Player Matchup

Izanami
Izanami
Diagonal_Fleece
Izanami
Level 120
God Stats
1W - 2L
1,525 SR
Queue Stats
56W - 58L
1,476 Elo+
Party 1
Vamana
Vamana
GamingOrange106
Vamana
Level 24
God Stats
1W - 2L
1,592 SR
Queue Stats
142W - 154L
1,571 Elo+
Party 1
Erlang Shen
Erlang Shen
MasterPascoe
Erlang Shen
Level 83
God Stats
3W - 8L
1,395 SR
Queue Stats
14W - 19L
1,467 Elo+
Party 4
Vulcan
Vulcan
Rigzs
Vulcan
Level 23
God Stats
1W - 5L
1,492 SR
Queue Stats
1W - 5L
1,464 Elo+
Party 4
Sobek
Sobek
VinizorYT
Sobek
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
180W - 159L
1,487 Elo+
Party 1
Team Averages
Level 55
1,501 SR
1,493 Elo+

VS

Team Averages
Level 62
1,581 SR
1,534 Elo+
Fafnir
Fafnir
KINGSLEEPY47
Fafnir
Level 25
God Stats
15W - 16L
1,564 SR
Queue Stats
264W - 272L
1,515 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KingSteezy47
Cu Chulainn
Level 29
God Stats
121W - 120L
1,475 SR
Queue Stats
470W - 492L
1,501 Elo+
Party 2
Tiamat
Tiamat
NinjaInstinct
Tiamat
Level 122
God Stats
22W - 28L
1,498 SR
Queue Stats
266W - 247L
1,517 Elo+
Party 3
Danzaburou
Danzaburou
Sintrophy
Danzaburou
Level 109
God Stats
13W - 6L
1,748 SR
Queue Stats
280W - 261L
1,533 Elo+
Party 2
Mercury
Mercury
gotdeserter123
Mercury
Level 27
God Stats
6W - 3L
1,619 SR
Queue Stats
104W - 92L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
10,605
505
13,890
16,760
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 6 / 4
8,977
427
7,963
18,807
10,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
MasterPascoe
Erlang Shen
14
2 / 8 / 2
8,723
415
9,721
22,534
11,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Rigzs
Vulcan
15
3 / 5 / 0
9,829
468
5,604
9,970
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
VinizorYT
Sobek
13
0 / 6 / 6
8,395
400
7,917
23,608
28,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 4 / 16
11,373
542
7,801
12,064
12,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
KingSteezy47
Cu Chulainn
16
4 / 3 / 5
10,811
515
9,392
16,473
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 3 / 9
12,676
604
13,927
14,366
10,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sintrophy
Danzaburou
19
13 / 2 / 8
13,620
649
24,054
19,253
8,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
6 / 1 / 10
12,717
606
16,646
15,118
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
12
Kills
31
31
Deaths
13
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
3
6
4
0.83
W
Fafnir
3
4
16
2.75
W
Cu Chulainn
KingSteezy47
Cu Chulainn
4
3
5
2.17
L
Erlang Shen
MasterPascoe
Erlang Shen
2
8
2
0.38
W
5
3
9
3.17
L
Vulcan
Rigzs
Vulcan
3
5
0
0.6
W
Danzaburou
Sintrophy
Danzaburou
13
2
8
8.5
L
Sobek
VinizorYT
Sobek
0
6
6
0.5
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,095
Damage
71,820
91,679
Taken
77,274
61,848
Mitigated
50,283
20,495
Healing
30,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,890
9,441
0
5,105
16,760
6,856
841
2,580
14,106
0
86,254
L
7,963
3,624
0
6,752
18,807
10,263
536
3,673
14,691
0
33,126
W
Fafnir
7,801
2,138
0
2,900
12,064
12,335
682
2,112
9,912
25,315
0
W
Cu Chulainn
KingSteezy47
Cu Chulainn
9,392
2,437
0
5,598
16,473
13,519
652
3,406
13,027
0
40,418
L
Erlang Shen
MasterPascoe
Erlang Shen
9,721
4,945
0
4,608
22,534
11,546
0
5,382
16,791
0
59,364
W
13,927
2,240
0
5,875
14,366
10,547
2,861
2,183
11,993
85,904
0
L
Vulcan
Rigzs
Vulcan
5,604
1,825
0
434
9,970
4,584
360
4,238
5,448
45,097
0
W
Danzaburou
Sintrophy
Danzaburou
24,054
11,208
0
11,258
19,253
8,081
4,159
3,754
15,459
0
104,312
L
Sobek
VinizorYT
Sobek
7,917
1,153
0
3,596
23,608
28,599
0
5,038
18,292
23,891
0
W
16,646
8,686
0
5,218
15,118
5,801
505
3,408
11,512
0
107,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,529
Gold Earned
61,197
502
Minions Killed
547
0
Camps Cleared
0
1,816,818
Distance Traveled
1,983,255
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,605
505
166
8
0
330,506
5
L
Vamana
8,977
427
63
3
0
357,901
1
W
Fafnir
11,373
542
31
1
0
392,519
7
W
Cu Chulainn
10,811
515
66
3
0
356,143
4
L
Erlang Shen
8,723
415
104
5
0
394,672
0
W
Tiamat
12,676
604
168
8
0
378,196
7
L
Vulcan
9,829
468
127
6
0
378,105
3
W
Danzaburou
13,620
649
130
6
0
380,728
3
L
Sobek
8,395
400
42
2
0
355,634
0
W
Mercury
12,717
606
152
7
0
475,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role