Player Matchup

Susano
Susano
Barermax
Susano
Level 154
God Stats
1W - 0L
1,377 SR
Queue Stats
27W - 23L
1,542 Elo+
Party 2
Merlin
Merlin
Daguar
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,542 Elo+
Party 2
Jormungandr
Jormungandr
Luzbel xX
Jormungandr
Level 148
God Stats
4W - 1L
1,497 SR
Queue Stats
123W - 104L
1,565 Elo+
Party 2
Da Ji
Da Ji
itsRoberto
Da Ji
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 83L
1,568 Elo+
Party 2
Vulcan
Vulcan
yagospartan
Vulcan
Level 147
God Stats
3W - 1L
1,717 SR
Queue Stats
78W - 60L
1,549 Elo+
Party 2
Team Averages
Level 151
1,518 SR
1,553 Elo+

VS

Team Averages
Level 123
1,498 SR
1,485 Elo+
Hachiman
Hachiman
DuD3MaNbRuH1
Hachiman
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 21L
1,483 Elo+
Party 3
Scylla
Scylla
TheTKGalaxy
Scylla
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 53L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
blazing_weeds420
Hun Batz
Level 135
God Stats
1W - 4L
1,492 SR
Queue Stats
270W - 313L
1,431 Elo+
Solo
Ganesha
Ganesha
vI MeTaL MaN Iv
Ganesha
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 49L
1,500 Elo+
Party 3
Cerberus
Cerberus
xXxEpicBlazerxX
Cerberus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 48L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Barermax
Susano
18
10 / 7 / 12
12,029
802
14,254
13,592
5,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Daguar
Merlin
16
5 / 6 / 15
11,058
737
11,757
12,243
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Luzbel xX
Jormungandr
20
4 / 4 / 28
12,915
861
13,620
21,101
20,873
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
17
7 / 7 / 17
11,809
787
14,837
12,701
8,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
20
14 / 3 / 19
14,595
973
26,528
11,445
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DuD3MaNbRuH1
Hachiman
17
7 / 11 / 8
11,192
746
8,797
19,763
8,957
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
19
11 / 8 / 9
11,687
779
12,795
14,842
6,542
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 10 / 9
9,599
640
8,775
16,852
8,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 5 / 17
9,656
644
11,223
19,919
21,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
19
5 / 6 / 13
11,018
735
11,247
22,654
25,973
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
82
40
Kills
26
27
Deaths
40
91
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Susano
Barermax
Susano
10
7
12
2.29
W
Merlin
Daguar
Merlin
5
6
15
2.08
L
Hachiman
DuD3MaNbRuH1
Hachiman
7
11
8
1
W
Jormungandr
Luzbel xX
Jormungandr
4
4
28
4.5
L
Scylla
11
8
9
1.94
L
3
10
9
0.75
W
Da Ji
7
7
17
2.21
L
0
5
17
1.7
L
Cerberus
5
6
13
1.92
W
Vulcan
14
3
19
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,996
Damage
52,837
71,082
Taken
94,030
43,836
Mitigated
71,708
15,289
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Barermax
Susano
14,254
2,655
1,107
1,602
13,592
5,747
1,109
6,441
7,151
0
21,808
W
Merlin
Daguar
Merlin
11,757
636
1,397
1,565
12,243
4,007
552
6,022
4,493
24,619
0
L
Hachiman
DuD3MaNbRuH1
Hachiman
8,797
4,544
222
2,596
19,763
8,957
0
10,889
8,874
0
19,905
W
Jormungandr
Luzbel xX
Jormungandr
13,620
2,342
1,309
4,836
21,101
20,873
626
10,683
10,418
29,266
0
L
Scylla
12,795
219
540
1,317
14,842
6,542
585
6,863
7,979
26,249
0
L
8,775
1,667
581
1,286
16,852
8,971
782
8,819
8,033
0
16,396
W
Da Ji
14,837
4,458
73
231
12,701
8,117
1,200
5,625
7,076
0
17,158
L
11,223
457
2,859
3,854
19,919
21,265
103
11,922
7,997
23,450
0
L
Cerberus
11,247
440
1,306
5,374
22,654
25,973
365
13,412
9,242
39,452
0
W
Vulcan
26,528
11,023
42
3,127
11,445
5,092
947
6,494
4,951
59,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,406
Gold Earned
53,152
146
Minions Killed
167
0
Camps Cleared
0
1,270,438
Distance Traveled
1,093,848
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,029
802
10
1
0
271,601
1
W
Merlin
11,058
737
31
2
0
214,888
0
L
Hachiman
11,192
746
27
2
0
157,703
2
W
Jormungandr
12,915
861
39
3
0
241,389
2
L
Scylla
11,687
779
33
2
0
223,267
0
L
Hun Batz
9,599
640
20
1
0
167,508
0
W
Da Ji
11,809
787
4
0
0
232,000
0
L
Ganesha
9,656
644
2
0
0
266,821
0
L
Cerberus
11,018
735
85
6
0
278,549
0
W
Vulcan
14,595
973
62
4
0
310,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role