solo
Merlin
Merlin
Taranis95
Merlin
Level 16
God Stats
2W - 8L
1,545 SR
Queue Stats
21W - 26L
1,522 Elo+
Solo
Heimdallr
Heimdallr
tarbeit00
Heimdallr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 97L
1,594 Elo+
Solo
Team Averages
Level 13
1,563 SR
1,601 Elo+

VS

Team Averages
Level 21
1,550 SR
1,425 Elo+
Amaterasu
Amaterasu
HAPKOMAH228
Amaterasu
Level 23
God Stats
3W - 2L
1,409 SR
Queue Stats
18W - 20L
1,215 Elo+
Party 1
Ao Kuang
Ao Kuang
IxRâpeYouKid
Ao Kuang
Level 18
God Stats
2W - 2L
1,377 SR
Queue Stats
83W - 43L
1,715 Elo+
Solo
Artemis
Artemis
Murphyslaw1
Artemis
Level 29
God Stats
4W - 2L
1,771 SR
Queue Stats
292W - 269L
1,611 Elo+
Solo
Bacchus
Bacchus
Rabu743
Bacchus
Level 15
God Stats
9W - 4L
1,500 SR
Queue Stats
32W - 33L
1,215 Elo+
Party 1
Scylla
Scylla
tastypuppie
Scylla
Level 18
God Stats
8W - 2L
1,694 SR
Queue Stats
34W - 31L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EDFS28
Erlang Shen
12
0 / 14 / 1
8,583
358
1,890
20,539
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
17
8 / 9 / 1
12,146
506
13,041
17,430
8,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
14
0 / 9 / 7
10,010
417
11,889
29,584
27,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Taranis95
Merlin
16
1 / 6 / 2
10,077
420
7,673
13,141
4,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
tarbeit00
Heimdallr
17
4 / 9 / 4
11,640
485
15,291
23,223
8,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HAPKOMAH228
Amaterasu
20
10 / 6 / 14
14,775
616
12,784
21,136
16,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
IxRâpeYouKid
Ao Kuang
20
19 / 2 / 8
16,221
676
34,616
29,444
12,244
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Murphyslaw1
Artemis
20
4 / 1 / 8
13,864
578
13,255
21,143
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Rabu743
Bacchus
16
4 / 4 / 7
12,098
504
7,161
16,169
19,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
20
9 / 1 / 11
13,962
582
17,091
17,769
6,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
13
Kills
46
47
Deaths
14
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
EDFS28
Erlang Shen
0
14
1
0.04
W
Amaterasu
HAPKOMAH228
Amaterasu
10
6
14
2.83
L
Anubis
8
9
1
0.94
W
Ao Kuang
IxRâpeYouKid
Ao Kuang
19
2
8
11.5
W
Artemis
Murphyslaw1
Artemis
4
1
8
8
W
Bacchus
Rabu743
Bacchus
4
4
7
1.88
L
Kuzenbo
0
9
7
0.39
L
Merlin
Taranis95
Merlin
1
6
2
0.33
L
Heimdallr
tarbeit00
Heimdallr
4
9
4
0.67
W
Scylla
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,784
Damage
84,907
103,917
Taken
105,661
58,893
Mitigated
62,685
16,020
Healing
47,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
EDFS28
Erlang Shen
1,890
788
0
1,096
20,539
10,087
4
8,295
12,066
0
39,087
W
Amaterasu
HAPKOMAH228
Amaterasu
12,784
4,386
0
6,086
21,136
16,054
2,073
5,600
15,536
64
76,132
L
Anubis
13,041
353
0
4,102
17,430
8,220
709
10,166
6,950
48,180
0
W
Ao Kuang
IxRâpeYouKid
Ao Kuang
34,616
7,592
0
17,960
29,444
12,244
2,330
13,431
14,209
134,082
0
W
Artemis
Murphyslaw1
Artemis
13,255
6,237
0
12,526
21,143
8,461
4,920
3,829
17,314
0
148,665
W
Bacchus
Rabu743
Bacchus
7,161
1,639
0
3,595
16,169
19,529
758
3,541
12,628
27,845
0
L
Kuzenbo
11,889
3,525
0
2,594
29,584
27,243
547
17,763
11,514
34,752
0
L
Merlin
Taranis95
Merlin
7,673
820
0
1,241
13,141
4,653
0
10,214
2,615
39,502
0
L
Heimdallr
tarbeit00
Heimdallr
15,291
8,090
0
6,987
23,223
8,690
912
11,317
11,840
0
76,798
W
Scylla
17,091
1,605
278
7,375
17,769
6,397
929
7,354
10,415
97,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,456
Gold Earned
70,920
416
Minions Killed
673
0
Camps Cleared
0
1,920,854
Distance Traveled
2,375,854
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,583
358
66
3
0
293,024
1
W
Amaterasu
14,775
616
129
5
0
455,791
0
L
Anubis
12,146
506
85
4
0
375,856
3
W
Ao Kuang
16,221
676
190
8
0
496,566
2
W
Artemis
13,864
578
178
7
0
423,965
7
W
Bacchus
12,098
504
32
1
0
487,474
5
L
Kuzenbo
10,010
417
39
2
0
462,098
10
L
Merlin
10,077
420
90
4
0
397,050
13
L
Heimdallr
11,640
485
136
6
0
392,826
3
W
Scylla
13,962
582
144
6
0
512,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role