Player Matchup

Apollo
Apollo
BLESSED25
Apollo
Level 22
God Stats
18W - 29L
1,325 SR
Queue Stats
58W - 72L
1,361 Elo+
Solo
Cerberus
Cerberus
MagnusBardheim
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,241 Elo+
Solo
Thor
Thor
Qrkhon
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ruderaliss
Merlin
Level 19
God Stats
3W - 3L
1,422 SR
Queue Stats
20W - 10L
1,671 Elo+
Solo
Amaterasu
Amaterasu
Vardul16K
Amaterasu
Level 12
God Stats
16W - 13L
1,591 SR
Queue Stats
63W - 60L
1,450 Elo+
Solo
Team Averages
Level 14
1,468 SR
1,445 Elo+

VS

Team Averages
Level 13
1,561 SR
1,478 Elo+
Cernunnos
Cernunnos
Anton9305
Cernunnos
Level 16
God Stats
19W - 17L
1,500 SR
Queue Stats
115W - 105L
1,536 Elo+
Solo
Ra
Ra
Ayanokôji
Ra
Level 4
God Stats
1W - 1L
1,787 SR
Queue Stats
22W - 12L
1,481 Elo+
Solo
Serqet
Serqet
JB2002TSR
Serqet
Level 17
God Stats
3W - 9L
1,516 SR
Queue Stats
184W - 174L
1,285 Elo+
Solo
Kumbhakarna
Kumbhakarna
MUST474
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Ares
Ares
Trickleme
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BLESSED25
Apollo
10
1 / 4 / 1
6,082
468
1,088
5,204
1,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
9
1 / 4 / 2
6,050
465
2,526
7,993
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
Qrkhon
Thor
12
2 / 1 / 7
7,557
581
3,511
6,198
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Ruderaliss
Merlin
13
9 / 5 / 1
8,612
662
10,526
8,114
2,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Vardul16K
Amaterasu
13
4 / 0 / 1
7,687
591
4,231
8,068
3,602
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anton9305
Cernunnos
14
8 / 2 / 1
8,560
658
9,074
7,479
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 5 / 1
6,666
513
3,116
6,925
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
JB2002TSR
Serqet
12
5 / 2 / 1
7,442
572
5,030
9,383
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
MUST474
Kumbhakarna
6
0 / 5 / 4
5,026
387
2,005
5,330
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
9
0 / 3 / 0
5,429
418
771
7,218
3,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
17
Kills
14
14
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Anton9305
Cernunnos
8
2
1
4.25
L
1
5
1
0.3
W
Apollo
BLESSED25
Apollo
1
4
1
0.38
L
Serqet
JB2002TSR
Serqet
5
2
1
2.75
L
Kumbhakarna
MUST474
Kumbhakarna
0
5
4
0.4
W
Cerberus
1
4
2
0.5
W
Thor
Qrkhon
Thor
2
1
7
5.5
W
Merlin
Ruderaliss
Merlin
9
5
1
1.9
L
Ares
0
3
0
0
W
Amaterasu
Vardul16K
Amaterasu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,882
Damage
19,996
35,577
Taken
36,335
14,310
Mitigated
13,693
7,344
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Anton9305
Cernunnos
9,074
4,488
0
1,638
7,479
2,113
0
3,677
3,802
0
55,541
L
3,116
615
31
1,552
6,925
2,112
392
3,201
3,724
35,180
0
W
Apollo
BLESSED25
Apollo
1,088
895
0
469
5,204
1,396
1,102
504
4,606
0
32,004
L
Serqet
JB2002TSR
Serqet
5,030
946
0
3,872
9,383
3,071
0
3,673
5,710
0
40,084
L
Kumbhakarna
MUST474
Kumbhakarna
2,005
439
0
0
5,330
2,658
231
1,385
3,945
8,135
0
W
Cerberus
2,526
342
0
1,887
7,993
4,839
0
599
7,304
12,765
0
W
Thor
Qrkhon
Thor
3,511
1,110
0
1,938
6,198
1,738
0
763
5,187
0
28,000
W
Merlin
Ruderaliss
Merlin
10,526
1,975
0
1,887
8,114
2,735
355
2,084
5,431
48,900
0
L
Ares
771
202
0
920
7,218
3,739
0
1,116
6,102
18,868
0
W
Amaterasu
Vardul16K
Amaterasu
4,231
1,918
0
1,163
8,068
3,602
711
1,406
6,312
0
46,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,988
Gold Earned
33,123
330
Minions Killed
307
0
Camps Cleared
0
1,176,294
Distance Traveled
1,067,126
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,560
658
97
7
0
222,179
1
L
Ra
6,666
513
76
6
0
211,493
3
W
Apollo
6,082
468
65
5
0
232,002
0
L
Serqet
7,442
572
78
6
0
297,453
1
L
Kumbhakarna
5,026
387
21
2
0
167,063
0
W
Cerberus
6,050
465
27
2
0
257,938
1
W
Thor
7,557
581
58
4
0
243,313
4
W
Merlin
8,612
662
80
6
0
211,888
6
L
Ares
5,429
418
35
3
0
168,938
1
W
Amaterasu
7,687
591
100
8
0
231,153
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role