Player Matchup

Kukulkan
Kukulkan
Pocketmonkey
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,068 Elo+
Party 1
Ares
Ares
Shadow94554
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,320 Elo+
Solo
Thor
Thor
TheDawningHero
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,213 Elo+
Party 1
Izanami
Izanami
buhoequisde89
Izanami
Level 4
God Stats
2W - 6L
1,171 SR
Queue Stats
5W - 12L
1,283 Elo+
Solo
King Arthur
King Arthur
jahm
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,068 Elo+
Party 1
Team Averages
Level 5
1,434 SR
1,191 Elo+

VS

Team Averages
Level 43
1,470 SR
1,442 Elo+
Medusa
Medusa
Begal1012
Medusa
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 82L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
Davechops1
Kuzenbo
Level 26
God Stats
46W - 31L
1,415 SR
Queue Stats
68W - 55L
1,416 Elo+
Solo
Scylla
Scylla
GnomieNJ
Scylla
Level 12
God Stats
10W - 6L
1,629 SR
Queue Stats
219W - 200L
1,324 Elo+
Party 2
Bellona
Bellona
Spinalweaverz
Bellona
Level 128
God Stats
2W - 1L
1,308 SR
Queue Stats
247W - 208L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
agilelion
Sun Wukong
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pocketmonkey
Kukulkan
10
6 / 5 / 2
6,923
629
3,977
4,546
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 7 / 1
4,799
436
2,799
8,197
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 6 / 0
5,534
503
1,553
7,450
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
8
0 / 5 / 0
4,899
445
2,315
4,775
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
jahm
King Arthur
9
2 / 4 / 0
5,500
500
2,480
9,385
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Begal1012
Medusa
11
5 / 0 / 1
6,234
567
2,888
5,279
1,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Davechops1
Kuzenbo
10
1 / 0 / 4
5,452
496
1,913
2,307
1,353
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
GnomieNJ
Scylla
10
1 / 3 / 3
5,836
531
2,520
4,612
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
11 / 5 / 2
7,532
685
8,056
9,127
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
agilelion
Sun Wukong
11
8 / 1 / 3
6,629
603
8,558
6,923
3,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
9
Kills
26
27
Deaths
9
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
Begal1012
Medusa
5
0
1
5.5
W
Kuzenbo
Davechops1
Kuzenbo
1
0
4
3
W
Scylla
GnomieNJ
Scylla
1
3
3
0.83
L
Kukulkan
Pocketmonkey
Kukulkan
6
5
2
1.4
L
0
7
1
0.07
W
Bellona
11
5
2
2.4
L
1
6
0
0.17
W
Sun Wukong
agilelion
Sun Wukong
8
1
3
9.5
L
Izanami
0
5
0
0
L
King Arthur
jahm
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,124
Damage
23,935
34,353
Taken
28,248
16,729
Mitigated
13,646
1,951
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Begal1012
Medusa
2,888
1,288
147
714
5,279
1,535
353
0
5,254
0
26,103
W
Kuzenbo
Davechops1
Kuzenbo
1,913
746
0
0
2,307
1,353
217
426
1,853
18,659
0
W
Scylla
GnomieNJ
Scylla
2,520
359
0
953
4,612
1,246
180
1,739
2,701
18,888
0
L
Kukulkan
Pocketmonkey
Kukulkan
3,977
546
0
70
4,546
1,417
0
1,168
3,286
18,399
0
L
2,799
474
0
187
8,197
5,141
0
0
8,197
7,481
0
W
Bellona
8,056
4,543
0
1,087
9,127
6,193
440
2,313
6,601
0
36,583
L
1,553
547
0
945
7,450
2,310
0
1,075
6,375
0
21,511
W
Sun Wukong
agilelion
Sun Wukong
8,558
3,310
0
1,153
6,923
3,319
0
1,960
4,838
0
23,095
L
Izanami
2,315
1,657
0
15
4,775
1,709
870
764
3,945
0
25,867
L
King Arthur
jahm
King Arthur
2,480
325
0
734
9,385
6,152
88
1,219
8,117
0
17,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
31,683
186
Minions Killed
245
0
Camps Cleared
0
950,958
Distance Traveled
1,034,689
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,234
567
55
5
0
190,774
1
W
Kuzenbo
5,452
496
34
3
0
193,275
0
W
Scylla
5,836
531
53
5
0
206,602
2
L
Kukulkan
6,923
629
40
4
0
200,935
4
L
Ares
4,799
436
11
1
0
204,475
0
W
Bellona
7,532
685
63
6
0
228,448
0
L
Thor
5,534
503
47
4
0
181,577
0
W
Sun Wukong
6,629
603
40
4
0
215,590
0
L
Izanami
4,899
445
54
5
0
188,351
0
L
King Arthur
5,500
500
34
3
0
175,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role