Player Matchup

Ares
Ares
Silver II
Beckham_Curves
Ares
Silver II
Level 87
God Stats
11W - 7L
1,738 SR
Queue Stats
11W - 9L
1,539 MMR
Party 1
Ra
Ra
Silver II
CamWow12345
Ra
Silver II
Level 111
God Stats
4W - 1L
1,605 SR
Queue Stats
11W - 9L
1,539 MMR
Party 1
Izanami
Izanami
Silver II
ImZooted2334
Izanami
Silver II
Level 89
God Stats
3W - 2L
1,565 SR
Queue Stats
11W - 9L
1,539 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,636 SR
1,539 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 70
1,453 SR
1,236 MMR
King Arthur
King Arthur
Silver IV
Cungee
King Arthur
Silver IV
Level 74
God Stats
0W - 4L
1,321 SR
Queue Stats
8W - 18L
912 MMR
Solo
Neith
Neith
Gold IV
christian630
Neith
Gold IV
Level 68
God Stats
58W - 57L
1,598 SR
Queue Stats
84W - 96L
1,443 MMR
Solo
Anubis
Anubis
Gold V
rustyshakelfehrd
Anubis
Gold V
Level 69
God Stats
6W - 19L
1,440 SR
Queue Stats
98W - 127L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
12,609
701
12,051
16,216
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 5
11,955
664
8,598
8,823
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ImZooted2334
Izanami
16
4 / 1 / 6
11,854
659
9,627
9,461
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Guan YuAphroditeJanusPoseidonDanzaburou

VS

Bans
CabrakanAthenaScyllaCu ChulainnHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cungee
King Arthur
13
2 / 2 / 0
10,329
574
9,757
15,626
11,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 2
10,344
575
10,462
11,186
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 3
10,460
581
4,460
11,006
5,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
4
4
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
4
0
5
6.5
L
King Arthur
Cungee
King Arthur
2
2
0
1
W
Izanami
ImZooted2334
Izanami
4
1
6
7
L
1
3
2
0.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,276
Damage
24,679
34,500
Taken
37,818
26,371
Mitigated
20,904
15,057
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,051
473
1,448
3,333
16,216
17,889
29
1,717
14,163
28,876
0
W
8,598
266
3,132
3,429
8,823
4,163
706
1,542
7,281
71,725
0
L
King Arthur
Cungee
King Arthur
9,757
522
0
1,226
15,626
11,648
0
8,408
6,858
0
42,549
W
Izanami
ImZooted2334
Izanami
9,627
6,228
0
3,715
9,461
4,319
3,191
1,764
7,697
0
74,710
L
10,462
4,593
0
2,512
11,186
4,244
0
6,476
4,590
0
52,601
L
4,460
305
0
3,234
11,006
5,012
577
5,190
5,646
43,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,418
Gold Earned
31,133
242
Minions Killed
217
0
Camps Cleared
0
1,007,778
Distance Traveled
916,752
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,609
701
19
1
0
349,600
7
W
Ra
11,955
664
110
6
0
352,628
4
L
King Arthur
10,329
574
48
3
0
353,498
5
W
Izanami
11,854
659
113
6
0
305,550
3
L
Neith
10,344
575
97
5
0
310,701
2
L
Anubis
10,460
581
72
4
0
252,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role