Player Matchup

Cupid
Cupid
AlpakaBulilka
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,120 Elo+
Party 1
Cthulhu
Cthulhu
BallsForYouAndMe
Cthulhu
Level 24
God Stats
50W - 37L
1,306 SR
Queue Stats
438W - 379L
1,559 Elo+
Party 2
Ra
Ra
Tubsy08
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 101L
1,558 Elo+
Party 1
Guan Yu
Guan Yu
Yung-Slippery
Guan Yu
Level 105
God Stats
2W - 1L
1,320 SR
Queue Stats
452W - 371L
1,642 Elo+
Party 2
Nemesis
Nemesis
yung-Burst
Nemesis
Level 103
God Stats
16W - 12L
1,655 SR
Queue Stats
259W - 236L
1,568 Elo+
Party 2
Team Averages
Level 63
1,456 SR
1,490 Elo+

VS

Team Averages
Level 106
1,570 SR
1,560 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Rafinement
Persephone
Level 160
God Stats
24W - 10L
1,769 SR
Queue Stats
389W - 233L
1,646 Elo+
Party 3
Skadi
Skadi
Rainbow Wolf
Skadi
Level 156
God Stats
25W - 14L
1,641 SR
Queue Stats
669W - 554L
1,627 Elo+
Party 3
Arachne
Arachne
pittsouth
Arachne
Level 41
God Stats
3W - 3L
1,149 SR
Queue Stats
97W - 75L
1,376 Elo+
Solo
Bacchus
Bacchus
theorangesunset
Bacchus
Level 25
God Stats
18W - 5L
1,790 SR
Queue Stats
175W - 74L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,568
541
2,872
5,939
1,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 4
7,633
545
7,637
13,140
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 3
6,928
495
6,456
7,434
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
14
3 / 3 / 3
8,028
573
7,719
11,186
11,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
yung-Burst
Nemesis
13
4 / 3 / 7
8,158
583
5,943
8,909
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 2 / 3
7,782
556
6,526
9,184
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Rafinement
Persephone
11
2 / 5 / 2
6,652
475
8,798
7,617
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 0
7,790
556
7,625
9,160
2,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
pittsouth
Arachne
11
2 / 4 / 1
6,442
460
2,332
9,677
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 3
6,547
468
7,141
10,093
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
17
Kills
11
11
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
3
1.75
W
3
2
1
1.75
W
4
0
4
6
L
Persephone
Rafinement
Persephone
2
5
2
0.6
L
3
3
0
1
W
3
3
3
1.5
W
Guan Yu
3
3
3
1.5
L
Arachne
pittsouth
Arachne
2
4
1
0.63
L
2
3
3
1.17
W
Nemesis
yung-Burst
Nemesis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
32,422
46,608
Taken
45,731
26,207
Mitigated
19,418
16,515
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,526
2,805
0
4,093
9,184
3,142
480
1,939
7,148
0
49,367
W
2,872
1,548
561
1,624
5,939
1,771
0
846
5,093
0
31,765
W
7,637
908
239
6,092
13,140
6,787
51
6,602
6,538
34,495
0
L
Persephone
Rafinement
Persephone
8,798
569
0
1,179
7,617
2,224
0
3,731
3,658
37,190
0
L
7,625
3,323
0
2,652
9,160
2,328
0
282
8,578
0
48,164
W
6,456
363
682
1,770
7,434
2,547
375
4,294
3,140
35,132
0
W
Guan Yu
7,719
1,064
85
4,891
11,186
11,776
0
659
10,527
0
39,244
L
Arachne
pittsouth
Arachne
2,332
2,000
0
2,878
9,677
3,517
0
2,093
7,320
0
28,525
L
7,141
1,086
0
1,855
10,093
8,207
0
5,407
4,509
20,727
0
W
Nemesis
yung-Burst
Nemesis
5,943
2,778
0
571
8,909
3,326
620
3,538
5,371
0
39,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
35,213
364
Minions Killed
324
0
Camps Cleared
0
1,425,528
Distance Traveled
1,341,171
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,782
556
88
6
0
248,408
1
W
Cupid
7,568
541
79
6
0
273,578
0
W
Cthulhu
7,633
545
58
4
0
297,354
2
L
Persephone
6,652
475
52
4
0
256,328
1
L
Skadi
7,790
556
101
7
0
250,730
4
W
Ra
6,928
495
73
5
0
283,104
1
W
Guan Yu
8,028
573
74
5
0
272,363
0
L
Arachne
6,442
460
58
4
0
288,792
0
L
Bacchus
6,547
468
25
2
0
296,913
3
W
Nemesis
8,158
583
80
6
0
299,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role