Player Matchup

Ra
Ra
Augnr
Ra
Level 38
God Stats
17W - 1L
2,213 SR
Queue Stats
159W - 26L
1,991 Elo+
Party 1
Hun Batz
Hun Batz
Jebsters
Hun Batz
Level 91
God Stats
3W - 0L
1,942 SR
Queue Stats
389W - 134L
1,923 Elo+
Party 1
Eset
Eset
Krawnic
Eset
Level 160
God Stats
7W - 1L
1,500 SR
Queue Stats
528W - 281L
1,957 Elo+
Party 1
Team Averages
Level 96
1,885 SR
1,957 Elo+

VS

Team Averages
Level 132
1,499 SR
1,578 Elo+
Athena
Athena
B3NG4L
Athena
Level 117
God Stats
0W - 2L
1,522 SR
Queue Stats
62W - 40L
1,596 Elo+
Party 2
Ares
Ares
TheLadOZone
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
YvngStxcks
Ganesha
Level 155
God Stats
0W - 1L
1,474 SR
Queue Stats
204W - 147L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
11 / 3 / 12
10,039
913
13,346
7,423
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Jebsters
Hun Batz
13
6 / 1 / 17
10,094
918
8,449
13,877
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
Krawnic
Eset
14
11 / 0 / 17
10,092
917
16,027
7,795
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
B3NG4L
Athena
11
2 / 10 / 1
8,117
738
6,645
15,756
8,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 8 / 3
6,942
631
4,362
13,312
7,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
YvngStxcks
Ganesha
10
1 / 10 / 1
6,985
635
4,044
14,846
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
28
Kills
3
4
Deaths
28
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
11
3
12
5.67
L
Athena
B3NG4L
Athena
2
10
1
0.25
W
Hun Batz
Jebsters
Hun Batz
6
1
17
14.5
W
Eset
Krawnic
Eset
11
0
17
19.5
L
0
8
3
0.19
L
Ganesha
YvngStxcks
Ganesha
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,822
Damage
15,051
29,095
Taken
43,914
18,154
Mitigated
21,005
11,181
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
13,346
1,605
2,346
2,794
7,423
2,875
1,102
5,425
1,693
40,852
0
L
Athena
B3NG4L
Athena
6,645
2,308
0
748
15,756
8,651
0
10,241
5,263
18,042
0
W
Hun Batz
Jebsters
Hun Batz
8,449
2,189
0
3,462
13,877
10,790
138
5,026
8,577
0
25,039
W
Eset
Krawnic
Eset
16,027
1,434
777
1,802
7,795
4,489
769
3,902
3,764
45,532
0
L
4,362
208
0
1,283
13,312
7,149
0
8,365
4,724
12,099
0
L
Ganesha
YvngStxcks
Ganesha
4,044
347
0
889
14,846
5,205
0
10,114
4,423
16,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
22,044
147
Minions Killed
64
0
Camps Cleared
0
602,410
Distance Traveled
546,625
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,039
913
64
6
0
178,261
3
L
Athena
8,117
738
37
3
0
171,575
0
W
Hun Batz
10,094
918
26
2
0
228,898
2
W
Eset
10,092
917
57
5
0
195,251
0
L
Ares
6,942
631
20
2
0
198,259
2
L
Ganesha
6,985
635
7
1
0
176,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role