Player Matchup

Cthulhu
Cthulhu
IDIETRYING666
Cthulhu
Level 27
God Stats
3W - 5L
1,612 SR
Queue Stats
133W - 196L
1,462 Elo+
Party 1
Xbalanque
Xbalanque
IxmylesxI
Xbalanque
Level 100
God Stats
1W - 2L
1,692 SR
Queue Stats
72W - 76L
1,451 Elo+
Party 1
Scylla
Scylla
Tonymacaroni 43
Scylla
Level 78
God Stats
4W - 3L
1,687 SR
Queue Stats
37W - 37L
1,528 Elo+
Party 1
Loki
Loki
VazTheSav
Loki
Level 128
God Stats
11W - 9L
1,676 SR
Queue Stats
221W - 279L
1,426 Elo+
Party 1
Bellona
Bellona
dbalenci
Bellona
Level 28
God Stats
2W - 4L
1,641 SR
Queue Stats
186W - 265L
1,396 Elo+
Party 1
Team Averages
Level 72
1,662 SR
1,453 Elo+

VS

Team Averages
Level 90
1,557 SR
1,528 Elo+
Ao Kuang
Ao Kuang
CheesySlobKnob
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
InfiniteKin
Ares
Level 29
God Stats
2W - 1L
1,526 SR
Queue Stats
114W - 72L
1,556 Elo+
Party 2
Merlin
Merlin
MinionVore
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
onallah
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 224L
1,525 Elo+
Party 2
Chronos
Chronos
βrαdy
Chronos
Level 128
God Stats
6W - 0L
1,761 SR
Queue Stats
173W - 163L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
2 / 3 / 2
6,397
426
6,023
10,867
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
IxmylesxI
Xbalanque
10
3 / 5 / 2
6,747
450
8,435
10,385
3,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,579
439
2,549
6,727
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
11
1 / 6 / 0
6,771
451
5,847
9,243
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
dbalenci
Bellona
10
0 / 3 / 0
6,222
415
3,990
8,334
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
6 / 0 / 7
9,074
605
9,677
13,224
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 6
7,021
468
3,572
13,334
6,878
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
MinionVore
Merlin
17
6 / 1 / 1
10,677
712
7,488
4,237
1,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
onallah
Osiris
11
1 / 0 / 4
7,096
473
1,954
6,487
4,074
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
βrαdy
Chronos
16
6 / 0 / 3
9,457
630
7,970
8,902
5,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
20
20
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
6
0
7
9.5
L
Cthulhu
2
3
2
1
W
1
5
6
0.8
L
Xbalanque
IxmylesxI
Xbalanque
3
5
2
0.8
W
Merlin
MinionVore
Merlin
6
1
1
6.5
L
0
3
0
0
L
Loki
1
6
0
0.17
L
Bellona
dbalenci
Bellona
0
3
0
0
W
Osiris
onallah
Osiris
1
0
4
3
W
Chronos
βrαdy
Chronos
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,844
Damage
30,661
45,556
Taken
46,184
17,495
Mitigated
22,324
6,640
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
9,677
2,411
0
8,458
13,224
4,499
0
3,003
10,031
49,453
0
L
Cthulhu
6,023
166
0
564
10,867
4,565
387
7,072
3,795
16,223
0
W
3,572
184
294
1,106
13,334
6,878
740
2,425
10,909
28,227
0
L
Xbalanque
IxmylesxI
Xbalanque
8,435
5,012
0
1,577
10,385
3,439
1,859
5,950
4,435
0
34,678
W
Merlin
MinionVore
Merlin
7,488
551
0
1,714
4,237
1,545
0
238
3,999
84,781
0
L
2,549
207
0
808
6,727
2,016
0
4,348
2,379
31,629
0
L
Loki
5,847
1,404
0
1,933
9,243
3,155
60
6,022
3,221
0
40,009
L
Bellona
dbalenci
Bellona
3,990
1,052
0
1,758
8,334
4,320
40
5,315
3,019
0
27,751
W
Osiris
onallah
Osiris
1,954
779
0
33
6,487
4,074
1,552
2,057
4,390
0
23,975
W
Chronos
βrαdy
Chronos
7,970
2,670
0
4,684
8,902
5,328
983
619
8,283
59,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
43,325
298
Minions Killed
460
0
Camps Cleared
0
1,416,130
Distance Traveled
1,479,961
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,074
605
84
6
0
330,679
3
L
Cthulhu
6,397
426
25
2
0
300,011
2
W
Ares
7,021
468
31
2
0
277,150
3
L
Xbalanque
6,747
450
63
4
0
252,015
1
W
Merlin
10,677
712
169
11
0
298,154
9
L
Scylla
6,579
439
67
4
0
293,800
0
L
Loki
6,771
451
77
5
0
295,946
3
L
Bellona
6,222
415
66
4
0
274,358
1
W
Osiris
7,096
473
58
4
0
283,265
1
W
Chronos
9,457
630
118
8
0
290,713
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role