Player Matchup

Guan Yu
Guan Yu
Demiiiurge
Guan Yu
Level 27
God Stats
2W - 2L
1,714 SR
Queue Stats
36W - 12L
1,751 Elo+
Party 1
Zhong Kui
Zhong Kui
I am Demiiurge
Zhong Kui
Level 46
God Stats
8W - 3L
1,878 SR
Queue Stats
23W - 11L
1,762 Elo+
Party 1
Medusa
Medusa
PoeticredruM
Medusa
Level 34
God Stats
39W - 19L
1,712 SR
Queue Stats
125W - 52L
1,810 Elo+
Party 1
Team Averages
Level 36
1,768 SR
1,774 Elo+

VS

Team Averages
Level 24
1,500 SR
1,920 Elo+
Cerberus
Cerberus
Inumium
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 0L
2,069 Elo+
Party 2
Janus
Janus
catsnipes2
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,622 Elo+
Party 2
Hun Batz
Hun Batz
shafourenthree
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
2,069 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Demiiiurge
Guan Yu
9
1 / 7 / 1
6,476
648
3,723
10,658
4,501
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
I am Demiiurge
Zhong Kui
9
0 / 6 / 3
7,082
708
5,327
10,741
6,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
9
2 / 4 / 0
7,098
710
4,430
8,853
2,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Inumium
Cerberus
11
3 / 1 / 12
7,832
783
8,699
8,164
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
12
7 / 1 / 10
8,891
889
9,987
5,048
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
12
7 / 1 / 8
9,103
910
8,356
6,791
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
17
17
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Demiiiurge
Guan Yu
1
7
1
0.21
L
Zhong Kui
I am Demiiurge
Zhong Kui
0
6
3
0.25
W
Cerberus
Inumium
Cerberus
3
1
12
9
L
Medusa
2
4
0
0.5
W
Janus
7
1
10
12
W
Hun Batz
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,480
Damage
27,042
30,252
Taken
20,003
12,973
Mitigated
6,583
2,813
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Demiiiurge
Guan Yu
3,723
673
532
916
10,658
4,501
0
6,082
4,576
0
11,574
L
Zhong Kui
I am Demiiurge
Zhong Kui
5,327
785
0
1,365
10,741
6,049
0
6,848
3,893
19,388
0
W
Cerberus
Inumium
Cerberus
8,699
554
0
3,201
8,164
2,998
326
2,525
5,639
23,481
0
L
Medusa
4,430
1,944
0
0
8,853
2,423
0
5,807
3,046
0
21,869
W
Janus
9,987
405
0
1,080
5,048
1,293
721
1,201
3,847
38,401
0
W
Hun Batz
8,356
4,645
0
1,117
6,791
2,292
1,843
1,677
5,114
0
40,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,656
Gold Earned
25,826
94
Minions Killed
152
0
Camps Cleared
0
497,176
Distance Traveled
575,969
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,476
648
16
2
0
161,605
1
L
Zhong Kui
7,082
708
44
4
0
162,755
1
W
Cerberus
7,832
783
34
3
0
186,313
5
L
Medusa
7,098
710
34
3
0
172,816
2
W
Janus
8,891
889
52
5
0
200,250
1
W
Hun Batz
9,103
910
66
7
0
189,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role